Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Alles-Halal
King Arthur
Level 66
God Stats
3W - 6L
1,274 SR
Queue Stats
52W - 85L
1,291 Elo+
Party 3
Neith
Neith
Ghost_WizZel
Neith
Level 17
God Stats
7W - 3L
1,500 SR
Queue Stats
100W - 140L
1,043 Elo+
Party 3
Baron Samedi
Baron Samedi
Orangey Water
Baron Samedi
Level 54
God Stats
15W - 13L
1,307 SR
Queue Stats
205W - 257L
1,263 Elo+
Party 1
Anubis
Anubis
jonpin2004
Anubis
Level 27
God Stats
2W - 9L
1,238 SR
Queue Stats
15W - 39L
1,096 Elo+
Party 3
Team Averages
Level 46
1,364 SR
1,239 Elo+

VS

Team Averages
Level 60
1,406 SR
1,239 Elo+
Morgan Le Fay
Morgan Le Fay
MaTTin093
Morgan Le Fay
Level 79
God Stats
6W - 10L
1,401 SR
Queue Stats
13W - 52L
1,209 Elo+
Party 2
Da Ji
Da Ji
MrZandar
Da Ji
Level 32
God Stats
1W - 2L
1,465 SR
Queue Stats
10W - 44L
1,158 Elo+
Party 2
Anhur
Anhur
Shinobi1Kin0bi
Anhur
Level 64
God Stats
6W - 15L
1,477 SR
Queue Stats
292W - 349L
1,359 Elo+
Solo
Sylvanus
Sylvanus
mahan_38297
Sylvanus
Level 64
God Stats
2W - 8L
1,184 SR
Queue Stats
14W - 45L
1,230 Elo+
Party 2
King Arthur
King Arthur
yzdanreza
King Arthur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 27L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
8 / 2 / 3
17,292
576
16,731
22,723
20,441
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
Alles-Halal
King Arthur
19
6 / 3 / 6
13,429
448
17,863
19,094
18,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

19
0 / 6 / 5
13,660
455
10,056
17,534
6,597
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Orangey Water
Baron Samedi
20
6 / 7 / 5
16,490
550
25,488
25,297
16,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
jonpin2004
Anubis
20
13 / 4 / 4
16,058
535
30,390
26,453
12,978
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MaTTin093
Morgan Le Fay
20
12 / 7 / 2
14,465
482
21,239
25,390
11,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
MrZandar
Da Ji
18
7 / 8 / 3
12,905
430
18,768
28,226
11,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 4 / 3
12,829
428
14,414
20,318
7,870
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
mahan_38297
Sylvanus
17
1 / 8 / 5
10,510
350
6,698
22,274
21,029
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
yzdanreza
King Arthur
19
0 / 6 / 4
12,025
401
8,096
32,776
31,921
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
39
33
Kills
22
22
Deaths
33
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
8
2
3
4.75
W
King Arthur
Alles-Halal
King Arthur
6
3
6
3
W
0
6
5
0.42
L
Morgan Le Fay
MaTTin093
Morgan Le Fay
12
7
2
1.86
L
Da Ji
MrZandar
Da Ji
7
8
3
1.06
W
Baron Samedi
Orangey Water
Baron Samedi
6
7
5
1.21
L
2
4
3
0.88
W
Anubis
jonpin2004
Anubis
13
4
4
3.75
L
Sylvanus
mahan_38297
Sylvanus
1
8
5
0.44
L
King Arthur
yzdanreza
King Arthur
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,528
Damage
69,215
111,101
Taken
128,984
75,131
Mitigated
83,408
54,315
Healing
37,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
16,731
8,355
172
7,720
22,723
20,441
4,790
1,635
21,088
0
121,531
W
King Arthur
Alles-Halal
King Arthur
17,863
2,193
1,180
5,704
19,094
18,710
590
4,604
14,490
0
58,062
W
10,056
4,925
0
3,798
17,534
6,597
6,775
6,825
10,709
0
63,099
L
Morgan Le Fay
MaTTin093
Morgan Le Fay
21,239
1,342
0
6,582
25,390
11,145
552
12,756
12,634
98,032
0
L
Da Ji
MrZandar
Da Ji
18,768
5,118
0
6,964
28,226
11,443
0
11,730
16,496
0
75,191
W
Baron Samedi
Orangey Water
Baron Samedi
25,488
4,140
2,192
15,915
25,297
16,405
2,801
6,220
19,077
160,987
0
L
14,414
5,008
0
5,853
20,318
7,870
0
7,811
12,507
0
106,569
W
Anubis
jonpin2004
Anubis
30,390
1,981
576
17,058
26,453
12,978
2,591
8,653
17,800
110,219
0
L
Sylvanus
mahan_38297
Sylvanus
6,698
2,606
3,950
5,792
22,274
21,029
0
11,631
10,643
35,415
0
L
King Arthur
yzdanreza
King Arthur
8,096
1,538
0
8,636
32,776
31,921
220
11,950
20,826
0
62,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,929
Gold Earned
62,734
777
Minions Killed
583
0
Camps Cleared
0
2,632,325
Distance Traveled
2,402,460
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
17,292
576
200
7
0
536,955
0
W
King Arthur
13,429
448
80
3
0
586,880
0
W
Neith
13,660
455
117
4
0
477,001
0
L
Morgan Le Fay
14,465
482
140
5
0
496,587
3
L
Da Ji
12,905
430
110
4
0
524,647
0
W
Baron Samedi
16,490
550
216
7
0
558,144
6
L
Anhur
12,829
428
192
6
0
465,304
5
W
Anubis
16,058
535
164
5
0
473,345
0
L
Sylvanus
10,510
350
42
1
0
379,845
2
L
King Arthur
12,025
401
99
3
0
536,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role