Player Matchup

Kali
Kali
BlackroseGorilla
Kali
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,243 Elo+
Solo
Bellona
Bellona
M4G1C-3R1K
Bellona
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,259 Elo+
Solo
Da Ji
Da Ji
alirezamuaythai
Da Ji
Level 25
God Stats
6W - 7L
1,491 SR
Queue Stats
138W - 183L
1,326 Elo+
Solo
Eset
Eset
nonomartin
Eset
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 72L
1,215 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
wolfcoyo
Morgan Le Fay
Level 29
God Stats
11W - 2L
1,550 SR
Queue Stats
11W - 7L
1,820 Elo+
Solo
Team Averages
Level 24
1,508 SR
1,373 Elo+

VS

Team Averages
Level 13
1,501 SR
1,231 Elo+
Thor
Thor
EpicElephant307
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,061 Elo+
Solo
Zeus
Zeus
XxBeowolfxX27
Zeus
Level 24
God Stats
0W - 4L
1,701 SR
Queue Stats
7W - 13L
1,098 Elo+
Solo
Gilgamesh
Gilgamesh
clowncircuit49
Gilgamesh
Level 16
God Stats
5W - 11L
1,078 SR
Queue Stats
53W - 57L
1,222 Elo+
Solo
Olorun
Olorun
nelokura22
Olorun
Level 15
God Stats
3W - 6L
1,759 SR
Queue Stats
21W - 22L
1,343 Elo+
Solo
Nemesis
Nemesis
stkarnav
Nemesis
Level 8
God Stats
1W - 2L
1,466 SR
Queue Stats
98W - 168L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 5 / 17
13,267
510
17,361
22,353
10,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
M4G1C-3R1K
Bellona
17
5 / 6 / 9
11,293
434
7,501
17,875
15,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
17 / 3 / 8
13,793
531
18,952
16,942
12,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 5 / 12
11,681
449
2,906
10,420
3,624
Morgan Le Fay
wolfcoyo
Morgan Le Fay
19
10 / 2 / 17
12,893
496
24,505
13,561
5,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 12 / 5
9,701
373
4,873
16,006
8,114
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
4 / 10 / 1
9,681
372
8,503
15,494
4,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
clowncircuit49
Gilgamesh
18
11 / 6 / 3
12,496
481
22,562
22,735
15,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
nelokura22
Olorun
18
2 / 10 / 8
11,831
455
10,978
26,610
9,874
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
stkarnav
Nemesis
7
1 / 7 / 0
7,161
275
1,275
8,032
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
37
44
Kills
20
21
Deaths
45
63
Assists
17
Player
Kills
Deaths
Assists
KDA
W
11
5
17
3.9
L
2
12
5
0.38
W
Bellona
M4G1C-3R1K
Bellona
5
6
9
1.58
L
4
10
1
0.45
W
17
3
8
7
L
Gilgamesh
clowncircuit49
Gilgamesh
11
6
3
2.08
L
Olorun
nelokura22
Olorun
2
10
8
0.6
W
1
5
12
1.4
L
Nemesis
stkarnav
Nemesis
1
7
0
0.14
W
Morgan Le Fay
wolfcoyo
Morgan Le Fay
10
2
17
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,225
Damage
48,191
81,151
Taken
88,877
47,665
Mitigated
39,567
12,215
Healing
14,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,361
9,579
366
6,271
22,353
10,622
3,618
6,997
15,356
0
72,237
L
4,873
1,446
0
439
16,006
8,114
0
5,520
10,486
0
14,005
W
Bellona
M4G1C-3R1K
Bellona
7,501
1,537
0
573
17,875
15,010
2,025
2,015
15,860
0
38,950
L
8,503
2,179
99
2,653
15,494
4,104
108
6,228
9,266
33,625
0
W
18,952
4,363
0
1,542
16,942
12,649
1,020
6,259
10,683
0
55,640
L
Gilgamesh
clowncircuit49
Gilgamesh
22,562
6,543
0
1,290
22,735
15,064
0
8,678
14,057
0
84,319
L
Olorun
nelokura22
Olorun
10,978
5,731
678
8,442
26,610
9,874
186
4,698
21,912
76,994
0
W
2,906
937
364
172
10,420
3,624
2,405
1,749
8,671
49,907
0
L
Nemesis
stkarnav
Nemesis
1,275
912
0
446
8,032
2,411
40
2,287
5,745
0
4,290
W
Morgan Le Fay
wolfcoyo
Morgan Le Fay
24,505
2,583
0
2,927
13,561
5,760
3,482
2,461
11,100
88,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,927
Gold Earned
50,870
450
Minions Killed
311
0
Camps Cleared
0
2,125,533
Distance Traveled
1,491,943
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,267
510
103
4
0
461,764
0
L
Thor
9,701
373
12
0
0
174,922
2
W
Bellona
11,293
434
84
3
0
410,252
0
L
Zeus
9,681
372
55
2
0
252,387
0
W
Da Ji
13,793
531
65
3
0
466,494
0
L
Gilgamesh
12,496
481
127
5
0
476,421
1
L
Olorun
11,831
455
106
4
0
374,586
1
W
Eset
11,681
449
81
3
0
347,437
1
L
Nemesis
7,161
275
11
0
0
213,627
0
W
Morgan Le Fay
12,893
496
117
5
0
439,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role