Player Matchup

Jormungandr
Jormungandr
DeltaFalco
Jormungandr
Level 17
God Stats
2W - 5L
1,382 SR
Queue Stats
19W - 25L
1,304 Elo+
Party 1
Susano
Susano
Mts_770
Susano
Level 16
God Stats
0W - 2L
1,211 SR
Queue Stats
21W - 24L
1,328 Elo+
Party 1
Hachiman
Hachiman
Shaadea
Hachiman
Level 17
God Stats
10W - 21L
1,253 SR
Queue Stats
43W - 69L
1,402 Elo+
Solo
Thoth
Thoth
leonjvr
Thoth
Level 25
God Stats
0W - 1L
1,272 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Anubis
Anubis
lord_fmj
Anubis
Level 28
God Stats
89W - 98L
1,353 SR
Queue Stats
95W - 103L
1,334 Elo+
Solo
Team Averages
Level 21
1,294 SR
1,374 Elo+

VS

Team Averages
Level 20
1,566 SR
1,437 Elo+
Bacchus
Bacchus
Gio-Sinto
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 119L
1,314 Elo+
Solo
Olorun
Olorun
LuPinLuPinLuPin
Olorun
Level 14
God Stats
5W - 3L
1,794 SR
Queue Stats
166W - 189L
1,349 Elo+
Solo
Cupid
Cupid
The_Wolf-inDrugs
Cupid
Level 12
God Stats
2W - 1L
1,559 SR
Queue Stats
5W - 4L
1,617 Elo+
Solo
Gilgamesh
Gilgamesh
We R GOATs
Gilgamesh
Level 19
God Stats
6W - 7L
1,500 SR
Queue Stats
120W - 106L
1,475 Elo+
Solo
Set
Set
alv_moris
Set
Level 28
God Stats
19W - 18L
1,476 SR
Queue Stats
309W - 295L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DeltaFalco
Jormungandr
16
2 / 9 / 4
10,159
462
5,852
16,555
6,260
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Susano
Mts_770
Susano
13
1 / 7 / 4
9,178
417
6,278
19,175
6,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
Shaadea
Hachiman
14
3 / 7 / 1
9,139
415
7,757
14,230
4,799
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
leonjvr
Thoth
15
0 / 5 / 0
9,228
419
9,489
11,672
3,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
lord_fmj
Anubis
18
5 / 11 / 2
11,425
519
9,258
15,853
6,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gio-Sinto
Bacchus
16
1 / 1 / 14
11,603
527
9,947
15,190
15,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 1 / 2
12,866
585
12,102
17,882
6,654
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
10 / 4 / 8
11,260
512
12,104
12,990
4,197
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
We R GOATs
Gilgamesh
20
11 / 4 / 3
13,760
625
10,855
18,136
11,466
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
12 / 2 / 9
13,433
611
14,081
15,002
8,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
11
Kills
39
39
Deaths
12
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DeltaFalco
Jormungandr
2
9
4
0.44
W
Bacchus
Gio-Sinto
Bacchus
1
1
14
8
W
5
1
2
6
L
Susano
Mts_770
Susano
1
7
4
0.43
L
Hachiman
Shaadea
Hachiman
3
7
1
0.5
W
10
4
8
3.5
W
Gilgamesh
We R GOATs
Gilgamesh
11
4
3
3.13
W
12
2
9
8.25
L
Thoth
leonjvr
Thoth
0
5
0
0
L
Anubis
lord_fmj
Anubis
5
11
2
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,634
Damage
59,089
77,485
Taken
79,200
27,212
Mitigated
46,928
12,594
Healing
26,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DeltaFalco
Jormungandr
5,852
1,293
231
2,052
16,555
6,260
210
7,371
9,184
47,294
0
W
Bacchus
Gio-Sinto
Bacchus
9,947
1,112
788
4,848
15,190
15,953
526
3,777
11,413
53,507
0
W
12,102
5,691
361
11,702
17,882
6,654
540
8,044
9,838
99,202
0
L
Susano
Mts_770
Susano
6,278
1,791
314
3,778
19,175
6,379
531
4,106
15,069
0
47,000
L
Hachiman
Shaadea
Hachiman
7,757
4,355
0
2,688
14,230
4,799
121
4,773
9,457
0
32,827
W
12,104
6,190
416
5,384
12,990
4,197
4,914
3,978
9,012
0
39,870
W
Gilgamesh
We R GOATs
Gilgamesh
10,855
1,720
0
2,758
18,136
11,466
4,600
4,591
13,545
0
92,798
W
14,081
4,966
0
478
15,002
8,658
6,146
4,209
10,793
0
99,120
L
Thoth
leonjvr
Thoth
9,489
577
0
1,022
11,672
3,741
509
4,136
7,536
60,617
0
L
Anubis
lord_fmj
Anubis
9,258
468
0
2,509
15,853
6,033
585
1,663
14,190
54,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,129
Gold Earned
62,922
432
Minions Killed
616
0
Camps Cleared
0
1,632,083
Distance Traveled
1,911,170
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,159
462
72
3
0
336,012
0
W
Bacchus
11,603
527
74
3
0
395,600
1
W
Olorun
12,866
585
174
8
0
348,474
7
L
Susano
9,178
417
76
3
0
358,476
1
L
Hachiman
9,139
415
65
3
0
326,797
9
W
Cupid
11,260
512
67
3
0
366,574
5
W
Gilgamesh
13,760
625
153
7
0
373,452
8
W
Set
13,433
611
148
7
0
427,070
0
L
Thoth
9,228
419
119
5
0
337,593
3
L
Anubis
11,425
519
100
5
0
273,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role