Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Demons_Feast
Ymir
Level 4
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 3
Danzaburou
Danzaburou
Pvriscope
Danzaburou
Level 29
God Stats
19W - 20L
1,517 SR
Queue Stats
141W - 165L
1,472 Elo+
Solo
Nox
Nox
crictumcrusum
Nox
Level 18
God Stats
10W - 10L
1,499 SR
Queue Stats
32W - 39L
1,381 Elo+
Solo
Ares
Ares
ffdelg
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,315 Elo+
Solo
Team Averages
Level 12
1,458 SR
1,383 Elo+

VS

Team Averages
Level 9
1,527 SR
1,520 Elo+
Morgan Le Fay
Morgan Le Fay
BakezNZ
Morgan Le Fay
Level 17
God Stats
13W - 11L
1,658 SR
Queue Stats
36W - 39L
1,426 Elo+
Solo
Artemis
Artemis
Enzeekiel
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 78L
1,697 Elo+
Party 1
Gilgamesh
Gilgamesh
Johnny_5503
Gilgamesh
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
71W - 82L
1,697 Elo+
Party 1
Bastet
Bastet
MamaMonty
Bastet
Level 18
God Stats
14W - 19L
1,479 SR
Queue Stats
131W - 195L
1,279 Elo+
Party 2
Neith
Neith
iMustang23
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
5
1 / 2 / 1
7,218
289
743
2,802
1,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 12 / 5
9,337
373
2,535
23,575
16,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Pvriscope
Danzaburou
17
5 / 8 / 3
11,756
470
13,626
22,462
9,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 4 / 3
11,558
462
11,249
20,844
9,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
ffdelg
Ares
18
7 / 7 / 5
12,699
508
13,318
28,985
33,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BakezNZ
Morgan Le Fay
19
11 / 2 / 9
13,407
536
28,640
13,791
5,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Enzeekiel
Artemis
17
4 / 8 / 7
11,723
469
20,222
17,332
6,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Johnny_5503
Gilgamesh
17
7 / 7 / 6
12,559
502
9,677
17,558
9,546
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
MamaMonty
Bastet
19
7 / 2 / 8
13,356
534
9,273
16,474
6,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Neith
17
4 / 4 / 14
11,873
475
12,139
9,034
3,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
77
22
Kills
33
33
Deaths
23
17
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
2
1
0.75
W
Morgan Le Fay
BakezNZ
Morgan Le Fay
11
2
9
7.75
L
1
12
5
0.29
W
Artemis
Enzeekiel
Artemis
4
8
7
0.94
W
Gilgamesh
Johnny_5503
Gilgamesh
7
7
6
1.43
W
Bastet
MamaMonty
Bastet
7
2
8
5.5
L
Danzaburou
Pvriscope
Danzaburou
5
8
3
0.81
L
8
4
3
2.38
L
Ares
ffdelg
Ares
7
7
5
1.36
W
Neith
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,471
Damage
79,951
98,668
Taken
74,189
70,807
Mitigated
31,120
9,652
Healing
11,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
743
166
0
546
2,802
1,191
210
459
2,343
0
4,721
W
Morgan Le Fay
BakezNZ
Morgan Le Fay
28,640
3,320
372
4,670
13,791
5,646
1,807
7,965
5,602
85,083
0
L
2,535
526
0
428
23,575
16,767
228
7,700
15,875
13,785
0
W
Artemis
Enzeekiel
Artemis
20,222
12,742
0
2,585
17,332
6,503
3,372
7,662
9,576
0
67,192
W
Gilgamesh
Johnny_5503
Gilgamesh
9,677
2,784
0
1,008
17,558
9,546
1,506
3,587
13,855
0
42,992
W
Bastet
MamaMonty
Bastet
9,273
4,321
0
718
16,474
6,018
758
3,693
12,701
0
96,724
L
Danzaburou
Pvriscope
Danzaburou
13,626
6,857
0
4,769
22,462
9,203
2,537
6,691
15,771
0
75,252
L
11,249
824
0
1,886
20,844
9,791
182
4,964
15,702
64,590
0
L
Ares
ffdelg
Ares
13,318
1,582
0
2,023
28,985
33,855
121
8,826
20,159
47,546
0
W
Neith
12,139
7,050
0
1,718
9,034
3,407
2,169
3,569
5,353
0
45,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,568
Gold Earned
62,918
343
Minions Killed
473
0
Camps Cleared
0
1,753,002
Distance Traveled
2,401,090
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,218
289
7
0
0
118,828
1
W
Morgan Le Fay
13,407
536
107
4
0
493,065
2
L
Ymir
9,337
373
10
0
0
447,319
0
W
Artemis
11,723
469
78
3
0
475,834
4
W
Gilgamesh
12,559
502
76
3
0
456,143
1
W
Bastet
13,356
534
131
5
0
506,143
0
L
Danzaburou
11,756
470
135
5
0
349,408
7
L
Nox
11,558
462
132
5
0
452,869
2
L
Ares
12,699
508
59
2
0
384,578
2
W
Neith
11,873
475
81
3
0
469,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role