Player Matchup

Horus
Horus
 
Horus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Schould
Ratatoskr
Level 124
God Stats
6W - 7L
1,789 SR
Queue Stats
258W - 223L
1,615 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SwagsterPro99
Morgan Le Fay
Level 146
God Stats
1W - 2L
1,329 SR
Queue Stats
60W - 54L
1,512 Elo+
Solo
Hera
Hera
badboyjosh02
Hera
Level 107
God Stats
6W - 4L
1,667 SR
Queue Stats
183W - 141L
1,632 Elo+
Solo
Hercules
Hercules
iCarraGold
Hercules
Level 143
God Stats
19W - 10L
1,705 SR
Queue Stats
535W - 446L
1,617 Elo+
Party 1
Team Averages
Level 133
1,598 SR
1,575 Elo+

VS

Team Averages
Level 128
1,531 SR
1,571 Elo+
Tiamat
Tiamat
Buzemann94
Tiamat
Level 109
God Stats
10W - 5L
1,614 SR
Queue Stats
320W - 321L
1,569 Elo+
Solo
Da Ji
Da Ji
ES-Kishin
Da Ji
Level 160
God Stats
8W - 4L
1,563 SR
Queue Stats
343W - 257L
1,593 Elo+
Party 2
Fenrir
Fenrir
Frehen97
Fenrir
Level 158
God Stats
24W - 21L
1,638 SR
Queue Stats
340W - 300L
1,603 Elo+
Party 2
Apollo
Apollo
i am clueless
Apollo
Level 124
God Stats
5W - 9L
1,342 SR
Queue Stats
392W - 356L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
xXSundownXx9508
Gilgamesh
Level 87
God Stats
7W - 10L
1,501 SR
Queue Stats
164W - 144L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 2 / 4
7,243
483
5,332
9,272
5,820
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
Schould
Ratatoskr
13
0 / 4 / 1
7,193
480
4,638
11,945
7,130
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
SwagsterPro99
Morgan Le Fay
14
8 / 4 / 2
8,665
578
9,654
9,134
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 10 / 1
6,455
430
4,199
9,899
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
iCarraGold
Hercules
12
0 / 4 / 1
7,120
475
4,971
14,909
9,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Buzemann94
Tiamat
16
5 / 1 / 9
9,273
618
8,407
7,279
5,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
ES-Kishin
Da Ji
17
12 / 2 / 3
10,473
698
11,904
10,490
4,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fenrir
Frehen97
Fenrir
12
5 / 4 / 5
7,836
522
6,400
12,398
5,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 3 / 2
8,184
546
1,646
10,915
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
xXSundownXx9508
Gilgamesh
15
2 / 1 / 5
8,884
592
11,909
9,100
6,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
10
Kills
24
24
Deaths
11
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
4
1.5
W
Tiamat
Buzemann94
Tiamat
5
1
9
9.5
W
Da Ji
ES-Kishin
Da Ji
12
2
3
6.75
W
Fenrir
Frehen97
Fenrir
5
4
5
1.88
L
Ratatoskr
Schould
Ratatoskr
0
4
1
0.13
L
Morgan Le Fay
SwagsterPro99
Morgan Le Fay
8
4
2
2.25
L
1
10
1
0.15
W
0
3
2
0.33
L
Hercules
iCarraGold
Hercules
0
4
1
0.13
W
Gilgamesh
xXSundownXx9508
Gilgamesh
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,794
Damage
40,266
55,159
Taken
50,182
28,603
Mitigated
24,702
16,703
Healing
17,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,332
2,760
632
2,236
9,272
5,820
0
2,644
6,408
0
17,865
W
Tiamat
Buzemann94
Tiamat
8,407
1,323
0
1,820
7,279
5,220
51
2,614
4,514
55,555
0
W
Da Ji
ES-Kishin
Da Ji
11,904
3,157
0
4,582
10,490
4,366
0
2,046
8,398
0
62,951
W
Fenrir
Frehen97
Fenrir
6,400
1,534
0
2,420
12,398
5,313
0
4,662
7,604
0
22,707
L
Ratatoskr
Schould
Ratatoskr
4,638
1,288
0
4,285
11,945
7,130
0
1,097
10,684
0
48,398
L
Morgan Le Fay
SwagsterPro99
Morgan Le Fay
9,654
882
0
2,385
9,134
3,238
0
650
8,428
55,415
0
L
4,199
529
0
1,002
9,899
2,774
123
2,653
7,030
32,968
0
W
1,646
616
0
4,235
10,915
3,263
3,072
3,940
6,975
0
50,970
L
Hercules
iCarraGold
Hercules
4,971
1,872
0
6,163
14,909
9,641
0
775
13,302
0
41,730
W
Gilgamesh
xXSundownXx9508
Gilgamesh
11,909
3,680
0
4,244
9,100
6,540
607
256
8,838
0
58,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,676
Gold Earned
44,650
420
Minions Killed
468
0
Camps Cleared
0
1,416,072
Distance Traveled
1,485,528
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,243
483
40
3
0
311,733
3
W
Tiamat
9,273
618
111
7
0
296,454
1
W
Da Ji
10,473
698
107
7
0
317,930
1
W
Fenrir
7,836
522
26
2
0
314,135
4
L
Ratatoskr
7,193
480
107
7
0
305,812
0
L
Morgan Le Fay
8,665
578
104
7
0
257,984
3
L
Hera
6,455
430
79
5
0
256,943
9
W
Apollo
8,184
546
115
8
0
244,465
2
L
Hercules
7,120
475
90
6
0
283,600
5
W
Gilgamesh
8,884
592
109
7
0
312,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role