Player Matchup

Yemoja
Yemoja
Bethranil
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,365 Elo+
Solo
Thor
Thor
Blue1221
Thor
Level 10
God Stats
14W - 22L
1,326 SR
Queue Stats
26W - 45L
1,264 Elo+
Solo
Heimdallr
Heimdallr
Ezybucket214
Heimdallr
Level 11
God Stats
20W - 17L
1,580 SR
Queue Stats
101W - 107L
1,336 Elo+
Party 1
Sun Wukong
Sun Wukong
Ngr02
Sun Wukong
Level 7
God Stats
8W - 4L
1,588 SR
Queue Stats
18W - 27L
1,227 Elo+
Party 1
Hera
Hera
alexchetoo
Hera
Level 24
God Stats
2W - 3L
1,521 SR
Queue Stats
72W - 60L
1,388 Elo+
Solo
Team Averages
Level 13
1,503 SR
1,316 Elo+

VS

Team Averages
Level 19
1,354 SR
1,312 Elo+
Bellona
Bellona
EddyDaB0SS03
Bellona
Level 26
God Stats
1W - 1L
1,172 SR
Queue Stats
4W - 3L
1,164 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Stytes
Tsukuyomi
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,202 Elo+
Solo
Hel
Hel
XtonyX49
Hel
Level 13
God Stats
1W - 0L
1,090 SR
Queue Stats
5W - 7L
1,216 Elo+
Party 2
Heimdallr
Heimdallr
bisbits
Heimdallr
Level 27
God Stats
36W - 19L
1,649 SR
Queue Stats
47W - 27L
1,578 Elo+
Solo
Cu Chulainn
Cu Chulainn
阿卡王子
Cu Chulainn
Level 22
God Stats
12W - 10L
1,358 SR
Queue Stats
96W - 97L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bethranil
Yemoja
20
1 / 7 / 12
14,868
929
10,735
21,496
26,504
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thor
20
5 / 16 / 11
15,212
951
21,086
28,046
12,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Ezybucket214
Heimdallr
20
6 / 6 / 13
15,591
974
29,191
18,689
12,091
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Ngr02
Sun Wukong
20
3 / 5 / 8
14,031
877
12,900
30,212
30,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
6 / 3 / 7
15,191
949
32,850
16,029
5,998
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EddyDaB0SS03
Bellona
20
12 / 8 / 14
15,649
978
16,882
24,434
24,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
Stytes
Tsukuyomi
20
9 / 5 / 17
16,224
1,014
33,322
20,172
9,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
0 / 3 / 17
13,954
872
5,229
14,084
18,805
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
bisbits
Heimdallr
20
11 / 0 / 13
17,023
1,064
32,164
20,462
9,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
阿卡王子
Cu Chulainn
20
5 / 5 / 14
14,410
901
19,353
35,871
23,538
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
112
21
Kills
37
37
Deaths
21
51
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Bethranil
Yemoja
1
7
12
1
L
Thor
5
16
11
0.66
W
Bellona
EddyDaB0SS03
Bellona
12
8
14
2.38
L
Heimdallr
Ezybucket214
Heimdallr
6
6
13
2.08
L
Sun Wukong
Ngr02
Sun Wukong
3
5
8
1.4
W
Tsukuyomi
Stytes
Tsukuyomi
9
5
17
3.5
W
0
3
17
2.83
L
6
3
7
3.17
W
Heimdallr
bisbits
Heimdallr
11
0
13
17.5
W
Cu Chulainn
阿卡王子
Cu Chulainn
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,762
Damage
106,950
114,472
Taken
115,023
87,889
Mitigated
85,187
11,102
Healing
16,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Bethranil
Yemoja
10,735
1,616
5,525
2,579
21,496
26,504
0
2,252
19,094
35,174
0
L
Thor
21,086
4,320
0
0
28,046
12,732
0
948
26,719
0
40,416
W
Bellona
EddyDaB0SS03
Bellona
16,882
8,764
0
740
24,434
24,113
0
6,491
17,942
0
29,047
L
Heimdallr
Ezybucket214
Heimdallr
29,191
15,263
686
529
18,689
12,091
0
443
18,066
0
50,044
L
Sun Wukong
Ngr02
Sun Wukong
12,900
2,680
0
1,514
30,212
30,564
0
1,083
28,649
733
36,409
W
Tsukuyomi
Stytes
Tsukuyomi
33,322
9,373
0
1,621
20,172
9,223
0
6,108
13,497
0
67,666
W
5,229
2,549
2,756
2,016
14,084
18,805
0
6,709
7,375
19,982
0
L
32,850
8,269
0
269
16,029
5,998
0
503
15,326
67,825
0
W
Heimdallr
bisbits
Heimdallr
32,164
15,215
0
1,556
20,462
9,508
0
7,604
12,858
0
84,341
W
Cu Chulainn
阿卡王子
Cu Chulainn
19,353
6,160
0
7,382
35,871
23,538
0
17,040
18,831
0
40,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,893
Gold Earned
77,260
255
Minions Killed
266
13
Camps Cleared
4
1,541,236
Distance Traveled
1,474,585
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,868
929
49
3
0
268,794
0
L
Thor
15,212
951
30
2
1
325,664
0
W
Bellona
15,649
978
15
1
1
263,900
0
L
Heimdallr
15,591
974
52
3
3
301,502
0
L
Sun Wukong
14,031
877
43
3
4
338,130
0
W
Tsukuyomi
16,224
1,014
61
4
0
331,218
0
W
Hel
13,954
872
27
2
0
197,671
0
L
Hera
15,191
949
81
5
5
307,146
0
W
Heimdallr
17,023
1,064
119
7
2
320,313
0
W
Cu Chulainn
14,410
901
44
3
1
361,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role