Player Matchup

Sol
Sol
Masters
 
Sol
Masters
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Masters
 
Cthulhu
Masters
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Masters
Eragon
Serqet
Masters
Level 160
God Stats
35W - 19L
1,911 SR
Queue Stats
275W - 248L
3,110 MMR
Party 1
Mercury
Mercury
Masters
MastKiII
Mercury
Masters
Level 160
God Stats
65W - 51L
1,554 SR
Queue Stats
592W - 487L
3,025 MMR
Solo
Heimdallr
Heimdallr
Masters
NоthingCоmpares
Heimdallr
Masters
Level 47
God Stats
9W - 7L
1,814 SR
Queue Stats
33W - 30L
2,834 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 104
1,656 SR
2,394 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 144
1,589 SR
2,972 MMR
Fafnir
Fafnir
Masters
EmilZy
Fafnir
Masters
Level 159
God Stats
16W - 11L
1,652 SR
Queue Stats
276W - 189L
3,004 MMR
Solo
Ullr
Ullr
Masters
StarPawn
Ullr
Masters
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
146W - 162L
2,654 MMR
Solo
Loki
Loki
Masters
gh0stkid8012
Loki
Masters
Level 88
God Stats
128W - 83L
1,731 SR
Queue Stats
233W - 193L
3,182 MMR
Solo
Tyr
Tyr
Masters
iFran28
Tyr
Masters
Level 160
God Stats
10W - 10L
1,483 SR
Queue Stats
412W - 360L
2,956 MMR
Solo
Merlin
Merlin
Masters
kepwii
Merlin
Masters
Level 153
God Stats
26W - 31L
1,578 SR
Queue Stats
822W - 795L
3,063 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 0 / 1
8,192
683
4,240
3,181
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
 
Cthulhu
13
4 / 2 / 0
8,041
670
8,674
12,097
7,481
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Eragon
Serqet
12
2 / 0 / 5
7,269
606
3,651
8,831
3,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
MastKiII
Mercury
14
0 / 0 / 6
7,640
637
2,832
6,287
2,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 0 / 0
8,715
726
4,412
6,583
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
TiamatSetGilgameshAthenaChiron

VS

Bans
PersephoneYemojaYmirSobekAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
EmilZy
Fafnir
10
0 / 0 / 1
6,558
547
1,864
5,733
4,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
12
0 / 3 / 0
6,438
537
4,596
6,866
1,944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
0 / 3 / 2
6,506
542
3,329
7,543
2,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
13
2 / 2 / 0
7,533
628
7,106
9,607
4,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
kepwii
Merlin
11
0 / 3 / 0
6,330
528
2,019
4,940
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
11
Kills
2
2
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
1
2.5
W
Cthulhu
 
Cthulhu
4
2
0
2
L
Fafnir
EmilZy
Fafnir
0
0
1
0.5
W
Serqet
Eragon
Serqet
2
0
5
4.5
W
Mercury
MastKiII
Mercury
0
0
6
3
W
3
0
0
3
L
Ullr
0
3
0
0
L
0
3
2
0.33
L
Tyr
2
2
0
1
L
Merlin
kepwii
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,809
Damage
18,914
36,979
Taken
34,689
17,101
Mitigated
14,408
13,537
Healing
6,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,240
1,091
0
2,062
3,181
990
1,060
577
2,604
73,536
0
W
Cthulhu
 
Cthulhu
8,674
1,150
170
5,502
12,097
7,481
0
35
11,833
52,798
0
L
Fafnir
EmilZy
Fafnir
1,864
556
0
1,477
5,733
4,007
0
843
4,722
11,300
0
W
Serqet
Eragon
Serqet
3,651
333
0
986
8,831
3,871
0
2,219
6,612
0
10,388
W
Mercury
MastKiII
Mercury
2,832
1,195
0
205
6,287
2,520
0
346
5,941
0
60,413
W
4,412
2,371
0
4,612
6,583
2,239
0
385
6,106
0
61,251
L
Ullr
4,596
1,227
0
206
6,866
1,944
0
873
5,993
0
46,072
L
3,329
1,055
0
250
7,543
2,368
0
2,335
4,950
0
45,782
L
Tyr
7,106
1,113
0
4,309
9,607
4,542
167
5,703
3,532
0
44,683
L
Merlin
kepwii
Merlin
2,019
94
0
750
4,940
1,547
0
2,720
1,994
45,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,857
Gold Earned
33,365
554
Minions Killed
425
0
Camps Cleared
0
1,311,018
Distance Traveled
1,190,504
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,192
683
168
14
0
264,666
7
W
Cthulhu
8,041
670
118
10
0
237,998
4
L
Fafnir
6,558
547
23
2
0
227,495
6
W
Serqet
7,269
606
16
1
0
282,259
3
W
Mercury
7,640
637
113
9
0
326,383
1
W
Heimdallr
8,715
726
139
12
0
199,712
3
L
Ullr
6,438
537
97
8
0
214,047
3
L
Loki
6,506
542
98
8
0
261,011
2
L
Tyr
7,533
628
100
8
0
273,926
0
L
Merlin
6,330
528
107
9
0
214,025
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role