Player Matchup

Vamana
Vamana
 
Vamana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
MahoCésium
Ganesha
Level 64
God Stats
15W - 13L
1,575 SR
Queue Stats
424W - 401L
1,412 Elo+
Party 3
Heimdallr
Heimdallr
StandingUrban
Heimdallr
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
29W - 27L
1,481 Elo+
Party 1
Pele
Pele
WhyteLG
Pele
Level 98
God Stats
6W - 5L
1,500 SR
Queue Stats
44W - 40L
1,450 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
subless
Morgan Le Fay
Level 157
God Stats
12W - 8L
1,571 SR
Queue Stats
26W - 25L
1,460 Elo+
Party 1
Team Averages
Level 111
1,529 SR
1,461 Elo+

VS

Team Averages
Level 95
1,470 SR
1,518 Elo+
Chang'e
Chang'e
DarkGamer17
Chang'e
Level 82
God Stats
2W - 3L
1,483 SR
Queue Stats
215W - 204L
1,507 Elo+
Party 2
Baron Samedi
Baron Samedi
Kill3me
Baron Samedi
Level 105
God Stats
3W - 6L
1,384 SR
Queue Stats
7W - 19L
1,373 Elo+
Solo
Bellona
Bellona
gorosip
Bellona
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 26L
1,548 Elo+
Solo
Ullr
Ullr
javirupi
Ullr
Level 108
God Stats
7W - 8L
1,482 SR
Queue Stats
84W - 76L
1,551 Elo+
Party 2
Thanatos
Thanatos
marks3003
Thanatos
Level 113
God Stats
2W - 3L
1,503 SR
Queue Stats
155W - 128L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
1 / 1 / 0
6,465
588
5,864
8,996
4,525
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ganesha
MahoCésium
Ganesha
10
0 / 3 / 6
6,055
550
2,422
8,543
5,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
StandingUrban
Heimdallr
11
2 / 0 / 3
6,233
567
5,428
4,518
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
WhyteLG
Pele
11
7 / 0 / 1
6,861
624
4,490
5,350
1,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
subless
Morgan Le Fay
13
3 / 1 / 6
7,273
661
6,699
5,460
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DarkGamer17
Chang'e
8
0 / 3 / 2
5,339
485
2,102
6,391
3,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Baron Samedi
Kill3me
Baron Samedi
8
0 / 4 / 1
4,542
413
1,886
6,195
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
gorosip
Bellona
12
0 / 1 / 1
6,960
633
6,882
7,895
5,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
9
1 / 1 / 3
5,573
507
3,843
5,943
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
marks3003
Thanatos
11
4 / 4 / 0
6,567
597
5,519
8,327
2,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
13
Kills
5
5
Deaths
13
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
1
0
1
L
Chang'e
DarkGamer17
Chang'e
0
3
2
0.33
L
Baron Samedi
Kill3me
Baron Samedi
0
4
1
0.13
W
Ganesha
MahoCésium
Ganesha
0
3
6
1
W
Heimdallr
StandingUrban
Heimdallr
2
0
3
3.5
W
Pele
WhyteLG
Pele
7
0
1
7.5
L
Bellona
gorosip
Bellona
0
1
1
0.5
L
Ullr
1
1
3
2.5
L
Thanatos
marks3003
Thanatos
4
4
0
1
W
Morgan Le Fay
subless
Morgan Le Fay
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,903
Damage
20,232
32,867
Taken
34,751
14,537
Mitigated
14,263
12,395
Healing
14,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,864
3,209
0
4,220
8,996
4,525
0
0
8,996
0
39,566
L
Chang'e
DarkGamer17
Chang'e
2,102
194
796
2,874
6,391
3,087
0
2,704
3,675
14,945
0
L
Baron Samedi
Kill3me
Baron Samedi
1,886
248
33
2,039
6,195
1,742
0
3,371
2,550
18,713
0
W
Ganesha
MahoCésium
Ganesha
2,422
149
307
1,847
8,543
5,126
302
1,689
6,854
17,396
0
W
Heimdallr
StandingUrban
Heimdallr
5,428
1,690
0
3,442
4,518
1,495
630
396
4,122
0
43,703
W
Pele
WhyteLG
Pele
4,490
1,583
0
601
5,350
1,339
348
360
4,990
0
26,837
L
Bellona
gorosip
Bellona
6,882
2,664
0
2,432
7,895
5,865
0
0
7,895
0
37,321
L
Ullr
3,843
2,586
0
1,496
5,943
1,298
0
675
5,268
0
30,302
L
Thanatos
marks3003
Thanatos
5,519
2,479
0
4,530
8,327
2,271
0
2,045
6,242
0
32,759
W
Morgan Le Fay
subless
Morgan Le Fay
6,699
673
0
1,978
5,460
2,052
0
1,543
3,917
47,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,887
Gold Earned
28,981
342
Minions Killed
265
0
Camps Cleared
0
1,064,745
Distance Traveled
1,030,343
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,465
588
82
7
0
220,854
4
L
Chang'e
5,339
485
30
3
0
236,911
1
L
Baron Samedi
4,542
413
26
2
0
177,745
3
W
Ganesha
6,055
550
2
0
0
198,210
2
W
Heimdallr
6,233
567
99
9
0
202,223
5
W
Pele
6,861
624
50
5
0
238,977
2
L
Bellona
6,960
633
89
8
0
207,343
0
L
Ullr
5,573
507
59
5
0
189,349
2
L
Thanatos
6,567
597
61
6
0
218,995
3
W
Morgan Le Fay
7,273
661
109
10
0
204,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role