Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Horizon1803
Arachne
Level 29
God Stats
11W - 17L
1,412 SR
Queue Stats
47W - 78L
1,333 Elo+
Solo
Gilgamesh
Gilgamesh
Sruuba
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,481 Elo+
Solo
Kukulkan
Kukulkan
Stpax
Kukulkan
Level 18
God Stats
0W - 1L
1,559 SR
Queue Stats
0W - 2L
1,298 Elo+
Solo
Yemoja
Yemoja
VIP Potter
Yemoja
Level 23
God Stats
7W - 7L
1,415 SR
Queue Stats
48W - 58L
1,377 Elo+
Party 1
Team Averages
Level 27
1,477 SR
1,398 Elo+

VS

Team Averages
Level 24
1,446 SR
1,424 Elo+
Geb
Geb
FloydRO24
Geb
Level 29
God Stats
1W - 2L
1,220 SR
Queue Stats
271W - 323L
1,279 Elo+
Solo
Amaterasu
Amaterasu
Hipluv
Amaterasu
Level 24
God Stats
1W - 1L
1,457 SR
Queue Stats
27W - 27L
1,456 Elo+
Solo
Thanatos
Thanatos
HungarianDad
Thanatos
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 10L
1,655 Elo+
Solo
Rama
Rama
chelik_nice
Rama
Level 29
God Stats
2W - 0L
1,696 SR
Queue Stats
103W - 117L
1,396 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
magicaflox
Morgan Le Fay
Level 28
God Stats
6W - 4L
1,358 SR
Queue Stats
170W - 194L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
2 / 6 / 2
4,945
495
3,456
6,872
1,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Horizon1803
Arachne
9
2 / 5 / 0
6,037
604
2,978
6,847
2,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Sruuba
Gilgamesh
9
1 / 4 / 0
5,608
561
1,868
7,006
2,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Stpax
Kukulkan
9
0 / 3 / 3
4,940
494
3,218
4,677
1,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
VIP Potter
Yemoja
7
0 / 3 / 3
4,616
462
1,868
5,566
3,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 9
5,867
587
2,708
7,255
4,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Hipluv
Amaterasu
11
3 / 1 / 3
6,718
672
5,202
6,625
3,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
HungarianDad
Thanatos
11
9 / 0 / 1
7,018
702
4,928
8,327
2,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
8 / 1 / 2
6,513
651
6,945
5,960
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
magicaflox
Morgan Le Fay
13
1 / 1 / 1
6,921
692
2,212
4,758
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
21
21
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
6
2
0.5
W
0
3
9
1.5
W
Amaterasu
Hipluv
Amaterasu
3
1
3
4.5
L
Arachne
Horizon1803
Arachne
2
5
0
0.4
W
Thanatos
HungarianDad
Thanatos
9
0
1
9.5
L
Gilgamesh
Sruuba
Gilgamesh
1
4
0
0.25
L
Kukulkan
Stpax
Kukulkan
0
3
3
0.5
L
Yemoja
VIP Potter
Yemoja
0
3
3
0.5
W
8
1
2
9
W
Morgan Le Fay
magicaflox
Morgan Le Fay
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,388
Damage
21,995
30,968
Taken
32,925
12,466
Mitigated
14,991
2,651
Healing
14,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,456
1,505
258
495
6,872
1,923
0
891
5,981
0
13,686
W
2,708
626
0
799
7,255
4,927
350
1,210
6,045
18,228
0
W
Amaterasu
Hipluv
Amaterasu
5,202
2,481
0
2,743
6,625
3,708
815
0
6,625
0
31,745
L
Arachne
Horizon1803
Arachne
2,978
2,257
0
1,120
6,847
2,368
0
333
6,496
0
26,304
W
Thanatos
HungarianDad
Thanatos
4,928
1,422
0
6,817
8,327
2,605
0
896
7,431
0
35,250
L
Gilgamesh
Sruuba
Gilgamesh
1,868
748
0
0
7,006
2,693
0
0
7,006
0
12,480
L
Kukulkan
Stpax
Kukulkan
3,218
621
0
90
4,677
1,508
0
1,666
2,727
23,700
0
L
Yemoja
VIP Potter
Yemoja
1,868
341
197
491
5,566
3,974
0
1,728
3,838
9,513
0
W
6,945
5,640
0
2,817
5,960
2,047
713
2,036
3,924
0
29,613
W
Morgan Le Fay
magicaflox
Morgan Le Fay
2,212
0
0
1,263
4,758
1,704
1,292
944
3,814
44,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,146
Gold Earned
33,037
147
Minions Killed
310
0
Camps Cleared
0
928,991
Distance Traveled
1,036,221
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,945
495
16
2
0
190,100
0
W
Geb
5,867
587
24
2
0
222,618
2
W
Amaterasu
6,718
672
69
7
0
170,863
0
L
Arachne
6,037
604
51
5
0
178,902
1
W
Thanatos
7,018
702
65
7
0
254,455
2
L
Gilgamesh
5,608
561
25
3
0
185,745
3
L
Kukulkan
4,940
494
35
4
0
205,235
0
L
Yemoja
4,616
462
20
2
0
169,009
1
W
Rama
6,513
651
65
7
0
202,384
0
W
Morgan Le Fay
6,921
692
87
9
0
185,901
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role