Player Matchup

Cabrakan
Cabrakan
Silver III
DonDawca
Cabrakan
Silver III
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 72L
1,320 MMR
Party 1
Sylvanus
Sylvanus
Silver II
Natan-SPZ
Sylvanus
Silver II
Level 89
God Stats
33W - 46L
1,467 SR
Queue Stats
133W - 131L
1,453 MMR
Party 1
Eset
Eset
Gold V
TFuryus_Gonzales
Eset
Gold V
Level 89
God Stats
6W - 1L
1,715 SR
Queue Stats
312W - 312L
1,260 MMR
Solo
Awilix
Awilix
Gold V
Vasno
Awilix
Gold V
Level 103
God Stats
29W - 16L
1,698 SR
Queue Stats
394W - 397L
1,385 MMR
Solo
Odin
Odin
Gold V
angelmoreno1997
Odin
Gold V
Level 114
God Stats
14W - 21L
1,428 SR
Queue Stats
540W - 549L
1,253 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 93
1,562 SR
1,334 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,484 SR
1,334 MMR
Ymir
Ymir
Gold V
Orpheus_0909
Ymir
Gold V
Level 122
God Stats
0W - 1L
1,559 SR
Queue Stats
126W - 113L
1,296 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Pihlaja1
Hou Yi
Gold IV
Level 128
God Stats
4W - 6L
1,489 SR
Queue Stats
77W - 78L
1,299 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
SlayaOG
Cu Chulainn
Gold V
Level 107
God Stats
53W - 52L
1,593 SR
Queue Stats
388W - 395L
1,266 MMR
Solo
Vulcan
Vulcan
Gold III
kieranlowe123
Vulcan
Gold III
Level 119
God Stats
2W - 3L
1,472 SR
Queue Stats
255W - 256L
1,446 MMR
Solo
Fenrir
Fenrir
Silver IV
xTheOssiZeus
Fenrir
Silver IV
Level 62
God Stats
0W - 2L
1,305 SR
Queue Stats
5W - 10L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DonDawca
Cabrakan
20
2 / 5 / 7
13,924
516
14,000
22,885
17,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Natan-SPZ
Sylvanus
20
3 / 3 / 6
14,760
547
13,009
24,297
12,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 3 / 9
15,723
582
23,030
21,579
10,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
Vasno
Awilix
20
19 / 3 / 6
16,204
600
32,762
21,584
12,967
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
7 / 5 / 11
13,572
503
12,951
17,632
16,458
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
ChronosScyllaBaron SamediAthenaBakasura

VS

Bans
GilgameshTiamatChaacJanusHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 8 / 6
13,811
512
10,669
30,584
36,842
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
Pihlaja1
Hou Yi
18
2 / 9 / 5
12,799
474
12,551
22,808
8,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
SlayaOG
Cu Chulainn
19
3 / 5 / 4
12,279
455
13,717
23,525
24,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
2 / 7 / 6
12,003
445
18,309
11,875
4,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
18
4 / 14 / 3
12,041
446
7,122
26,737
9,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
43
43
Kills
19
19
Deaths
43
39
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DonDawca
Cabrakan
2
5
7
1.1
W
Sylvanus
Natan-SPZ
Sylvanus
3
3
6
2
L
8
8
6
1.38
L
Hou Yi
Pihlaja1
Hou Yi
2
9
5
0.5
L
Cu Chulainn
SlayaOG
Cu Chulainn
3
5
4
1
W
12
3
9
5.5
W
Awilix
Vasno
Awilix
19
3
6
7.33
W
7
5
11
2.5
L
2
7
6
0.71
L
Fenrir
4
14
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,752
Damage
62,368
107,977
Taken
115,529
68,711
Mitigated
84,237
39,333
Healing
18,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DonDawca
Cabrakan
14,000
1,295
4
5,855
22,885
17,014
256
4,823
15,974
100,491
0
W
Sylvanus
Natan-SPZ
Sylvanus
13,009
3,738
3,078
14,223
24,297
12,162
4,548
6,626
17,221
122,191
0
L
10,669
2,262
0
1,790
30,584
36,842
0
14,916
15,668
36,994
0
L
Hou Yi
Pihlaja1
Hou Yi
12,551
7,058
0
5,452
22,808
8,667
656
12,943
9,865
0
83,042
L
Cu Chulainn
SlayaOG
Cu Chulainn
13,717
1,347
0
5,230
23,525
24,529
0
10,374
13,151
5,226
58,990
W
23,030
626
2,963
8,777
21,579
10,110
636
7,508
14,011
114,661
0
W
Awilix
Vasno
Awilix
32,762
15,811
0
2,180
21,584
12,967
1,153
5,737
15,465
0
139,568
W
12,951
3,471
0
2,253
17,632
16,458
1,552
7,188
10,414
0
56,129
L
18,309
4,115
138
1,177
11,875
4,764
0
5,455
6,420
74,227
0
L
Fenrir
7,122
803
0
5,202
26,737
9,435
0
6,351
20,386
0
67,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,183
Gold Earned
62,933
746
Minions Killed
513
0
Camps Cleared
0
2,376,665
Distance Traveled
2,074,742
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,924
516
132
5
0
438,263
1
W
Sylvanus
14,760
547
193
7
0
378,867
6
L
Ymir
13,811
512
45
2
0
453,845
7
L
Hou Yi
12,799
474
136
5
0
395,641
7
L
Cu Chulainn
12,279
455
130
5
0
427,421
1
W
Eset
15,723
582
173
6
0
516,495
5
W
Awilix
16,204
600
177
7
0
566,781
2
W
Odin
13,572
503
71
3
0
476,259
2
L
Vulcan
12,003
445
105
4
0
381,954
2
L
Fenrir
12,041
446
97
4
0
415,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role