Player Matchup

Kuzenbo
Kuzenbo
Gold V
 
Kuzenbo
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold I
AlexMozan
Sol
Gold I
Level 160
God Stats
20W - 19L
1,666 SR
Queue Stats
458W - 448L
1,469 MMR
Solo
Thanatos
Thanatos
Bronze III
Cacho_ovd
Thanatos
Bronze III
Level 61
God Stats
0W - 3L
1,470 SR
Queue Stats
1W - 5L
1,495 MMR
Solo
Neith
Neith
Gold III
LoreFe14
Neith
Gold III
Level 117
God Stats
0W - 1L
1,541 SR
Queue Stats
41W - 40L
1,480 MMR
Solo
Odin
Odin
Bronze III
Marvinho1896
Odin
Bronze III
Level 52
God Stats
0W - 1L
1,182 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,472 SR
1,489 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 88
1,517 SR
1,420 MMR
Ullr
Ullr
Gold III
FanDeFerre
Ullr
Gold III
Level 72
God Stats
1W - 1L
1,537 SR
Queue Stats
65W - 62L
1,506 MMR
Party 1
Scylla
Scylla
Gold II
JackForstar
Scylla
Gold II
Level 109
God Stats
9W - 17L
1,408 SR
Queue Stats
477W - 485L
1,517 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
NiMand96
Sun Wukong
Gold III
Level 88
God Stats
218W - 197L
1,600 SR
Queue Stats
685W - 688L
1,508 MMR
Solo
Bacchus
Bacchus
Silver I
UsedDegree82145
Bacchus
Silver I
Level 107
God Stats
15W - 16L
1,517 SR
Queue Stats
485W - 491L
1,017 MMR
Solo
Tyr
Tyr
Gold III
Xx_alevic_xX
Tyr
Gold III
Level 66
God Stats
20W - 12L
1,524 SR
Queue Stats
65W - 62L
1,551 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 2 / 1
7,343
432
4,746
9,397
11,028
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 4 / 1
8,141
479
7,681
12,277
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
Cacho_ovd
Thanatos
14
3 / 4 / 0
8,318
489
2,783
14,615
5,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
LoreFe14
Neith
14
1 / 2 / 0
8,047
473
6,772
9,630
3,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
0 / 1 / 0
6,966
410
3,276
15,899
9,758
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
FenrirTiamatGilgameshPersephone

VS

Bans
SobekAthenaCthulhuJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
9,183
540
3,466
9,867
3,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
17
4 / 2 / 4
9,832
578
10,721
8,095
3,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
NiMand96
Sun Wukong
16
4 / 0 / 4
9,415
554
7,165
11,596
6,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 1 / 5
9,106
536
5,804
12,135
12,002
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 1 / 2
9,805
577
12,922
10,395
9,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
6
Kills
13
13
Deaths
6
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
1
0.25
L
2
4
1
0.63
L
Thanatos
Cacho_ovd
Thanatos
3
4
0
0.75
W
1
2
1
0.75
W
Scylla
4
2
4
3
L
Neith
LoreFe14
Neith
1
2
0
0.5
L
0
1
0
0
W
Sun Wukong
NiMand96
Sun Wukong
4
0
4
6
W
2
1
5
4.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,258
Damage
40,078
61,818
Taken
52,088
34,137
Mitigated
34,437
30,168
Healing
18,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,746
2,169
0
1,740
9,397
11,028
0
4,041
5,211
25,203
0
L
7,681
1,820
0
4,741
12,277
4,074
1,174
5,882
6,169
59,468
0
L
Thanatos
Cacho_ovd
Thanatos
2,783
773
477
12,440
14,615
5,739
0
3,099
11,366
0
50,527
W
3,466
1,644
0
3,834
9,867
3,737
1,779
1,033
8,834
0
76,941
W
Scylla
10,721
988
0
3,378
8,095
3,052
184
3,420
4,675
73,842
0
L
Neith
LoreFe14
Neith
6,772
2,418
0
4,574
9,630
3,538
0
1,396
8,212
0
52,236
L
3,276
1,220
0
6,196
15,899
9,758
0
1,534
14,335
0
25,898
W
Sun Wukong
NiMand96
Sun Wukong
7,165
1,236
0
4,670
11,596
6,056
952
3,405
8,191
0
68,227
W
5,804
356
0
1,085
12,135
12,002
45
4,555
7,580
17,073
0
W
12,922
1,749
0
5,244
10,395
9,590
125
14
10,381
0
61,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,815
Gold Earned
47,341
417
Minions Killed
550
0
Camps Cleared
0
1,453,283
Distance Traveled
1,652,373
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,343
432
52
3
0
310,758
8
L
Sol
8,141
479
99
6
0
274,282
1
L
Thanatos
8,318
489
116
7
0
315,997
0
W
Ullr
9,183
540
134
8
0
290,300
4
W
Scylla
9,832
578
148
9
0
312,326
6
L
Neith
8,047
473
96
6
0
277,222
1
L
Odin
6,966
410
54
3
0
275,024
0
W
Sun Wukong
9,415
554
114
7
0
367,723
3
W
Bacchus
9,106
536
21
1
0
333,953
5
W
Tyr
9,805
577
133
8
0
348,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role