Player Matchup

Sobek
Sobek
Diamond IV
Foxey IV
Sobek
Diamond IV
Level 126
God Stats
2W - 1L
1,527 SR
Queue Stats
133W - 124L
2,107 MMR
Solo
Nemesis
Nemesis
Platinum II
Hüman
Nemesis
Platinum II
Level 86
God Stats
107W - 54L
1,825 SR
Queue Stats
569W - 474L
2,119 MMR
Solo
Ravana
Ravana
Platinum II
Its Frylock
Ravana
Platinum II
Level 152
God Stats
10W - 16L
1,534 SR
Queue Stats
450W - 424L
1,852 MMR
Solo
Chiron
Chiron
Diamond IV
VolantJABIR
Chiron
Diamond IV
Level 160
God Stats
6W - 7L
1,386 SR
Queue Stats
129W - 102L
2,145 MMR
Solo
Eset
Eset
Diamond V
meril123
Eset
Diamond V
Level 160
God Stats
43W - 28L
1,711 SR
Queue Stats
233W - 227L
2,050 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,597 SR
2,054 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,711 SR
2,053 MMR
Susano
Susano
Platinum II
Adxptinz
Susano
Platinum II
Level 148
God Stats
5W - 3L
1,580 SR
Queue Stats
58W - 44L
1,804 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
AlfaKong44
Kumbhakarna
Diamond V
Level 119
God Stats
11W - 12L
1,659 SR
Queue Stats
83W - 81L
2,029 MMR
Solo
Freya
Freya
Masters
NENE 4 UR MOM
Freya
Masters
Level 153
God Stats
28W - 14L
1,808 SR
Queue Stats
544W - 517L
2,202 MMR
Solo
Skadi
Skadi
Diamond V
Popa-Chris
Skadi
Diamond V
Level 154
God Stats
0W - 1L
1,975 SR
Queue Stats
78W - 55L
2,197 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
SoloOrThrow-_
Cu Chulainn
Diamond V
Level 114
God Stats
39W - 51L
1,534 SR
Queue Stats
808W - 804L
2,035 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Foxey IV
Sobek
17
2 / 2 / 21
12,392
563
9,023
22,878
29,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Hüman
Nemesis
20
23 / 3 / 10
15,612
710
33,813
26,028
14,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ravana
20
6 / 0 / 11
13,720
624
12,904
14,659
15,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
18
4 / 5 / 9
12,220
555
13,227
17,526
6,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
18
10 / 4 / 13
13,012
591
14,074
12,383
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
PersephoneTiamatGilgameshAthena

VS

Bans
SetJanusKing ArthurScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Adxptinz
Susano
15
5 / 10 / 3
10,290
468
14,091
21,034
6,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
AlfaKong44
Kumbhakarna
11
1 / 9 / 3
8,107
369
3,199
22,249
14,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 10 / 6
10,457
475
18,070
23,633
9,003
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
18
4 / 9 / 5
11,623
528
9,547
17,336
6,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
SoloOrThrow-_
Cu Chulainn
17
1 / 7 / 0
10,627
483
10,485
19,646
13,473
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
31
45
Kills
14
14
Deaths
45
64
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Susano
Adxptinz
Susano
5
10
3
0.65
L
Kumbhakarna
AlfaKong44
Kumbhakarna
1
9
3
0.28
W
Sobek
Foxey IV
Sobek
2
2
21
6.25
W
Nemesis
Hüman
Nemesis
23
3
10
9.33
W
Ravana
6
0
11
11.5
L
3
10
6
0.6
L
Skadi
4
9
5
0.72
L
Cu Chulainn
SoloOrThrow-_
Cu Chulainn
1
7
0
0.14
W
Chiron
4
5
9
1.7
W
Eset
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,041
Damage
55,392
93,474
Taken
103,898
70,657
Mitigated
49,811
39,971
Healing
18,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Adxptinz
Susano
14,091
3,439
0
740
21,034
6,964
0
5,698
15,104
0
63,791
L
Kumbhakarna
AlfaKong44
Kumbhakarna
3,199
924
0
3,075
22,249
14,249
0
5,013
16,957
16,341
0
W
Sobek
Foxey IV
Sobek
9,023
1,319
0
10,069
22,878
29,446
324
5,997
16,881
38,045
0
W
Nemesis
Hüman
Nemesis
33,813
23,080
0
9,567
26,028
14,972
3,917
4,884
21,144
0
133,380
W
Ravana
12,904
2,286
0
6,486
14,659
15,337
457
2,148
12,511
0
78,558
L
18,070
5,675
0
8,540
23,633
9,003
992
6,612
16,859
71,663
0
L
Skadi
9,547
3,302
0
3,123
17,336
6,122
0
3,284
13,882
0
81,590
L
Cu Chulainn
SoloOrThrow-_
Cu Chulainn
10,485
2,262
0
2,691
19,646
13,473
352
1,613
17,999
6,654
69,735
W
Chiron
13,227
7,848
1,254
5,304
17,526
6,537
5,850
8,423
9,011
0
83,650
W
Eset
14,074
1,568
3,169
4,122
12,383
4,365
2,054
1,668
10,715
76,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,956
Gold Earned
51,104
612
Minions Killed
502
0
Camps Cleared
0
2,169,029
Distance Traveled
1,875,024
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,290
468
89
4
0
400,101
0
L
Kumbhakarna
8,107
369
12
1
0
400,156
5
W
Sobek
12,392
563
55
3
0
427,037
2
W
Nemesis
15,612
710
155
7
0
486,325
1
W
Ravana
13,720
624
150
7
0
460,644
5
L
Freya
10,457
475
99
5
0
329,362
2
L
Skadi
11,623
528
150
7
0
383,758
9
L
Cu Chulainn
10,627
483
152
7
0
361,647
3
W
Chiron
12,220
555
127
6
0
384,459
5
W
Eset
13,012
591
125
6
0
410,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role