Player Matchup

Olorun
Olorun
 
Olorun
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Curliewizze
Chang'e
Level 24
God Stats
9W - 6L
1,576 SR
Queue Stats
165W - 177L
1,519 Elo+
Solo
Ullr
Ullr
GrimMxjr
Ullr
Level 7
God Stats
1W - 2L
1,311 SR
Queue Stats
63W - 80L
1,655 Elo+
Party 2
Ra
Ra
kaptinkooked
Ra
Level 5
God Stats
0W - 3L
1,142 SR
Queue Stats
32W - 47L
1,500 Elo+
Party 2
Ymir
Ymir
skawlz
Ymir
Level 7
God Stats
1W - 1L
1,459 SR
Queue Stats
113W - 147L
1,700 Elo+
Party 2
Team Averages
Level 13
1,397 SR
1,575 Elo+

VS

Team Averages
Level 37
1,614 SR
1,492 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dabman6945
Morgan Le Fay
Level 18
God Stats
14W - 12L
1,839 SR
Queue Stats
24W - 22L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
HeeHye
Gilgamesh
Level 11
God Stats
29W - 29L
1,534 SR
Queue Stats
34W - 35L
1,458 Elo+
Party 1
Bellona
Bellona
PatYolo
Bellona
Level 20
God Stats
6W - 4L
1,466 SR
Queue Stats
24W - 24L
1,412 Elo+
Solo
Izanami
Izanami
Zekstorm
Izanami
Level 117
God Stats
2W - 1L
1,731 SR
Queue Stats
89W - 79L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
0 / 11 / 1
8,538
854
4,114
14,664
5,867
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
Curliewizze
Chang'e
15
2 / 6 / 1
9,619
962
12,909
14,422
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
14
2 / 10 / 1
8,999
900
4,496
16,208
6,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 10 / 3
8,914
891
7,862
16,005
5,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
skawlz
Ymir
15
0 / 9 / 2
8,545
855
4,882
19,886
16,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
5 / 2 / 14
10,560
1,056
11,235
7,966
2,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Dabman6945
Morgan Le Fay
18
5 / 2 / 23
10,809
1,081
17,862
7,097
2,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
HeeHye
Gilgamesh
18
7 / 0 / 21
11,162
1,116
9,922
9,316
4,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
PatYolo
Bellona
17
1 / 0 / 19
10,028
1,003
3,283
9,571
9,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Zekstorm
Izanami
20
28 / 0 / 15
13,757
1,376
32,673
4,798
2,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
138
4
Kills
46
46
Deaths
4
8
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
11
1
0.05
W
Ah Puch
 
Ah Puch
5
2
14
6
L
Chang'e
Curliewizze
Chang'e
2
6
1
0.42
W
Morgan Le Fay
Dabman6945
Morgan Le Fay
5
2
23
8.25
L
Ullr
2
10
1
0.25
W
Gilgamesh
HeeHye
Gilgamesh
7
0
21
17.5
W
Bellona
PatYolo
Bellona
1
0
19
10.5
W
Izanami
Zekstorm
Izanami
28
0
15
35.5
L
0
10
3
0.15
L
Ymir
skawlz
Ymir
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,263
Damage
74,975
81,185
Taken
38,748
39,617
Mitigated
21,347
7,619
Healing
5,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,114
2,012
284
994
14,664
5,867
0
3,952
10,712
17,980
0
W
Ah Puch
 
Ah Puch
11,235
298
0
949
7,966
2,795
0
6,925
1,041
24,596
0
L
Chang'e
Curliewizze
Chang'e
12,909
93
2,012
2,953
14,422
4,783
0
4,942
9,480
44,326
0
W
Morgan Le Fay
Dabman6945
Morgan Le Fay
17,862
2,832
267
642
7,097
2,793
0
5,340
1,757
22,720
0
L
Ullr
4,496
3,086
0
564
16,208
6,249
0
5,272
10,936
0
13,985
W
Gilgamesh
HeeHye
Gilgamesh
9,922
2,441
0
214
9,316
4,266
0
7,491
1,825
0
20,309
W
Bellona
PatYolo
Bellona
3,283
1,023
0
1,559
9,571
9,261
0
6,378
3,193
0
23,852
W
Izanami
Zekstorm
Izanami
32,673
23,497
0
2,054
4,798
2,232
0
3,633
1,165
0
57,668
L
7,862
766
214
38
16,005
5,816
0
6,180
9,825
27,131
0
L
Ymir
skawlz
Ymir
4,882
178
0
560
19,886
16,902
0
8,751
11,135
13,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,615
Gold Earned
56,316
189
Minions Killed
189
7
Camps Cleared
3
805,593
Distance Traveled
906,672
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,538
854
26
3
2
129,640
0
W
Ah Puch
10,560
1,056
41
4
0
155,960
0
L
Chang'e
9,619
962
77
8
3
176,150
2
W
Morgan Le Fay
10,809
1,081
12
1
1
149,417
1
L
Ullr
8,999
900
23
2
1
154,281
0
W
Gilgamesh
11,162
1,116
21
2
1
220,034
0
W
Bellona
10,028
1,003
53
5
0
201,703
0
W
Izanami
13,757
1,376
62
6
1
179,558
0
L
Ra
8,914
891
50
5
0
172,673
0
L
Ymir
8,545
855
13
1
1
172,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role