Player Matchup

Olorun
Olorun
InTeRpOlE
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,353 Elo+
Solo
Thanatos
Thanatos
SterkVentje
Thanatos
Level 6
God Stats
37W - 19L
1,752 SR
Queue Stats
74W - 42L
1,648 Elo+
Solo
Hou Yi
Hou Yi
TheUnboundFenrir
Hou Yi
Level 23
God Stats
5W - 3L
1,940 SR
Queue Stats
19W - 17L
1,584 Elo+
Solo
Danzaburou
Danzaburou
Toparon
Danzaburou
Level 8
God Stats
19W - 15L
1,549 SR
Queue Stats
31W - 26L
1,452 Elo+
Solo
Yemoja
Yemoja
dzurrog
Yemoja
Level 6
God Stats
2W - 3L
1,559 SR
Queue Stats
356W - 415L
1,407 Elo+
Solo
Team Averages
Level 9
1,660 SR
1,489 Elo+

VS

Team Averages
Level 24
1,527 SR
1,502 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
GammAlpha
Bakasura
Level 27
God Stats
29W - 29L
1,539 SR
Queue Stats
112W - 128L
1,495 Elo+
Solo
Danzaburou
Danzaburou
GateWaye
Danzaburou
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,559 Elo+
Solo
Bellona
Bellona
GhettoB
Bellona
Level 28
God Stats
2W - 5L
1,362 SR
Queue Stats
101W - 118L
1,371 Elo+
Solo
Ares
Ares
Solbrolo
Ares
Level 16
God Stats
2W - 2L
1,737 SR
Queue Stats
54W - 44L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
InTeRpOlE
Olorun
14
3 / 2 / 5
8,104
623
8,057
8,235
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
SterkVentje
Thanatos
14
9 / 2 / 7
9,002
692
14,847
10,486
4,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 3 / 2
6,907
531
4,906
8,157
2,677
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Toparon
Danzaburou
15
8 / 1 / 0
9,462
728
5,409
6,365
2,047
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
dzurrog
Yemoja
10
1 / 3 / 10
6,819
525
1,914
7,234
3,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
1 / 4 / 1
6,513
501
3,959
8,991
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
GammAlpha
Bakasura
12
1 / 4 / 3
6,936
534
2,152
10,754
3,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
GateWaye
Danzaburou
10
4 / 7 / 3
6,760
520
6,849
11,503
3,788
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
GhettoB
Bellona
7
1 / 6 / 0
5,487
422
3,346
7,806
5,512
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
10
4 / 4 / 3
7,151
550
8,997
11,251
7,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
25
Kills
11
11
Deaths
25
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
4
1
0.38
L
Bakasura
GammAlpha
Bakasura
1
4
3
0.63
L
Danzaburou
GateWaye
Danzaburou
4
7
3
0.79
L
Bellona
GhettoB
Bellona
1
6
0
0.17
W
Olorun
InTeRpOlE
Olorun
3
2
5
2.75
L
Ares
4
4
3
1.38
W
Thanatos
SterkVentje
Thanatos
9
2
7
6.25
W
4
3
2
1.67
W
Danzaburou
Toparon
Danzaburou
8
1
0
8
W
Yemoja
dzurrog
Yemoja
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,133
Damage
25,303
40,477
Taken
50,305
16,272
Mitigated
23,318
21,916
Healing
9,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
3,959
153
0
1,839
8,991
2,954
0
2,605
6,386
37,210
0
L
Bakasura
GammAlpha
Bakasura
2,152
1,508
0
2,295
10,754
3,850
0
2,684
8,070
0
34,101
L
Danzaburou
GateWaye
Danzaburou
6,849
3,169
0
2,803
11,503
3,788
0
3,001
8,502
0
27,770
L
Bellona
GhettoB
Bellona
3,346
1,250
0
1,025
7,806
5,512
944
0
7,806
0
20,099
W
Olorun
InTeRpOlE
Olorun
8,057
3,761
195
5,241
8,235
3,215
708
3,636
4,524
53,270
0
L
Ares
8,997
386
0
1,695
11,251
7,214
0
1,681
9,570
23,211
0
W
Thanatos
SterkVentje
Thanatos
14,847
4,717
0
9,536
10,486
4,469
0
2,956
7,395
0
57,311
W
4,906
2,323
0
1,196
8,157
2,677
392
2,979
5,178
0
25,351
W
Danzaburou
Toparon
Danzaburou
5,409
3,067
0
3,248
6,365
2,047
3,023
0
6,340
0
45,117
W
Yemoja
dzurrog
Yemoja
1,914
293
928
1,572
7,234
3,864
184
3,385
3,849
17,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,294
Gold Earned
32,847
354
Minions Killed
270
0
Camps Cleared
0
1,230,313
Distance Traveled
1,097,853
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,513
501
80
6
0
233,168
2
L
Bakasura
6,936
534
80
6
0
273,681
4
L
Danzaburou
6,760
520
51
4
0
221,156
2
L
Bellona
5,487
422
42
3
0
122,216
0
W
Olorun
8,104
623
86
7
0
219,334
0
L
Ares
7,151
550
17
1
0
247,632
2
W
Thanatos
9,002
692
87
7
0
280,259
2
W
Hou Yi
6,907
531
58
4
0
252,959
3
W
Danzaburou
9,462
728
96
7
0
213,527
2
W
Yemoja
6,819
525
27
2
0
264,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role