Player Matchup

Bakasura
Bakasura
Dave20072007
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JC Klizark
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,384 Elo+
Solo
Chaac
Chaac
Mister X 117558
Chaac
Level 10
God Stats
2W - 4L
1,471 SR
Queue Stats
15W - 26L
1,200 Elo+
Solo
Cupid
Cupid
coolperson1379
Cupid
Level 21
God Stats
8W - 2L
1,815 SR
Queue Stats
34W - 29L
1,442 Elo+
Solo
Ra
Ra
mrfitz7
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 8
1,557 SR
1,405 Elo+

VS

Team Averages
Level 27
1,518 SR
1,459 Elo+
Mercury
Mercury
BersamamuTV3
Mercury
Level 29
God Stats
10W - 8L
1,514 SR
Queue Stats
114W - 128L
1,460 Elo+
Party 1
Izanami
Izanami
Iamminoz
Izanami
Level 8
God Stats
4W - 5L
1,523 SR
Queue Stats
20W - 23L
1,431 Elo+
Party 1
Hel
Hel
SantanBelacan
Hel
Level 46
God Stats
14W - 10L
1,574 SR
Queue Stats
182W - 182L
1,475 Elo+
Party 1
King Arthur
King Arthur
frogg3y-_
King Arthur
Level 25
God Stats
7W - 8L
1,481 SR
Queue Stats
68W - 71L
1,469 Elo+
Party 1
Chang'e
Chang'e
nabeelicious
Chang'e
Level 25
God Stats
5W - 11L
1,500 SR
Queue Stats
64W - 76L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dave20072007
Bakasura
9
2 / 20 / 1
7,729
309
2,338
19,556
5,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
JC Klizark
Kukulkan
11
1 / 17 / 3
8,409
336
9,622
17,634
4,840
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 12 / 1
10,402
416
13,710
20,274
11,143
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 9 / 0
8,953
358
12,507
19,504
5,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
1 / 10 / 3
7,562
302
2,901
7,447
1,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BersamamuTV3
Mercury
15
9 / 4 / 18
11,964
479
9,723
11,214
4,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Iamminoz
Izanami
16
2 / 2 / 16
11,113
445
3,302
11,070
4,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 0 / 19
13,297
532
13,167
19,235
8,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
frogg3y-_
King Arthur
18
16 / 0 / 19
12,850
514
16,118
26,137
21,196
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
nabeelicious
Chang'e
19
27 / 1 / 10
13,968
559
25,256
17,298
6,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
144
7
Kills
62
68
Deaths
7
8
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Mercury
BersamamuTV3
Mercury
9
4
18
4.5
L
Bakasura
Dave20072007
Bakasura
2
20
1
0.13
W
Izanami
Iamminoz
Izanami
2
2
16
5
L
Kukulkan
JC Klizark
Kukulkan
1
17
3
0.15
L
3
12
1
0.29
W
8
0
19
17.5
L
0
9
0
0
W
King Arthur
frogg3y-_
King Arthur
16
0
19
25.5
L
1
10
3
0.25
W
Chang'e
nabeelicious
Chang'e
27
1
10
32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,078
Damage
67,566
84,415
Taken
84,954
29,802
Mitigated
45,372
7,544
Healing
40,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BersamamuTV3
Mercury
9,723
5,217
0
0
11,214
4,120
0
2,033
9,145
0
66,480
L
Bakasura
Dave20072007
Bakasura
2,338
2,171
0
413
19,556
5,971
124
4,880
14,322
0
16,240
W
Izanami
Iamminoz
Izanami
3,302
2,137
0
2,130
11,070
4,083
5,837
1,475
9,575
0
47,999
L
Kukulkan
JC Klizark
Kukulkan
9,622
2,055
24
686
17,634
4,840
10
11,257
6,078
34,114
0
L
13,710
1,962
0
2,705
20,274
11,143
194
5,541
14,691
0
43,321
W
13,167
423
5,464
10,978
19,235
8,982
1,245
1,448
17,787
98,434
0
L
12,507
5,674
189
3,424
19,504
5,902
568
11,966
7,192
0
61,833
W
King Arthur
frogg3y-_
King Arthur
16,118
1,819
0
9,613
26,137
21,196
1,002
3,534
22,603
0
54,565
L
2,901
465
33
70
7,447
1,946
0
3,524
3,709
11,357
0
W
Chang'e
nabeelicious
Chang'e
25,256
2,966
4,609
7,857
17,298
6,991
2,880
4,033
13,245
70,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,055
Gold Earned
63,192
236
Minions Killed
520
0
Camps Cleared
0
1,628,684
Distance Traveled
2,302,810
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,964
479
106
4
0
404,167
0
L
Bakasura
7,729
309
33
1
0
369,338
1
W
Izanami
11,113
445
94
4
0
478,639
1
L
Kukulkan
8,409
336
41
2
0
311,823
2
L
Chaac
10,402
416
57
2
0
364,903
0
W
Hel
13,297
532
147
6
0
515,349
0
L
Cupid
8,953
358
90
4
0
396,331
0
W
King Arthur
12,850
514
70
3
0
521,183
0
L
Ra
7,562
302
15
1
0
186,289
1
W
Chang'e
13,968
559
103
4
0
383,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role