Player Matchup

Artemis
Artemis
BigDrum
Artemis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,455 Elo+
Party 2
Merlin
Merlin
Jinglepocket
Merlin
Level 75
God Stats
4W - 5L
1,361 SR
Queue Stats
19W - 23L
1,445 Elo+
Party 2
Khepri
Khepri
Tennybear23
Khepri
Level 82
God Stats
4W - 9L
1,356 SR
Queue Stats
359W - 351L
1,566 Elo+
Solo
Ne Zha
Ne Zha
Vigi_Trunks
Ne Zha
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 131L
1,535 Elo+
Solo
Mercury
Mercury
dimaino
Mercury
Level 104
God Stats
22W - 18L
1,579 SR
Queue Stats
30W - 21L
1,637 Elo+
Solo
Team Averages
Level 91
1,459 SR
1,527 Elo+

VS

Team Averages
Level 99
1,502 SR
1,513 Elo+
Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Keyunte
Kukulkan
Level 62
God Stats
10W - 19L
1,301 SR
Queue Stats
144W - 176L
1,448 Elo+
Solo
Horus
Horus
Nero x Kiro
Horus
Level 66
God Stats
17W - 9L
1,621 SR
Queue Stats
48W - 45L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
cT_Alpha-
Gilgamesh
Level 129
God Stats
3W - 2L
1,660 SR
Queue Stats
68W - 67L
1,545 Elo+
Party 1
Serqet
Serqet
wslzk
Serqet
Level 108
God Stats
7W - 6L
1,426 SR
Queue Stats
283W - 308L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigDrum
Artemis
20
4 / 10 / 16
14,713
1,051
26,561
24,265
12,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
20
4 / 8 / 13
13,973
998
25,952
23,167
10,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
17
0 / 1 / 8
11,659
833
4,036
7,281
5,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ne Zha
20
1 / 7 / 15
13,548
968
12,040
24,930
13,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
dimaino
Mercury
20
16 / 12 / 7
17,721
1,266
29,686
28,552
12,517
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
10 / 6 / 20
16,228
1,159
31,757
24,918
10,175
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Keyunte
Kukulkan
20
6 / 1 / 11
14,826
1,059
23,926
12,479
5,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 7 / 15
13,861
990
10,861
23,726
25,725
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
cT_Alpha-
Gilgamesh
20
12 / 3 / 17
16,260
1,161
26,487
29,510
28,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Serqet
wslzk
Serqet
20
6 / 8 / 14
14,491
1,035
7,964
19,134
8,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
115
25
Kills
38
38
Deaths
25
59
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
10
6
20
3.33
L
Artemis
BigDrum
Artemis
4
10
16
1.2
L
Merlin
4
8
13
1.31
W
Kukulkan
Keyunte
Kukulkan
6
1
11
11.5
W
4
7
15
1.64
L
Khepri
0
1
8
4
L
Ne Zha
1
7
15
1.21
W
Gilgamesh
cT_Alpha-
Gilgamesh
12
3
17
6.83
L
Mercury
dimaino
Mercury
16
12
7
1.63
W
Serqet
wslzk
Serqet
6
8
14
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,275
Damage
100,995
108,195
Taken
109,767
54,333
Mitigated
78,892
9,815
Healing
25,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
31,757
20,037
0
6,656
24,918
10,175
0
6,349
18,320
0
75,030
L
Artemis
BigDrum
Artemis
26,561
11,605
0
1,402
24,265
12,109
0
7,665
16,378
0
45,958
L
Merlin
25,952
1,367
492
1,308
23,167
10,454
0
7,656
15,511
52,353
0
W
Kukulkan
Keyunte
Kukulkan
23,926
141
0
988
12,479
5,740
0
4,387
7,920
68,681
0
W
10,861
5,487
3,471
5,284
23,726
25,725
0
5,971
17,369
0
23,597
L
Khepri
4,036
39
159
101
7,281
5,417
0
1,969
5,072
12,037
0
L
Ne Zha
12,040
1,375
0
4,417
24,930
13,836
0
4,196
20,734
0
34,304
W
Gilgamesh
cT_Alpha-
Gilgamesh
26,487
5,418
0
8,314
29,510
28,317
0
8,696
19,392
5,040
35,609
L
Mercury
dimaino
Mercury
29,686
19,318
0
1,936
28,552
12,517
0
5,309
21,904
0
67,113
W
Serqet
wslzk
Serqet
7,964
1,131
0
461
19,134
8,935
0
3,144
15,814
0
17,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,614
Gold Earned
75,666
237
Minions Killed
293
8
Camps Cleared
10
1,243,319
Distance Traveled
1,321,080
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
16,228
1,159
104
7
3
248,917
0
L
Artemis
14,713
1,051
50
4
2
257,395
0
L
Merlin
13,973
998
61
4
0
274,670
0
W
Kukulkan
14,826
1,059
99
7
1
256,668
0
W
Horus
13,861
990
40
3
0
236,194
0
L
Khepri
11,659
833
16
1
0
147,397
0
L
Ne Zha
13,548
968
26
2
1
269,328
2
W
Gilgamesh
16,260
1,161
26
2
2
298,641
0
L
Mercury
17,721
1,266
84
6
5
294,529
1
W
Serqet
14,491
1,035
24
2
4
280,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role