Player Matchup

Baron Samedi
Baron Samedi
Azarak1
Baron Samedi
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 7L
1,454 Elo+
Party 1
Aphrodite
Aphrodite
lucenama
Aphrodite
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,406 Elo+
Party 1
Kukulkan
Kukulkan
porcuπne
Kukulkan
Level 9
God Stats
4W - 5L
1,529 SR
Queue Stats
9W - 11L
1,456 Elo+
Party 1
Team Averages
Level 10
1,510 SR
1,439 Elo+

VS

Team Averages
Level 158
1,574 SR
1,712 Elo+
Odin
Odin
MFNTHUG4
Odin
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,758 Elo+
Party 2
Tiamat
Tiamat
MangySeaCow
Tiamat
Level 158
God Stats
2W - 0L
1,592 SR
Queue Stats
51W - 40L
1,667 Elo+
Party 2
Hou Yi
Hou Yi
jtrash
Hou Yi
Level 155
God Stats
5W - 1L
1,630 SR
Queue Stats
29W - 21L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Azarak1
Baron Samedi
14
4 / 9 / 4
11,178
745
8,060
16,173
7,508
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
lucenama
Aphrodite
12
2 / 9 / 4
9,574
638
3,362
14,866
11,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
porcuπne
Kukulkan
14
3 / 11 / 6
10,949
730
7,890
15,664
12,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
6 / 4 / 20
12,118
808
10,830
16,415
14,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
15
6 / 3 / 17
11,260
751
12,536
7,840
7,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
jtrash
Hou Yi
17
17 / 3 / 4
12,767
851
19,286
11,791
4,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
9
Kills
29
29
Deaths
10
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Azarak1
Baron Samedi
4
9
4
0.67
W
Odin
6
4
20
4
W
Tiamat
6
3
17
4.83
W
Hou Yi
jtrash
Hou Yi
17
3
4
6.33
L
Aphrodite
lucenama
Aphrodite
2
9
4
0.44
L
Kukulkan
porcuπne
Kukulkan
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,312
Damage
42,652
46,703
Taken
36,046
31,708
Mitigated
26,835
11,106
Healing
5,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Azarak1
Baron Samedi
8,060
897
655
1,881
16,173
7,508
111
4,439
11,734
28,443
0
W
Odin
10,830
1,824
0
992
16,415
14,855
483
4,989
11,342
0
22,181
W
Tiamat
12,536
1,460
0
2,558
7,840
7,445
410
5,349
2,309
43,172
0
W
Hou Yi
jtrash
Hou Yi
19,286
8,965
0
2,389
11,791
4,535
2,137
8,282
3,083
0
56,993
L
Aphrodite
lucenama
Aphrodite
3,362
800
4,408
2,139
14,866
11,978
0
3,516
11,350
12,309
0
L
Kukulkan
porcuπne
Kukulkan
7,890
1,745
756
1,267
15,664
12,222
66
4,581
11,083
33,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,701
Gold Earned
36,145
138
Minions Killed
159
0
Camps Cleared
0
587,002
Distance Traveled
707,378
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,178
745
57
4
0
181,674
3
W
Odin
12,118
808
21
1
0
238,474
1
W
Tiamat
11,260
751
70
5
0
251,246
0
W
Hou Yi
12,767
851
68
5
0
217,658
2
L
Aphrodite
9,574
638
10
1
0
207,469
5
L
Kukulkan
10,949
730
71
5
0
197,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role