Player Matchup

Cu Chulainn
Cu Chulainn
ChickNugitz
Cu Chulainn
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,651 Elo+
Party 2
Horus
Horus
DNDOFFLINE
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,821 Elo+
Party 2
Hades
Hades
OyeRicardito
Hades
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,651 Elo+
Party 2
Sobek
Sobek
PapiFlacko
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 51L
1,478 Elo+
Party 2
Bakasura
Bakasura
dead relativess
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,525 Elo+
Party 2
Team Averages
Level 11
1,500 SR
1,625 Elo+

VS

Team Averages
Level 23
1,533 SR
1,525 Elo+
Gilgamesh
Gilgamesh
Arylious
Gilgamesh
Level 24
God Stats
16W - 12L
1,601 SR
Queue Stats
32W - 40L
1,484 Elo+
Party 1
Jormungandr
Jormungandr
InTheCloudzz173
Jormungandr
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 25L
1,551 Elo+
Solo
Da Ji
Da Ji
Peace657
Da Ji
Level 28
God Stats
25W - 18L
1,701 SR
Queue Stats
111W - 116L
1,497 Elo+
Party 1
Skadi
Skadi
SpookyYuki3356
Skadi
Level 26
God Stats
25W - 18L
1,266 SR
Queue Stats
114W - 117L
1,508 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TabsX_-
Morgan Le Fay
Level 29
God Stats
11W - 9L
1,598 SR
Queue Stats
304W - 289L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChickNugitz
Cu Chulainn
17
10 / 12 / 3
11,461
478
14,903
23,654
11,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Horus
15
2 / 9 / 9
9,827
409
11,162
31,215
37,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 9 / 6
9,078
378
13,968
21,878
8,690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
17
3 / 3 / 6
12,122
505
12,864
23,011
18,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
13
3 / 12 / 5
9,133
381
3,811
21,194
7,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arylious
Gilgamesh
17
4 / 8 / 11
11,545
481
13,193
19,683
10,359
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
InTheCloudzz173
Jormungandr
20
6 / 1 / 14
13,725
572
18,340
16,682
17,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Peace657
Da Ji
20
12 / 4 / 15
13,864
578
20,051
18,674
7,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 6 / 11
12,248
510
13,923
12,155
3,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
TabsX_-
Morgan Le Fay
20
19 / 2 / 12
14,839
618
34,121
19,283
8,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
108
21
Kills
45
45
Deaths
21
29
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Arylious
Gilgamesh
4
8
11
1.19
L
Cu Chulainn
ChickNugitz
Cu Chulainn
10
12
3
0.96
L
Horus
2
9
9
0.72
W
Jormungandr
InTheCloudzz173
Jormungandr
6
1
14
13
L
3
9
6
0.67
L
Sobek
3
3
6
2
W
Da Ji
Peace657
Da Ji
12
4
15
4.88
W
4
6
11
1.58
W
Morgan Le Fay
TabsX_-
Morgan Le Fay
19
2
12
12.5
L
Bakasura
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,708
Damage
99,628
120,952
Taken
86,477
83,255
Mitigated
46,636
24,144
Healing
19,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Arylious
Gilgamesh
13,193
4,342
0
1,988
19,683
10,359
942
7,057
12,626
0
68,263
L
Cu Chulainn
ChickNugitz
Cu Chulainn
14,903
4,926
0
692
23,654
11,603
0
8,336
15,210
0
63,054
L
Horus
11,162
5,463
1,033
7,182
31,215
37,498
0
13,355
17,186
0
38,653
W
Jormungandr
InTheCloudzz173
Jormungandr
18,340
4,240
0
4,278
16,682
17,158
198
4,189
12,493
101,989
0
L
13,968
2,703
854
5,452
21,878
8,690
0
10,624
11,137
41,917
0
L
Sobek
12,864
1,608
657
6,588
23,011
18,431
0
10,962
11,959
56,219
0
W
Da Ji
Peace657
Da Ji
20,051
6,859
0
4,218
18,674
7,259
516
4,957
13,597
0
86,529
W
13,923
6,832
0
888
12,155
3,843
4,400
3,522
8,633
0
67,632
W
Morgan Le Fay
TabsX_-
Morgan Le Fay
34,121
3,289
333
7,858
19,283
8,017
2,504
7,107
12,136
106,000
0
L
Bakasura
3,811
3,320
0
1,686
21,194
7,033
0
8,135
12,999
0
18,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,621
Gold Earned
66,221
324
Minions Killed
627
0
Camps Cleared
0
1,861,693
Distance Traveled
2,118,822
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,545
481
93
4
0
397,206
0
L
Cu Chulainn
11,461
478
90
4
0
397,082
0
L
Horus
9,827
409
56
2
0
388,165
1
W
Jormungandr
13,725
572
180
8
0
427,004
4
L
Hades
9,078
378
47
2
0
295,769
0
L
Sobek
12,122
505
100
4
0
427,327
1
W
Da Ji
13,864
578
118
5
0
430,225
0
W
Skadi
12,248
510
115
5
0
403,039
0
W
Morgan Le Fay
14,839
618
121
5
0
461,348
0
L
Bakasura
9,133
381
31
1
0
353,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role