Player Matchup

Scylla
Scylla
Garked
Scylla
Level 29
God Stats
6W - 7L
1,652 SR
Queue Stats
76W - 74L
1,418 Elo+
Party 1
Chaac
Chaac
NeGGulan
Chaac
Level 46
God Stats
8W - 13L
1,465 SR
Queue Stats
147W - 159L
1,481 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RoguenF
Tsukuyomi
Level 62
God Stats
11W - 14L
1,371 SR
Queue Stats
27W - 40L
1,333 Elo+
Solo
Team Averages
Level 46
1,496 SR
1,411 Elo+

VS

Team Averages
Level 40
1,606 SR
1,375 Elo+
Serqet
Serqet
BrakStone
Serqet
Level 16
God Stats
1W - 2L
1,348 SR
Queue Stats
12W - 14L
1,383 Elo+
Party 2
Chang'e
Chang'e
ChillMoha
Chang'e
Level 19
God Stats
5W - 3L
1,802 SR
Queue Stats
25W - 31L
1,407 Elo+
Party 2
Sol
Sol
ShanePlayz
Sol
Level 85
God Stats
2W - 2L
1,667 SR
Queue Stats
7W - 8L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Garked
Scylla
20
13 / 1 / 8
21,895
663
29,106
13,975
5,967
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
NeGGulan
Chaac
20
5 / 4 / 16
19,643
595
29,640
48,323
68,759
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
RoguenF
Tsukuyomi
20
4 / 6 / 15
19,259
584
28,550
27,160
18,644
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BrakStone
Serqet
20
3 / 6 / 5
18,526
561
15,266
30,782
15,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
ChillMoha
Chang'e
20
2 / 6 / 8
18,228
552
17,008
33,562
24,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 10 / 2
19,179
581
32,462
37,918
16,737
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
22
Kills
11
11
Deaths
22
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Serqet
BrakStone
Serqet
3
6
5
0.92
L
Chang'e
ChillMoha
Chang'e
2
6
8
1
W
Scylla
Garked
Scylla
13
1
8
17
W
Chaac
NeGGulan
Chaac
5
4
16
3.25
W
Tsukuyomi
RoguenF
Tsukuyomi
4
6
15
1.92
L
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,296
Damage
64,736
89,458
Taken
102,262
93,370
Mitigated
57,097
29,090
Healing
37,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BrakStone
Serqet
15,266
3,670
0
1,753
30,782
15,439
0
8,599
21,855
0
56,288
L
Chang'e
ChillMoha
Chang'e
17,008
822
11,063
12,465
33,562
24,921
68
10,030
23,256
74,110
0
W
Scylla
Garked
Scylla
29,106
1,911
2,088
3,787
13,975
5,967
1,124
9,572
3,197
101,814
0
W
Chaac
NeGGulan
Chaac
29,640
3,044
0
12,380
48,323
68,759
500
24,525
21,894
0
102,177
W
Tsukuyomi
RoguenF
Tsukuyomi
28,550
8,615
1,820
9,015
27,160
18,644
1,472
15,373
10,314
0
104,920
L
32,462
8,596
1,693
10,939
37,918
16,737
1,089
9,687
28,045
148,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,797
Gold Earned
55,933
344
Minions Killed
350
0
Camps Cleared
0
1,741,626
Distance Traveled
1,719,891
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
18,526
561
78
2
0
617,913
4
L
Chang'e
18,228
552
77
2
0
584,077
3
W
Scylla
21,895
663
157
5
0
563,248
0
W
Chaac
19,643
595
102
3
0
619,158
1
W
Tsukuyomi
19,259
584
85
3
0
559,220
14
L
Sol
19,179
581
195
6
0
517,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role