Player Matchup

Susano
Susano
GAMEcraftSpaces
Susano
Level 21
God Stats
8W - 12L
1,413 SR
Queue Stats
40W - 40L
1,435 Elo+
Solo
Sol
Sol
Rartmanoutlaw
Sol
Level 19
God Stats
11W - 8L
1,542 SR
Queue Stats
41W - 49L
1,477 Elo+
Solo
Cthulhu
Cthulhu
Valentinoooh
Cthulhu
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 16L
1,054 Elo+
Party 2
Artemis
Artemis
Zhongse
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,145 Elo+
Solo
Ra
Ra
oresanjou123
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,054 Elo+
Party 2
Team Averages
Level 10
1,491 SR
1,233 Elo+

VS

Team Averages
Level 30
1,520 SR
1,378 Elo+
Cupid
Cupid
 
Cupid
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Bridge71
Amaterasu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,348 Elo+
Solo
Sobek
Sobek
G4MB1T1
Sobek
Level 5
God Stats
6W - 3L
1,500 SR
Queue Stats
21W - 18L
1,099 Elo+
Party 1
Persephone
Persephone
Malшare
Persephone
Level 26
God Stats
8W - 3L
1,590 SR
Queue Stats
44W - 33L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
rivalnutria
Gilgamesh
Level 29
God Stats
9W - 10L
1,510 SR
Queue Stats
240W - 290L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,381
438
1,094
6,438
1,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 2 / 0
4,135
414
2,703
2,312
550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Valentinoooh
Cthulhu
6
0 / 1 / 1
4,086
409
1,396
4,369
2,118
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Artemis
Zhongse
Artemis
7
1 / 4 / 1
4,365
437
2,825
5,593
1,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
1 / 7 / 0
4,594
459
2,024
5,410
1,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
4 / 0 / 3
6,371
637
4,303
3,928
1,025
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Bridge71
Amaterasu
9
3 / 0 / 0
5,881
588
2,820
4,652
2,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
G4MB1T1
Sobek
10
2 / 1 / 4
6,462
646
1,327
6,529
3,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
Malшare
Persephone
10
1 / 0 / 3
6,392
639
3,599
3,424
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
rivalnutria
Gilgamesh
10
5 / 1 / 1
6,387
639
2,728
4,737
1,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
15
15
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
0
3
5.5
W
Amaterasu
Bridge71
Amaterasu
3
0
0
3
W
Sobek
G4MB1T1
Sobek
2
1
4
4
L
0
1
0
0
W
Persephone
Malшare
Persephone
1
0
3
2.5
L
0
2
0
0
L
Cthulhu
Valentinoooh
Cthulhu
0
1
1
0.5
L
Artemis
Zhongse
Artemis
1
4
1
0.38
L
1
7
0
0.14
W
Gilgamesh
rivalnutria
Gilgamesh
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,042
Damage
14,777
24,122
Taken
23,270
6,921
Mitigated
10,317
3,563
Healing
9,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,303
2,391
444
2,795
3,928
1,025
3,083
627
3,301
0
29,528
W
Amaterasu
Bridge71
Amaterasu
2,820
1,214
0
1,453
4,652
2,668
972
1,453
3,199
0
15,977
W
Sobek
G4MB1T1
Sobek
1,327
390
0
2,568
6,529
3,825
483
1,852
4,677
15,702
0
L
1,094
283
0
1,589
6,438
1,472
0
144
6,294
0
16,137
W
Persephone
Malшare
Persephone
3,599
79
0
2,015
3,424
948
967
1,254
2,170
31,879
0
L
2,703
1,002
0
295
2,312
550
0
382
1,930
15,925
1,617
L
Cthulhu
Valentinoooh
Cthulhu
1,396
248
0
0
4,369
2,118
0
688
3,681
9,245
0
L
Artemis
Zhongse
Artemis
2,825
1,205
0
1,124
5,593
1,273
0
1,648
3,945
0
12,412
L
2,024
498
93
462
5,410
1,508
0
2,064
3,346
12,520
0
W
Gilgamesh
rivalnutria
Gilgamesh
2,728
485
0
673
4,737
1,851
1,089
774
3,963
0
26,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,561
Gold Earned
31,493
151
Minions Killed
260
0
Camps Cleared
0
808,183
Distance Traveled
949,831
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,371
637
78
8
0
171,265
0
W
Amaterasu
5,881
588
40
4
0
183,530
3
W
Sobek
6,462
646
19
2
0
220,097
0
L
Susano
4,381
438
43
4
0
188,291
0
W
Persephone
6,392
639
61
6
0
183,892
3
L
Sol
4,135
414
31
3
0
114,372
0
L
Cthulhu
4,086
409
18
2
0
149,957
0
L
Artemis
4,365
437
27
3
0
189,367
1
L
Ra
4,594
459
32
3
0
166,196
1
W
Gilgamesh
6,387
639
62
6
0
191,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role