Player Matchup

Scylla
Scylla
BearLord69
Scylla
Level 8
God Stats
6W - 5L
1,535 SR
Queue Stats
218W - 185L
1,441 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Darkshade5630
Tsukuyomi
Level 16
God Stats
44W - 37L
1,507 SR
Queue Stats
186W - 163L
1,475 Elo+
Party 1
Kukulkan
Kukulkan
KyBa
Kukulkan
Level 15
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 2L
1,294 Elo+
Party 2
Set
Set
Mr Tippmann
Set
Level 20
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 2L
1,294 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Takenbake47
Morgan Le Fay
Level 18
God Stats
7W - 3L
1,745 SR
Queue Stats
35W - 43L
1,417 Elo+
Solo
Team Averages
Level 15
1,469 SR
1,384 Elo+

VS

Team Averages
Level 17
1,455 SR
1,564 Elo+
Danzaburou
Danzaburou
TWR Orpie
Danzaburou
Level 27
God Stats
92W - 58L
1,560 SR
Queue Stats
151W - 100L
1,568 Elo+
Solo
Poseidon
Poseidon
UnlivingScarf25
Poseidon
Level 16
God Stats
3W - 4L
1,535 SR
Queue Stats
86W - 85L
1,549 Elo+
Solo
Cerberus
Cerberus
maerio41
Cerberus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,660 Elo+
Solo
Artemis
Artemis
pezzaaus
Artemis
Level 5
God Stats
11W - 18L
1,500 SR
Queue Stats
65W - 66L
1,650 Elo+
Solo
Guan Yu
Guan Yu
radical_stone21
Guan Yu
Level 18
God Stats
6W - 5L
1,182 SR
Queue Stats
72W - 76L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BearLord69
Scylla
19
5 / 9 / 2
13,900
927
12,788
16,709
6,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Darkshade5630
Tsukuyomi
19
2 / 6 / 7
13,045
870
15,171
23,009
12,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
KyBa
Kukulkan
19
1 / 5 / 5
13,057
870
13,405
14,539
6,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 8 / 6
12,439
829
7,834
20,919
9,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Takenbake47
Morgan Le Fay
18
1 / 6 / 3
12,433
829
9,942
15,533
8,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TWR Orpie
Danzaburou
20
4 / 0 / 13
14,519
968
15,123
9,151
3,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poseidon
20
15 / 0 / 8
17,083
1,139
20,550
3,603
1,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
maerio41
Cerberus
20
1 / 5 / 15
12,821
855
8,104
20,458
20,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
pezzaaus
Artemis
20
7 / 1 / 16
15,000
1,000
24,174
10,705
4,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 3 / 19
15,727
1,048
16,327
20,686
25,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
105
9
Kills
34
34
Deaths
9
23
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Scylla
BearLord69
Scylla
5
9
2
0.67
L
Tsukuyomi
Darkshade5630
Tsukuyomi
2
6
7
0.92
L
Kukulkan
KyBa
Kukulkan
1
5
5
0.7
L
0
8
6
0.38
W
Danzaburou
TWR Orpie
Danzaburou
4
0
13
10.5
L
Morgan Le Fay
Takenbake47
Morgan Le Fay
1
6
3
0.42
W
Poseidon
15
0
8
19
W
Cerberus
maerio41
Cerberus
1
5
15
1.7
W
Artemis
pezzaaus
Artemis
7
1
16
15
W
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,140
Damage
84,278
90,709
Taken
64,603
42,315
Mitigated
55,451
5,412
Healing
17,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BearLord69
Scylla
12,788
445
0
0
16,709
6,366
0
5,128
11,581
54,544
0
L
Tsukuyomi
Darkshade5630
Tsukuyomi
15,171
3,512
0
2,108
23,009
12,246
0
8,233
14,776
0
31,184
L
Kukulkan
KyBa
Kukulkan
13,405
500
0
0
14,539
6,273
0
5,694
8,845
46,835
0
L
7,834
5,028
0
2,431
20,919
9,023
0
5,515
15,404
0
30,357
W
Danzaburou
TWR Orpie
Danzaburou
15,123
5,055
0
1,170
9,151
3,421
0
5,037
4,090
0
42,327
L
Morgan Le Fay
Takenbake47
Morgan Le Fay
9,942
618
0
873
15,533
8,407
0
4,084
11,449
30,545
0
W
Poseidon
20,550
2,192
209
801
3,603
1,362
0
1,437
2,142
56,619
0
W
Cerberus
maerio41
Cerberus
8,104
495
0
1,874
20,458
20,556
0
11,559
8,707
21,291
0
W
Artemis
pezzaaus
Artemis
24,174
11,569
0
2,380
10,705
4,118
0
4,974
5,635
0
63,757
W
16,327
1,152
4,035
6,910
20,686
25,994
0
12,424
7,894
0
31,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,874
Gold Earned
75,150
299
Minions Killed
313
6
Camps Cleared
16
1,267,475
Distance Traveled
1,282,063
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,900
927
108
7
1
267,896
0
L
Tsukuyomi
13,045
870
29
2
0
308,589
0
L
Kukulkan
13,057
870
95
6
0
221,370
0
L
Set
12,439
829
29
2
3
265,020
3
W
Danzaburou
14,519
968
75
5
1
264,406
0
L
Morgan Le Fay
12,433
829
38
3
2
204,600
0
W
Poseidon
17,083
1,139
80
5
10
262,851
4
W
Cerberus
12,821
855
29
2
0
214,186
0
W
Artemis
15,000
1,000
101
7
5
231,121
0
W
Guan Yu
15,727
1,048
28
2
0
309,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role