Player Matchup

Vamana
Vamana
 
Vamana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Alluring Ari
Nu Wa
Level 4
God Stats
7W - 4L
1,686 SR
Queue Stats
10W - 7L
1,593 Elo+
Solo
Neith
Neith
keithersonn
Neith
Level 6
God Stats
12W - 6L
1,559 SR
Queue Stats
26W - 15L
1,559 Elo+
Solo
He Bo
He Bo
pollito_loco67
He Bo
Level 25
God Stats
15W - 21L
1,452 SR
Queue Stats
111W - 117L
1,414 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
wolfcoyo
Morgan Le Fay
Level 29
God Stats
7W - 11L
1,458 SR
Queue Stats
47W - 54L
1,453 Elo+
Solo
Team Averages
Level 19
1,531 SR
1,504 Elo+

VS

Team Averages
Level 18
1,476 SR
1,489 Elo+
Set
Set
Blummie
Set
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
141W - 130L
1,452 Elo+
Solo
Ra
Ra
Chris-tofer135
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,593 Elo+
Solo
Nike
Nike
Knight6379
Nike
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,448 Elo+
Solo
Artemis
Artemis
MK_Xstasy
Artemis
Level 29
God Stats
0W - 1L
1,471 SR
Queue Stats
161W - 172L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
XBlueBomber2
Gilgamesh
Level 25
God Stats
15W - 15L
1,408 SR
Queue Stats
89W - 110L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
1 / 2 / 21
10,930
994
15,178
18,136
22,414
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 3 / 17
12,110
1,101
22,723
9,774
3,706
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 0 / 15
10,982
998
8,872
5,812
2,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
17 / 6 / 10
12,968
1,179
19,626
10,632
3,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
wolfcoyo
Morgan Le Fay
17
5 / 2 / 13
11,132
1,012
9,787
8,872
3,614
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

226

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
17
1 / 5 / 6
10,483
953
7,929
16,830
6,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
0 / 9 / 1
9,247
841
5,636
11,012
3,784
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

16
1 / 9 / 5
10,042
913
6,284
15,663
11,725
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
MK_Xstasy
Artemis
16
4 / 3 / 6
11,288
1,026
19,257
13,124
4,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
XBlueBomber2
Gilgamesh
17
7 / 6 / 4
12,646
1,150
10,113
24,000
19,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
35
32
Kills
13
13
Deaths
32
76
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
2
21
5.75
W
6
3
17
4.83
L
Set
1
5
6
0.8
L
0
9
1
0.06
L
1
9
5
0.39
L
Artemis
MK_Xstasy
Artemis
4
3
6
2.33
L
Gilgamesh
XBlueBomber2
Gilgamesh
7
6
4
1.5
W
3
0
15
10.5
W
17
6
10
3.67
W
Morgan Le Fay
wolfcoyo
Morgan Le Fay
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,186
Damage
49,219
53,226
Taken
80,629
36,041
Mitigated
46,020
12,410
Healing
8,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
15,178
5,860
363
8,647
18,136
22,414
0
1,513
16,623
0
29,078
W
22,723
5,194
0
714
9,774
3,706
0
1,533
8,241
39,685
0
L
Set
7,929
2,678
0
1,809
16,830
6,405
0
10,117
6,713
0
30,967
L
5,636
697
452
410
11,012
3,784
0
8,199
2,813
26,479
0
L
6,284
1,145
0
0
15,663
11,725
0
10,054
5,609
0
13,231
L
Artemis
MK_Xstasy
Artemis
19,257
12,069
0
1,924
13,124
4,514
0
9,123
4,001
0
44,217
L
Gilgamesh
XBlueBomber2
Gilgamesh
10,113
1,616
534
3,001
24,000
19,592
0
14,643
9,357
0
21,259
W
8,872
3,744
0
804
5,812
2,621
0
401
5,411
0
23,318
W
19,626
1,215
0
0
10,632
3,686
0
677
9,955
36,264
0
W
Morgan Le Fay
wolfcoyo
Morgan Le Fay
9,787
852
472
1,410
8,872
3,614
0
1,512
7,360
27,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,122
Gold Earned
53,706
191
Minions Killed
178
9
Camps Cleared
5
1,004,123
Distance Traveled
874,046
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,930
994
34
3
2
246,189
0
W
Nu Wa
12,110
1,101
41
4
3
209,891
2
L
Set
10,483
953
55
5
0
218,183
0
L
Ra
9,247
841
46
4
0
132,715
3
L
Nike
10,042
913
19
2
1
149,218
0
L
Artemis
11,288
1,026
47
4
3
171,690
0
L
Gilgamesh
12,646
1,150
11
1
1
202,240
0
W
Neith
10,982
998
26
2
0
194,145
0
W
He Bo
12,968
1,179
55
5
3
182,108
0
W
Morgan Le Fay
11,132
1,012
35
3
1
171,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role