Player Matchup

Kumbhakarna
Kumbhakarna
Soomsoom213
Kumbhakarna
Level 29
God Stats
47W - 40L
1,525 SR
Queue Stats
167W - 154L
1,473 Elo+
Party 2
Kukulkan
Kukulkan
XbalbatloupeX
Kukulkan
Level 107
God Stats
26W - 26L
1,483 SR
Queue Stats
83W - 99L
1,469 Elo+
Party 2
Zeus
Zeus
Yanis_H59
Zeus
Level 106
God Stats
9W - 7L
1,520 SR
Queue Stats
46W - 49L
1,521 Elo+
Solo
Team Averages
Level 81
1,509 SR
1,488 Elo+

VS

Team Averages
Level 39
1,342 SR
1,236 Elo+
Ullr
Ullr
biboushka13
Ullr
Level 27
God Stats
6W - 10L
1,312 SR
Queue Stats
37W - 48L
1,167 Elo+
Party 1
Baron Samedi
Baron Samedi
maxtafarii
Baron Samedi
Level 28
God Stats
3W - 7L
1,223 SR
Queue Stats
20W - 43L
1,148 Elo+
Party 1
Bacchus
Bacchus
t3am-Merguez83
Bacchus
Level 62
God Stats
1W - 2L
1,492 SR
Queue Stats
62W - 62L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Soomsoom213
Kumbhakarna
11
4 / 1 / 19
8,330
926
1,995
8,591
6,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
XbalbatloupeX
Kukulkan
12
9 / 1 / 13
8,613
957
11,970
4,775
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
12
12 / 1 / 8
8,671
963
12,921
4,592
1,774
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 1
5,527
614
1,763
11,409
3,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
maxtafarii
Baron Samedi
10
1 / 8 / 2
7,180
798
3,614
9,059
3,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
2 / 7 / 1
7,593
844
4,310
11,789
8,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
7
25
Kills
3
3
Deaths
25
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Soomsoom213
Kumbhakarna
4
1
19
13.5
W
Kukulkan
XbalbatloupeX
Kukulkan
9
1
13
15.5
W
Zeus
12
1
8
16
L
0
10
1
0.05
L
Baron Samedi
maxtafarii
Baron Samedi
1
8
2
0.25
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,886
Damage
9,687
17,958
Taken
32,257
9,986
Mitigated
15,790
2,153
Healing
2,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Soomsoom213
Kumbhakarna
1,995
110
513
1,257
8,591
6,230
402
3,900
4,691
4,135
0
W
Kukulkan
XbalbatloupeX
Kukulkan
11,970
496
55
56
4,775
1,982
667
1,775
3,000
36,551
0
W
Zeus
12,921
1,577
0
272
4,592
1,774
1,118
2,249
2,343
36,402
0
L
1,763
376
0
580
11,409
3,356
0
9,781
1,628
0
7,301
L
Baron Samedi
maxtafarii
Baron Samedi
3,614
431
305
1,245
9,059
3,606
0
7,795
1,264
18,746
0
L
4,310
208
0
659
11,789
8,828
0
9,310
2,479
11,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,614
Gold Earned
20,300
104
Minions Killed
55
0
Camps Cleared
0
490,022
Distance Traveled
379,995
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,330
926
4
0
0
169,790
0
W
Kukulkan
8,613
957
54
6
0
165,140
1
W
Zeus
8,671
963
46
5
0
155,092
2
L
Ullr
5,527
614
14
2
0
113,592
2
L
Baron Samedi
7,180
798
28
3
0
122,773
0
L
Bacchus
7,593
844
13
1
0
143,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role