Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
LoveLess1
Geb
Level 11
God Stats
3W - 8L
1,487 SR
Queue Stats
34W - 46L
1,387 Elo+
Party 1
Izanami
Izanami
Mothubus
Izanami
Level 67
God Stats
6W - 11L
1,740 SR
Queue Stats
213W - 200L
1,445 Elo+
Party 1
Nike
Nike
magispore
Nike
Level 15
God Stats
1W - 2L
1,268 SR
Queue Stats
37W - 40L
1,328 Elo+
Party 1
Medusa
Medusa
nyashigga
Medusa
Level 13
God Stats
12W - 6L
1,524 SR
Queue Stats
46W - 45L
1,481 Elo+
Party 1
Team Averages
Level 46
1,504 SR
1,428 Elo+

VS

Team Averages
Level 18
1,462 SR
1,575 Elo+
King Arthur
King Arthur
DarkEpiales
King Arthur
Level 26
God Stats
68W - 71L
1,519 SR
Queue Stats
201W - 203L
1,597 Elo+
Solo
Chronos
Chronos
DarkSparrow91
Chronos
Level 16
God Stats
7W - 2L
1,228 SR
Queue Stats
64W - 38L
1,603 Elo+
Solo
Persephone
Persephone
Mrgrateful91
Persephone
Level 28
God Stats
2W - 1L
1,551 SR
Queue Stats
128W - 114L
1,542 Elo+
Solo
Yemoja
Yemoja
TowerGirl
Yemoja
Level 12
God Stats
5W - 4L
1,510 SR
Queue Stats
24W - 17L
1,627 Elo+
Solo
Amaterasu
Amaterasu
daimonvn
Amaterasu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
3 / 4 / 3
8,605
538
9,592
11,893
4,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 3
7,564
473
5,435
8,195
5,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Mothubus
Izanami
13
2 / 4 / 0
7,948
497
3,176
10,749
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nike
12
0 / 5 / 0
6,825
427
2,848
12,270
5,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
nyashigga
Medusa
13
4 / 3 / 1
7,926
495
5,423
9,681
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkEpiales
King Arthur
18
6 / 0 / 4
10,443
653
8,371
11,966
4,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
16
5 / 1 / 2
10,314
645
10,050
9,277
3,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Mrgrateful91
Persephone
15
2 / 3 / 2
9,560
598
8,161
6,831
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
TowerGirl
Yemoja
14
3 / 1 / 2
8,367
523
4,473
6,137
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
daimonvn
Amaterasu
13
2 / 5 / 2
8,821
551
4,857
13,906
5,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
10
Kills
18
18
Deaths
10
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
4
3
1.13
W
King Arthur
DarkEpiales
King Arthur
6
0
4
8
W
Chronos
5
1
2
6
L
1
2
3
1.25
L
Izanami
Mothubus
Izanami
2
4
0
0.5
W
Persephone
Mrgrateful91
Persephone
2
3
2
1
W
Yemoja
TowerGirl
Yemoja
3
1
2
4
W
Amaterasu
daimonvn
Amaterasu
2
5
2
0.6
L
Nike
0
5
0
0
L
Medusa
nyashigga
Medusa
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,474
Damage
35,912
52,788
Taken
48,117
22,687
Mitigated
18,852
12,816
Healing
18,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,592
537
0
4,435
11,893
4,923
0
2,188
9,705
66,911
0
W
King Arthur
DarkEpiales
King Arthur
8,371
994
0
7,543
11,966
4,905
395
3,437
8,529
0
87,259
W
Chronos
10,050
2,873
0
4,908
9,277
3,293
3,780
1,946
7,331
60,989
0
L
5,435
1,238
0
1,131
8,195
5,152
0
2,021
6,174
22,376
0
L
Izanami
Mothubus
Izanami
3,176
1,418
0
2,325
10,749
3,978
150
7,283
3,466
0
44,032
W
Persephone
Mrgrateful91
Persephone
8,161
90
0
2,595
6,831
1,982
0
3,272
3,556
56,254
0
W
Yemoja
TowerGirl
Yemoja
4,473
727
873
1,070
6,137
3,050
0
1,196
4,941
43,179
0
W
Amaterasu
daimonvn
Amaterasu
4,857
2,195
0
1,179
13,906
5,622
632
5,192
8,714
0
29,149
L
Nike
2,848
81
0
1,690
12,270
5,472
0
8,193
4,077
17
28,209
L
Medusa
nyashigga
Medusa
5,423
2,570
0
3,235
9,681
3,162
548
2,999
6,682
0
45,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,868
Gold Earned
47,505
404
Minions Killed
508
0
Camps Cleared
0
1,450,865
Distance Traveled
1,501,446
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,605
538
122
8
0
293,369
4
W
King Arthur
10,443
653
148
9
0
351,964
5
W
Chronos
10,314
645
137
9
0
286,115
4
L
Geb
7,564
473
24
2
0
305,892
1
L
Izanami
7,948
497
97
6
0
268,446
3
W
Persephone
9,560
598
118
7
0
291,792
4
W
Yemoja
8,367
523
58
4
0
287,844
3
W
Amaterasu
8,821
551
47
3
0
283,731
0
L
Nike
6,825
427
61
4
0
308,753
3
L
Medusa
7,926
495
100
6
0
274,405
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role