Player Matchup

Sylvanus
Sylvanus
Queen Echo Rush
Sylvanus
Level 26
God Stats
2W - 0L
1,722 SR
Queue Stats
24W - 31L
1,369 Elo+
Party 1
Fenrir
Fenrir
Vystrx
Fenrir
Level 63
God Stats
7W - 8L
1,549 SR
Queue Stats
511W - 552L
1,417 Elo+
Party 1
Vulcan
Vulcan
keospooky
Vulcan
Level 28
God Stats
1W - 0L
1,439 SR
Queue Stats
1W - 4L
1,138 Elo+
Solo
Team Averages
Level 39
1,570 SR
1,308 Elo+

VS

Team Averages
Level 69
1,500 SR
1,293 Elo+
Osiris
Osiris
OGKillam
Osiris
Level 53
God Stats
2W - 4L
1,482 SR
Queue Stats
83W - 182L
1,144 Elo+
Solo
Medusa
Medusa
ToXiiclabot34
Medusa
Level 147
God Stats
5W - 5L
1,517 SR
Queue Stats
99W - 112L
1,511 Elo+
Solo
Kukulkan
Kukulkan
leytonviking
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
4 / 0 / 11
12,352
686
6,261
10,974
18,185
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Vystrx
Fenrir
16
10 / 1 / 3
12,272
682
8,062
12,222
9,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
keospooky
Vulcan
15
2 / 0 / 11
10,927
607
7,149
8,207
4,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
OGKillam
Osiris
13
0 / 5 / 0
9,087
505
3,922
11,742
10,125
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
1 / 3 / 0
10,453
581
11,633
8,328
3,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
leytonviking
Kukulkan
7
0 / 9 / 0
8,333
463
854
6,801
1,529
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
16
Kills
1
1
Deaths
17
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
OGKillam
Osiris
0
5
0
0
W
Sylvanus
4
0
11
9.5
L
1
3
0
0.33
W
Fenrir
Vystrx
Fenrir
10
1
3
11.5
W
Vulcan
keospooky
Vulcan
2
0
11
7.5
L
Kukulkan
leytonviking
Kukulkan
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,472
Damage
16,409
31,403
Taken
26,871
31,797
Mitigated
15,024
16,750
Healing
2,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
OGKillam
Osiris
3,922
166
360
1,124
11,742
10,125
0
7,356
4,386
486
14,355
W
Sylvanus
6,261
946
5,724
6,156
10,974
18,185
656
350
10,624
34,273
0
L
11,633
3,843
0
820
8,328
3,370
0
2,910
5,418
0
65,196
W
Fenrir
Vystrx
Fenrir
8,062
4,463
0
4,271
12,222
9,413
2,177
339
11,883
0
35,956
W
Vulcan
keospooky
Vulcan
7,149
2,547
356
243
8,207
4,199
691
432
7,775
47,171
0
L
Kukulkan
leytonviking
Kukulkan
854
365
0
0
6,801
1,529
0
3,144
3,657
3,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,551
Gold Earned
27,873
183
Minions Killed
130
0
Camps Cleared
0
928,831
Distance Traveled
647,644
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,087
505
13
1
0
284,505
3
W
Sylvanus
12,352
686
62
3
0
283,040
1
L
Medusa
10,453
581
113
6
0
255,746
1
W
Fenrir
12,272
682
43
2
0
301,210
3
W
Vulcan
10,927
607
78
4
0
344,581
2
L
Kukulkan
8,333
463
4
0
0
107,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role