Player Matchup

Ares
Ares
Arksill
Ares
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,684 Elo+
Solo
Jing Wei
Jing Wei
JuicyG3RMS
Jing Wei
Level 115
God Stats
1W - 0L
1,524 SR
Queue Stats
11W - 12L
1,534 Elo+
Party 2
Zhong Kui
Zhong Kui
SadnTheBois
Zhong Kui
Level 129
God Stats
4W - 1L
1,561 SR
Queue Stats
60W - 73L
1,530 Elo+
Party 2
Team Averages
Level 94
1,528 SR
1,583 Elo+

VS

Team Averages
Level 72
1,506 SR
1,492 Elo+
Bacchus
Bacchus
ErickSWAT
Bacchus
Level 86
God Stats
3W - 9L
1,348 SR
Queue Stats
48W - 84L
1,321 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Weatherbobby
Morgan Le Fay
Level 82
God Stats
4W - 6L
1,488 SR
Queue Stats
134W - 154L
1,491 Elo+
Party 1
Heimdallr
Heimdallr
zukkerton
Heimdallr
Level 47
God Stats
2W - 1L
1,683 SR
Queue Stats
17W - 13L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Arksill
Ares
10
1 / 2 / 8
7,305
731
4,333
9,838
9,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
JuicyG3RMS
Jing Wei
12
0 / 1 / 8
7,744
774
4,039
6,418
2,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
SadnTheBois
Zhong Kui
12
9 / 0 / 1
8,947
895
16,096
10,786
8,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ErickSWAT
Bacchus
8
0 / 1 / 2
5,941
594
4,281
9,818
7,395
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Weatherbobby
Morgan Le Fay
10
1 / 5 / 1
6,407
641
10,099
8,722
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
zukkerton
Heimdallr
10
2 / 4 / 1
6,753
675
4,564
9,017
3,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
10
Kills
3
3
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
Arksill
Ares
1
2
8
2.5
L
Bacchus
ErickSWAT
Bacchus
0
1
2
1
W
Jing Wei
JuicyG3RMS
Jing Wei
0
1
8
4
W
Zhong Kui
SadnTheBois
Zhong Kui
9
0
1
9.5
L
Morgan Le Fay
Weatherbobby
Morgan Le Fay
1
5
1
0.3
L
Heimdallr
zukkerton
Heimdallr
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,468
Damage
18,944
27,042
Taken
27,557
20,121
Mitigated
13,789
7,451
Healing
3,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Arksill
Ares
4,333
247
0
405
9,838
9,618
172
4,390
5,448
7,779
0
L
Bacchus
ErickSWAT
Bacchus
4,281
459
282
301
9,818
7,395
0
6,460
3,112
12,926
0
W
Jing Wei
JuicyG3RMS
Jing Wei
4,039
3,062
0
956
6,418
2,422
1,825
3,949
2,469
0
30,248
W
Zhong Kui
SadnTheBois
Zhong Kui
16,096
3,258
0
6,090
10,786
8,081
847
6,041
4,745
39,526
0
L
Morgan Le Fay
Weatherbobby
Morgan Le Fay
10,099
784
0
2,034
8,722
3,114
0
6,564
2,038
28,222
0
L
Heimdallr
zukkerton
Heimdallr
4,564
1,624
0
883
9,017
3,280
0
6,949
1,978
0
17,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,996
Gold Earned
19,101
125
Minions Killed
83
0
Camps Cleared
0
615,283
Distance Traveled
564,829
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,305
731
11
1
0
250,641
0
L
Bacchus
5,941
594
9
1
0
206,567
1
W
Jing Wei
7,744
774
55
6
0
193,734
1
W
Zhong Kui
8,947
895
59
6
0
170,908
3
L
Morgan Le Fay
6,407
641
38
4
0
174,200
2
L
Heimdallr
6,753
675
36
4
0
184,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role