Player Matchup

Bacchus
Bacchus
BeanHeadXIII
Bacchus
Level 48
God Stats
3W - 8L
1,097 SR
Queue Stats
290W - 411L
1,256 Elo+
Party 1
Serqet
Serqet
UENamn
Serqet
Level 40
God Stats
35W - 54L
1,216 SR
Queue Stats
287W - 420L
1,252 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mobilityislife
Morgan Le Fay
Level 54
God Stats
19W - 26L
1,282 SR
Queue Stats
68W - 98L
1,304 Elo+
Solo
Team Averages
Level 47
1,198 SR
1,271 Elo+

VS

Team Averages
Level 46
1,509 SR
1,287 Elo+
Cernunnos
Cernunnos
Cry cant aim
Cernunnos
Level 44
God Stats
4W - 0L
1,735 SR
Queue Stats
7W - 8L
1,357 Elo+
Solo
Ra
Ra
Mystic Ice Folx
Ra
Level 65
God Stats
10W - 15L
1,389 SR
Queue Stats
30W - 45L
1,270 Elo+
Solo
Ymir
Ymir
Xexilia
Ymir
Level 28
God Stats
2W - 7L
1,403 SR
Queue Stats
34W - 51L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BeanHeadXIII
Bacchus
18
4 / 7 / 8
13,563
678
18,415
23,827
12,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
UENamn
Serqet
15
4 / 6 / 5
12,371
619
8,602
13,500
4,890
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
mobilityislife
Morgan Le Fay
20
9 / 4 / 8
14,520
726
31,392
19,541
6,830
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cry cant aim
Cernunnos
18
6 / 6 / 9
14,003
700
14,508
19,416
6,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 5 / 11
13,628
681
8,945
19,106
7,810
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
Xexilia
Ymir
19
7 / 6 / 9
14,416
721
13,828
24,981
10,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
46
17
Kills
17
17
Deaths
17
21
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BeanHeadXIII
Bacchus
4
7
8
1.14
W
Cernunnos
Cry cant aim
Cernunnos
6
6
9
1.75
W
4
5
11
1.9
L
Serqet
UENamn
Serqet
4
6
5
1.08
W
Ymir
Xexilia
Ymir
7
6
9
1.92
L
Morgan Le Fay
mobilityislife
Morgan Le Fay
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,409
Damage
37,281
56,868
Taken
63,503
24,278
Mitigated
25,032
12,589
Healing
20,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BeanHeadXIII
Bacchus
18,415
576
0
3,663
23,827
12,558
560
7,895
15,932
65,141
0
W
Cernunnos
Cry cant aim
Cernunnos
14,508
7,826
1,534
4,252
19,416
6,990
2,203
13,896
5,043
0
62,978
W
8,945
1,439
5,220
4,088
19,106
7,810
777
15,181
3,099
40,125
0
L
Serqet
UENamn
Serqet
8,602
1,124
0
2,284
13,500
4,890
596
5,167
8,333
0
31,240
W
Ymir
Xexilia
Ymir
13,828
2,171
230
4,696
24,981
10,232
306
20,730
3,855
31,142
0
L
Morgan Le Fay
mobilityislife
Morgan Le Fay
31,392
1,940
748
5,894
19,541
6,830
2,197
9,711
9,830
104,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,454
Gold Earned
42,047
215
Minions Killed
188
0
Camps Cleared
0
921,877
Distance Traveled
903,141
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,563
678
63
3
0
324,870
1
W
Cernunnos
14,003
700
81
4
0
275,151
5
W
Ra
13,628
681
62
3
0
291,780
5
L
Serqet
12,371
619
29
1
0
297,581
1
W
Ymir
14,416
721
45
2
0
336,210
5
L
Morgan Le Fay
14,520
726
123
6
0
299,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role