Player Matchup

Janus
Janus
Platinum V
 
Janus
Platinum V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Silver IV
 
Fenrir
Silver IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver II
 
Anubis
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum V
Ruróni
Chiron
Platinum V
Level 127
God Stats
8W - 4L
1,639 SR
Queue Stats
141W - 123L
1,736 MMR
Party 2
Geb
Geb
Silver II
jerekiller845
Geb
Silver II
Level 83
God Stats
3W - 1L
1,280 SR
Queue Stats
28W - 36L
1,282 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,484 SR
1,504 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 99
1,553 SR
1,589 MMR
Nemesis
Nemesis
Silver III
 
Nemesis
Silver III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver I
 
Khepri
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Silver II
Krato0os
Medusa
Silver II
Level 42
God Stats
5W - 4L
1,400 SR
Queue Stats
31W - 45L
1,296 MMR
Party 1
Scylla
Scylla
Gold V
PachaGG
Scylla
Gold V
Level 81
God Stats
8W - 9L
1,557 SR
Queue Stats
208W - 217L
1,402 MMR
Solo
Loki
Loki
Diamond III
ZLenox
Loki
Diamond III
Level 158
God Stats
18W - 14L
1,806 SR
Queue Stats
195W - 182L
2,246 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 0 / 2
5,469
608
3,031
2,952
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
 
Fenrir
8
2 / 1 / 0
5,124
569
2,022
6,250
1,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
 
Anubis
9
0 / 3 / 0
5,035
559
896
2,842
781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chiron
Ruróni
Chiron
10
4 / 1 / 1
5,965
663
5,691
5,314
1,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 6
5,306
590
1,549
7,117
3,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
SetTiamatGilgameshAthenaPersephone

VS

Bans
ApolloTsukuyomiAnhurAwilixKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 0 / 0
5,031
559
1,703
5,977
1,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
 
Khepri
6
0 / 2 / 3
4,610
512
2,401
5,196
2,065
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Krato0os
Medusa
8
3 / 3 / 0
5,052
561
4,211
4,830
1,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
PachaGG
Scylla
9
0 / 2 / 0
4,818
535
2,717
3,488
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
ZLenox
Loki
11
4 / 0 / 0
6,639
738
4,365
3,296
844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
7
Kills
7
7
Deaths
7
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
2
2
W
Fenrir
 
Fenrir
2
1
0
2
W
Anubis
 
Anubis
0
3
0
0
L
Nemesis
 
Nemesis
0
0
0
0
L
Khepri
 
Khepri
0
2
3
0.75
L
Medusa
Krato0os
Medusa
3
3
0
1
L
Scylla
PachaGG
Scylla
0
2
0
0
W
Chiron
Ruróni
Chiron
4
1
1
4.5
L
Loki
ZLenox
Loki
4
0
0
4
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,189
Damage
15,397
24,475
Taken
22,787
8,108
Mitigated
6,863
6,643
Healing
8,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,031
575
0
936
2,952
791
0
571
2,293
36,436
0
W
Fenrir
 
Fenrir
2,022
924
0
1,304
6,250
1,898
0
1,140
5,026
0
20,044
W
Anubis
 
Anubis
896
158
0
898
2,842
781
0
0
2,842
23,276
0
L
Nemesis
 
Nemesis
1,703
323
0
4,508
5,977
1,742
0
1,240
4,737
0
28,145
L
Khepri
 
Khepri
2,401
394
0
850
5,196
2,065
0
1,897
3,299
7,489
0
L
Medusa
Krato0os
Medusa
4,211
2,240
0
210
4,830
1,265
0
457
4,373
0
22,403
L
Scylla
PachaGG
Scylla
2,717
220
0
1,000
3,488
947
0
897
2,591
22,497
0
W
Chiron
Ruróni
Chiron
5,691
3,404
283
1,937
5,314
1,410
0
1,049
4,199
0
35,811
L
Loki
ZLenox
Loki
4,365
1,336
0
1,891
3,296
844
0
985
2,311
0
39,190
W
1,549
444
0
1,285
7,117
3,228
0
2,088
4,971
7,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,899
Gold Earned
26,150
274
Minions Killed
277
0
Camps Cleared
0
916,100
Distance Traveled
944,749
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,469
608
84
9
0
206,035
3
W
Fenrir
5,124
569
49
5
0
206,396
5
W
Anubis
5,035
559
52
6
0
155,576
4
L
Nemesis
5,031
559
67
7
0
222,781
2
L
Khepri
4,610
512
12
1
0
195,974
1
L
Medusa
5,052
561
45
5
0
133,568
3
L
Scylla
4,818
535
57
6
0
176,335
4
W
Chiron
5,965
663
76
8
0
158,251
3
L
Loki
6,639
738
96
11
0
216,091
2
W
Geb
5,306
590
13
1
0
189,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role