Player Matchup

Heimdallr
Heimdallr
Gold II
 
Heimdallr
Gold II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Kêrä
Guan Yu
Bronze III
Level 102
God Stats
0W - 1L
1,335 SR
Queue Stats
28W - 47L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Muelen
Sylvanus
Gold IV
Level 157
God Stats
24W - 31L
1,519 SR
Queue Stats
46W - 57L
1,462 MMR
Solo
Arachne
Arachne
Gold III
PrivetInternet
Arachne
Gold III
Level 146
God Stats
9W - 11L
1,755 SR
Queue Stats
65W - 82L
1,640 MMR
Solo
Thoth
Thoth
Silver I
minandmax
Thoth
Silver I
Level 160
God Stats
8W - 7L
1,500 SR
Queue Stats
238W - 240L
1,565 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,522 SR
1,534 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,557 SR
1,534 MMR
Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
JΩhn
Khepri
Bronze III
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 8L
1,500 MMR
Solo
King Arthur
King Arthur
Gold II
Nick12435
King Arthur
Gold II
Level 96
God Stats
7W - 9L
1,618 SR
Queue Stats
86W - 71L
1,682 MMR
Solo
Anubis
Anubis
Gold III
Wodiana
Anubis
Gold III
Level 125
God Stats
23W - 16L
1,669 SR
Queue Stats
265W - 256L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
1 / 3 / 2
11,033
502
6,023
10,170
4,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Kêrä
Guan Yu
19
1 / 5 / 0
10,968
499
5,626
16,383
16,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
Muelen
Sylvanus
14
1 / 8 / 6
8,934
406
5,660
19,688
13,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
3 / 6 / 1
11,458
521
8,822
23,668
12,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
minandmax
Thoth
18
3 / 5 / 1
11,490
522
12,637
12,487
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
TsukuyomiSetAthenaSobekTiamat

VS

Bans
GilgameshCu ChulainnGaneshaAnhurNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
5 / 3 / 6
12,247
557
10,881
13,630
5,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
 
Medusa
18
5 / 2 / 4
12,140
552
10,864
12,828
4,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
JΩhn
Khepri
18
3 / 2 / 10
12,739
579
7,332
13,943
15,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Nick12435
King Arthur
20
5 / 0 / 5
13,611
619
17,509
20,265
20,194
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Wodiana
Anubis
19
9 / 2 / 5
13,091
595
15,251
13,606
6,802
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
9
Kills
27
27
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
3
2
0.67
W
Chiron
 
Chiron
5
3
6
2.67
W
Medusa
 
Medusa
5
2
4
3.5
W
Khepri
JΩhn
Khepri
3
2
10
4
L
Guan Yu
Kêrä
Guan Yu
1
5
0
0.2
L
Sylvanus
Muelen
Sylvanus
1
8
6
0.5
W
King Arthur
Nick12435
King Arthur
5
0
5
7.5
L
3
6
1
0.58
W
Anubis
Wodiana
Anubis
9
2
5
5.75
L
Thoth
minandmax
Thoth
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,768
Damage
61,837
82,396
Taken
74,272
51,095
Mitigated
51,758
20,724
Healing
35,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,023
2,554
0
1,832
10,170
4,150
2,938
1,347
8,823
0
82,030
W
Chiron
 
Chiron
10,881
5,646
1,059
6,442
13,630
5,061
4,230
3,385
10,245
0
95,703
W
Medusa
 
Medusa
10,864
5,443
0
5,817
12,828
4,427
4,149
2,689
10,139
0
79,567
W
Khepri
JΩhn
Khepri
7,332
1,000
0
4,318
13,943
15,274
270
3,400
10,543
42,285
0
L
Guan Yu
Kêrä
Guan Yu
5,626
619
713
3,136
16,383
16,656
894
1,974
14,409
0
76,528
L
Sylvanus
Muelen
Sylvanus
5,660
978
1,432
2,087
19,688
13,915
0
9,251
10,437
22,505
2,632
W
King Arthur
Nick12435
King Arthur
17,509
1,937
0
10,080
20,265
20,194
355
2,930
17,335
0
93,592
L
8,822
5,261
0
8,940
23,668
12,607
0
4,389
19,279
0
106,167
W
Anubis
Wodiana
Anubis
15,251
729
0
7,873
13,606
6,802
1,725
7,896
5,710
97,831
0
L
Thoth
minandmax
Thoth
12,637
523
0
2,584
12,487
3,767
0
5,622
6,865
84,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,883
Gold Earned
63,828
672
Minions Killed
683
0
Camps Cleared
0
1,975,637
Distance Traveled
2,170,847
31
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,033
502
145
7
0
374,368
7
W
Chiron
12,247
557
140
6
0
441,435
4
W
Medusa
12,140
552
122
6
0
455,250
12
W
Khepri
12,739
579
64
3
0
428,203
4
L
Guan Yu
10,968
499
152
7
0
390,876
2
L
Sylvanus
8,934
406
39
2
0
346,937
8
W
King Arthur
13,611
619
184
8
0
465,889
4
L
Arachne
11,458
521
161
7
0
441,704
5
W
Anubis
13,091
595
173
8
0
380,070
8
L
Thoth
11,490
522
175
8
0
421,752
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role