Player Matchup

Sobek
Sobek
Justin VoNn
Sobek
Level 145
God Stats
3W - 2L
1,688 SR
Queue Stats
26W - 19L
1,599 Elo+
Party 2
Neith
Neith
OEGCowboy
Neith
Level 155
God Stats
3W - 1L
1,737 SR
Queue Stats
25W - 15L
1,646 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tay765
Morgan Le Fay
Level 155
God Stats
7W - 3L
1,738 SR
Queue Stats
72W - 70L
1,562 Elo+
Party 2
Team Averages
Level 152
1,721 SR
1,602 Elo+

VS

Team Averages
Level 71
1,520 SR
1,464 Elo+
Sylvanus
Sylvanus
DorkyDelian
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Rama
Rama
NA Bee3337
Rama
Level 98
God Stats
1W - 1L
1,487 SR
Queue Stats
55W - 65L
1,476 Elo+
Party 1
Discordia
Discordia
TehTygur
Discordia
Level 106
God Stats
2W - 1L
1,571 SR
Queue Stats
12W - 14L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 15
10,353
796
5,783
14,451
12,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
OEGCowboy
Neith
15
14 / 3 / 3
11,100
854
16,935
12,383
4,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Tay765
Morgan Le Fay
13
2 / 3 / 16
9,419
725
11,044
8,711
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DorkyDelian
Sylvanus
11
2 / 8 / 2
8,498
654
7,818
15,117
7,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 7 / 3
9,570
736
8,499
13,770
4,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
TehTygur
Discordia
12
2 / 4 / 3
8,887
684
6,818
11,269
3,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
19
Kills
8
8
Deaths
19
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DorkyDelian
Sylvanus
2
8
2
0.38
W
3
2
15
5.25
L
4
7
3
0.79
W
Neith
OEGCowboy
Neith
14
3
3
5.17
W
Morgan Le Fay
Tay765
Morgan Le Fay
2
3
16
3.33
L
Discordia
TehTygur
Discordia
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,762
Damage
23,135
35,545
Taken
40,156
20,442
Mitigated
14,791
9,266
Healing
6,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DorkyDelian
Sylvanus
7,818
2,201
163
1,643
15,117
7,069
0
6,623
8,494
18,107
1,752
W
5,783
460
0
3,948
14,451
12,222
0
3,836
9,135
19,530
0
L
8,499
6,411
0
2,596
13,770
4,614
0
6,004
7,766
0
28,956
W
Neith
OEGCowboy
Neith
16,935
7,618
0
3,999
12,383
4,844
1,604
5,968
6,415
0
52,263
W
Morgan Le Fay
Tay765
Morgan Le Fay
11,044
1,458
0
1,319
8,711
3,376
1,124
4,474
4,237
33,800
0
L
Discordia
TehTygur
Discordia
6,818
116
0
1,826
11,269
3,108
0
4,200
7,069
33,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,872
Gold Earned
26,955
144
Minions Killed
119
0
Camps Cleared
0
671,186
Distance Traveled
551,862
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,498
654
29
2
0
138,913
2
W
Sobek
10,353
796
23
2
0
241,365
1
L
Rama
9,570
736
49
4
0
196,051
3
W
Neith
11,100
854
72
6
0
211,309
1
W
Morgan Le Fay
9,419
725
49
4
0
218,512
6
L
Discordia
8,887
684
41
3
0
216,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role