Player Matchup

Artemis
Artemis
HairyAreoly
Artemis
Level 21
God Stats
0W - 1L
1,363 SR
Queue Stats
47W - 68L
1,473 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IceToxo
Tsukuyomi
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
181W - 181L
1,466 Elo+
Solo
Hera
Hera
Konopo
Hera
Level 17
God Stats
4W - 12L
1,118 SR
Queue Stats
300W - 312L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
URFUBAR
Gilgamesh
Level 26
God Stats
3W - 4L
1,321 SR
Queue Stats
24W - 26L
1,502 Elo+
Party 1
Bacchus
Bacchus
dmitrii7991
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,152 Elo+
Solo
Team Averages
Level 17
1,360 SR
1,407 Elo+

VS

Team Averages
Level 42
1,576 SR
1,507 Elo+
King Arthur
King Arthur
BigDaddyAzeR
King Arthur
Level 21
God Stats
3W - 0L
1,538 SR
Queue Stats
22W - 18L
1,513 Elo+
Party 2
Discordia
Discordia
GodOfBixxh
Discordia
Level 17
God Stats
11W - 3L
1,588 SR
Queue Stats
17W - 17L
1,412 Elo+
Solo
Janus
Janus
Gurvirx
Janus
Level 25
God Stats
40W - 24L
1,598 SR
Queue Stats
54W - 42L
1,558 Elo+
Party 2
Arachne
Arachne
itsnotevenkush
Arachne
Level 27
God Stats
38W - 27L
1,622 SR
Queue Stats
45W - 35L
1,542 Elo+
Party 2
Rama
Rama
spir0s
Rama
Level 119
God Stats
3W - 1L
1,533 SR
Queue Stats
49W - 41L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HairyAreoly
Artemis
18
4 / 8 / 5
11,416
439
11,640
20,124
9,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
IceToxo
Tsukuyomi
17
1 / 5 / 3
11,196
431
6,582
17,538
7,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hera
Konopo
Hera
18
2 / 6 / 3
11,221
432
7,404
13,972
6,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
URFUBAR
Gilgamesh
18
8 / 7 / 2
12,483
480
22,305
21,677
19,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
dmitrii7991
Bacchus
14
2 / 5 / 5
10,017
385
6,377
22,115
23,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigDaddyAzeR
King Arthur
19
4 / 6 / 11
13,315
512
8,768
28,536
18,628
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
GodOfBixxh
Discordia
18
2 / 7 / 16
12,129
467
10,481
12,952
4,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Gurvirx
Janus
20
6 / 2 / 10
15,743
606
14,804
17,281
6,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 3 / 12
13,562
522
9,388
19,034
7,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rama
spir0s
Rama
20
13 / 1 / 10
14,995
577
24,307
18,925
8,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
90
17
Kills
31
31
Deaths
19
18
Assists
59
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BigDaddyAzeR
King Arthur
4
6
11
1.58
W
Discordia
GodOfBixxh
Discordia
2
7
16
1.43
W
Janus
Gurvirx
Janus
6
2
10
5.5
L
Artemis
HairyAreoly
Artemis
4
8
5
0.81
L
Tsukuyomi
IceToxo
Tsukuyomi
1
5
3
0.5
L
Hera
Konopo
Hera
2
6
3
0.58
L
Gilgamesh
URFUBAR
Gilgamesh
8
7
2
1.29
L
Bacchus
dmitrii7991
Bacchus
2
5
5
0.9
W
6
3
12
4
W
Rama
spir0s
Rama
13
1
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,308
Damage
67,748
95,426
Taken
96,728
66,856
Mitigated
46,539
24,542
Healing
34,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BigDaddyAzeR
King Arthur
8,768
1,431
0
9,752
28,536
18,628
492
5,089
23,330
0
53,414
W
Discordia
GodOfBixxh
Discordia
10,481
591
0
2,249
12,952
4,945
1,563
3,626
9,326
56,743
0
W
Janus
Gurvirx
Janus
14,804
736
0
8,378
17,281
6,976
4,903
1,878
15,243
113,308
0
L
Artemis
HairyAreoly
Artemis
11,640
6,415
0
5,706
20,124
9,213
1,630
6,738
12,934
0
68,306
L
Tsukuyomi
IceToxo
Tsukuyomi
6,582
1,121
0
5,870
17,538
7,494
0
3,129
14,254
0
83,573
L
Hera
Konopo
Hera
7,404
882
0
4,451
13,972
6,632
0
2,836
10,846
61,993
0
L
Gilgamesh
URFUBAR
Gilgamesh
22,305
7,705
522
3,457
21,677
19,771
1,646
5,477
15,952
0
69,590
L
Bacchus
dmitrii7991
Bacchus
6,377
517
0
4,536
22,115
23,746
528
5,399
16,155
31,722
0
W
9,388
7,354
0
2,713
19,034
7,839
877
5,573
13,343
0
92,875
W
Rama
spir0s
Rama
24,307
14,485
0
10,911
18,925
8,151
5,718
2,774
16,145
0
127,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,333
Gold Earned
69,744
546
Minions Killed
656
0
Camps Cleared
0
2,202,298
Distance Traveled
2,455,503
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,315
512
91
4
0
478,975
0
W
Discordia
12,129
467
97
4
0
451,360
1
W
Janus
15,743
606
218
8
0
518,807
6
L
Artemis
11,416
439
122
5
0
391,175
3
L
Tsukuyomi
11,196
431
145
6
0
514,966
0
L
Hera
11,221
432
113
4
0
379,417
5
L
Gilgamesh
12,483
480
135
5
0
479,000
1
L
Bacchus
10,017
385
31
1
0
437,740
3
W
Arachne
13,562
522
113
4
0
567,886
0
W
Rama
14,995
577
137
5
0
438,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role