Player Matchup

Fenrir
Fenrir
BielBirkin
Fenrir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 44L
1,407 Elo+
Solo
Hera
Hera
CucaGod
Hera
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 64L
1,543 Elo+
Party 2
King Arthur
King Arthur
RiomaFnL
King Arthur
Level 160
God Stats
54W - 56L
1,495 SR
Queue Stats
342W - 308L
1,593 Elo+
Party 2
Hou Yi
Hou Yi
ZeckFnL
Hou Yi
Level 159
God Stats
5W - 2L
1,738 SR
Queue Stats
314W - 273L
1,579 Elo+
Party 2
Yemoja
Yemoja
tedshyne21
Yemoja
Level 86
God Stats
33W - 27L
1,553 SR
Queue Stats
299W - 266L
1,538 Elo+
Party 2
Team Averages
Level 132
1,557 SR
1,532 Elo+

VS

Team Averages
Level 71
1,420 SR
1,482 Elo+
Skadi
Skadi
ElevenX109
Skadi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,613 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MaGo0 TZ
Morgan Le Fay
Level 74
God Stats
37W - 49L
1,469 SR
Queue Stats
516W - 774L
1,362 Elo+
Party 3
Guan Yu
Guan Yu
ZinhoSPvidaloka
Guan Yu
Level 91
God Stats
13W - 30L
1,290 SR
Queue Stats
748W - 1,087L
1,361 Elo+
Party 3
Xing Tian
Xing Tian
carnagem6112002
Xing Tian
Level 125
God Stats
7W - 4L
1,340 SR
Queue Stats
726W - 699L
1,582 Elo+
Solo
Fenrir
Fenrir
eje-pudoroso0
Fenrir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BielBirkin
Fenrir
17
2 / 3 / 13
11,784
512
9,012
19,420
14,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Hera
CucaGod
Hera
20
7 / 2 / 7
13,294
578
19,069
10,316
4,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
RiomaFnL
King Arthur
20
13 / 0 / 12
14,083
612
26,588
28,915
34,917
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
ZeckFnL
Hou Yi
19
10 / 1 / 8
14,035
610
19,077
17,152
7,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
tedshyne21
Yemoja
17
2 / 1 / 19
12,920
562
2,468
17,975
21,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
2 / 7 / 3
11,045
480
14,573
17,088
6,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
MaGo0 TZ
Morgan Le Fay
15
3 / 7 / 2
9,850
428
12,503
13,525
5,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 5 / 5
8,816
383
5,395
21,529
22,033
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
carnagem6112002
Xing Tian
15
0 / 8 / 4
10,132
441
7,009
23,110
20,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 7 / 2
9,281
404
3,262
18,963
8,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
23
34
Kills
7
7
Deaths
34
59
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BielBirkin
Fenrir
2
3
13
2.83
W
Hera
CucaGod
Hera
7
2
7
5.25
L
Skadi
2
7
3
0.5
L
Morgan Le Fay
MaGo0 TZ
Morgan Le Fay
3
7
2
0.57
W
King Arthur
RiomaFnL
King Arthur
13
0
12
19
W
Hou Yi
ZeckFnL
Hou Yi
10
1
8
14
L
0
5
5
0.5
L
Xing Tian
carnagem6112002
Xing Tian
0
8
4
0.25
L
2
7
2
0.43
W
Yemoja
tedshyne21
Yemoja
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,214
Damage
42,742
93,778
Taken
94,215
83,751
Mitigated
62,473
36,019
Healing
13,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BielBirkin
Fenrir
9,012
2,179
0
7,514
19,420
14,549
2,202
3,103
16,317
0
75,561
W
Hera
CucaGod
Hera
19,069
4,059
0
2,929
10,316
4,715
1,596
3,532
6,784
112,141
0
L
Skadi
14,573
8,292
0
835
17,088
6,190
0
3,476
13,554
0
77,097
L
Morgan Le Fay
MaGo0 TZ
Morgan Le Fay
12,503
770
0
2,765
13,525
5,551
0
4,544
8,819
59,846
0
W
King Arthur
RiomaFnL
King Arthur
26,588
1,747
0
10,704
28,915
34,917
440
4,197
24,718
141
97,804
W
Hou Yi
ZeckFnL
Hou Yi
19,077
12,998
0
7,168
17,152
7,665
7,742
3,509
13,643
0
109,581
L
5,395
616
462
3,577
21,529
22,033
0
2,893
18,496
0
34,396
L
Xing Tian
carnagem6112002
Xing Tian
7,009
377
0
740
23,110
20,447
0
5,657
17,269
33,502
0
L
3,262
600
0
4,857
18,963
8,252
0
4,251
14,540
0
53,446
W
Yemoja
tedshyne21
Yemoja
2,468
935
5,564
2,140
17,975
21,905
1,202
5,171
11,180
15,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,116
Gold Earned
49,124
654
Minions Killed
458
0
Camps Cleared
0
2,220,587
Distance Traveled
2,067,412
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,784
512
102
4
0
466,548
3
W
Hera
13,294
578
188
8
0
434,846
4
L
Skadi
11,045
480
129
6
0
412,705
6
L
Morgan Le Fay
9,850
428
111
5
0
388,384
2
W
King Arthur
14,083
612
170
7
0
478,548
7
W
Hou Yi
14,035
610
167
7
0
399,042
8
L
Guan Yu
8,816
383
76
3
0
413,940
3
L
Xing Tian
10,132
441
45
2
0
411,654
8
L
Fenrir
9,281
404
97
4
0
440,729
8
W
Yemoja
12,920
562
27
1
0
441,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role