Player Matchup

Geb
Geb
BrOmega95
Geb
Level 31
God Stats
1W - 2L
1,509 SR
Queue Stats
56W - 63L
1,507 Elo+
Solo
Fenrir
Fenrir
DrSqueez-E
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,675 Elo+
Party 1
Mulan
Mulan
DrTrierStryker
Mulan
Level 142
God Stats
0W - 1L
1,984 SR
Queue Stats
1W - 1L
1,675 Elo+
Party 1
Ravana
Ravana
Ricazon20
Ravana
Level 129
God Stats
0W - 1L
1,694 SR
Queue Stats
1W - 1L
1,675 Elo+
Party 1
Hera
Hera
xUn1cOrNpOwErx
Hera
Level 156
God Stats
10W - 15L
1,327 SR
Queue Stats
1,003W - 999L
1,550 Elo+
Solo
Team Averages
Level 113
1,603 SR
1,616 Elo+

VS

Team Averages
Level 87
1,555 SR
1,533 Elo+
Discordia
Discordia
A Sobek Pluck
Discordia
Level 160
God Stats
5W - 3L
1,775 SR
Queue Stats
201W - 178L
1,616 Elo+
Party 2
Hel
Hel
JJCD_83
Hel
Level 156
God Stats
1W - 2L
1,236 SR
Queue Stats
158W - 157L
1,549 Elo+
Solo
Medusa
Medusa
Mordavia1982
Medusa
Level 28
God Stats
2W - 0L
1,692 SR
Queue Stats
127W - 111L
1,551 Elo+
Party 2
Nike
Nike
Mrchinox
Nike
Level 67
God Stats
1W - 0L
1,571 SR
Queue Stats
140W - 132L
1,607 Elo+
Party 2
Hou Yi
Hou Yi
WizBangMan
Hou Yi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 50L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 6 / 22
11,751
588
13,358
27,308
36,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
DrSqueez-E
Fenrir
19
5 / 8 / 23
12,333
617
20,429
21,955
23,399
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

20
6 / 4 / 25
13,636
682
21,304
42,954
50,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
Ricazon20
Ravana
20
14 / 8 / 10
13,566
678
21,156
24,537
17,070
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
11 / 6 / 18
14,885
744
35,426
19,325
11,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
A Sobek Pluck
Discordia
20
16 / 4 / 8
16,199
810
44,961
16,437
8,715
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Hel
20
6 / 11 / 15
14,166
708
19,664
34,996
31,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
20
4 / 5 / 14
13,301
665
16,339
20,131
10,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
20
4 / 5 / 21
13,859
693
19,900
34,607
48,819
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
WizBangMan
Hou Yi
18
1 / 11 / 18
12,328
616
16,515
22,378
10,690
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
107
36
Kills
31
32
Deaths
36
98
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Discordia
A Sobek Pluck
Discordia
16
4
8
5
L
0
6
22
1.83
L
Fenrir
DrSqueez-E
Fenrir
5
8
23
2.06
L
6
4
25
4.63
W
Hel
6
11
15
1.23
W
Medusa
4
5
14
2.2
W
Nike
4
5
21
2.9
L
Ravana
Ricazon20
Ravana
14
8
10
2.38
W
Hou Yi
WizBangMan
Hou Yi
1
11
18
0.91
L
11
6
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,673
Damage
117,379
136,079
Taken
128,549
138,991
Mitigated
110,491
54,143
Healing
49,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
A Sobek Pluck
Discordia
44,961
4,426
3,823
4,043
16,437
8,715
1,824
5,130
11,101
78,055
0
L
13,358
2,069
3,091
2,918
27,308
36,822
347
14,406
12,902
26,540
0
L
Fenrir
DrSqueez-E
Fenrir
20,429
2,721
2,934
3,300
21,955
23,399
1,329
11,409
10,546
0
27,510
L
21,304
2,226
2,256
20,020
42,954
50,614
710
18,878
24,076
3,992
42,968
W
Hel
19,664
1,409
15,979
13,429
34,996
31,846
127
14,946
19,258
40,529
0
W
Medusa
16,339
9,454
1,699
1,915
20,131
10,421
2,351
8,694
11,123
0
32,187
W
Nike
19,900
1,995
1,277
2,594
34,607
48,819
211
14,106
19,085
12,896
27,112
L
Ravana
Ricazon20
Ravana
21,156
5,024
3,075
9,563
24,537
17,070
346
12,911
11,626
0
35,752
W
Hou Yi
WizBangMan
Hou Yi
16,515
6,522
3,236
1,886
22,378
10,690
1,456
5,189
16,703
0
36,093
L
35,426
8,005
1,506
5,480
19,325
11,086
1,809
12,270
7,055
64,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,171
Gold Earned
69,853
182
Minions Killed
197
0
Camps Cleared
0
1,777,713
Distance Traveled
1,611,177
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
16,199
810
70
4
0
357,891
0
L
Geb
11,751
588
23
1
0
395,586
2
L
Fenrir
12,333
617
20
1
0
367,563
0
L
Mulan
13,636
682
36
2
0
367,554
2
W
Hel
14,166
708
48
2
0
308,189
0
W
Medusa
13,301
665
28
1
0
354,218
0
W
Nike
13,859
693
19
1
0
314,131
0
L
Ravana
13,566
678
32
2
0
327,565
1
W
Hou Yi
12,328
616
32
2
0
276,748
0
L
Hera
14,885
744
71
4
0
319,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role