Player Matchup

Ares
Ares
Dark odst RW 7
Ares
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 148L
1,503 Elo+
Solo
Hel
Hel
GracefulFlow
Hel
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,286 Elo+
Solo
Thanatos
Thanatos
SonKazam
Thanatos
Level 16
God Stats
30W - 26L
1,442 SR
Queue Stats
46W - 47L
1,255 Elo+
Solo
Mercury
Mercury
TOTB_ZiplocB
Mercury
Level 23
God Stats
6W - 8L
1,491 SR
Queue Stats
68W - 71L
1,380 Elo+
Party 2
Danzaburou
Danzaburou
theskitzopsycho_
Danzaburou
Level 26
God Stats
14W - 10L
1,500 SR
Queue Stats
226W - 232L
1,369 Elo+
Party 2
Team Averages
Level 20
1,487 SR
1,358 Elo+

VS

Team Averages
Level 33
1,382 SR
1,443 Elo+
Arachne
Arachne
IAmFireKing
Arachne
Level 75
God Stats
72W - 45L
1,653 SR
Queue Stats
109W - 97L
1,532 Elo+
Party 1
Chaac
Chaac
JohnDoePETE
Chaac
Level 26
God Stats
22W - 20L
1,325 SR
Queue Stats
27W - 26L
1,218 Elo+
Solo
Vulcan
Vulcan
RhalHammerfist
Vulcan
Level 37
God Stats
23W - 20L
1,346 SR
Queue Stats
114W - 117L
1,532 Elo+
Party 1
Neith
Neith
czgz
Neith
Level 6
God Stats
13W - 15L
1,314 SR
Queue Stats
35W - 41L
1,375 Elo+
Party 1
Bellona
Bellona
nadrojisk
Bellona
Level 22
God Stats
17W - 25L
1,273 SR
Queue Stats
42W - 44L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 2
11,744
391
10,933
31,899
39,689
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
0 / 13 / 1
10,624
354
935
20,589
10,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
SonKazam
Thanatos
20
4 / 9 / 2
12,968
432
8,871
32,166
13,256
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
TOTB_ZiplocB
Mercury
19
2 / 6 / 1
12,234
408
8,479
22,992
8,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
theskitzopsycho_
Danzaburou
18
2 / 9 / 1
12,377
413
4,887
17,789
6,970
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IAmFireKing
Arachne
20
39 / 0 / 6
19,433
648
50,695
22,553
16,395
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 2 / 6
12,156
405
7,596
18,933
10,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
2 / 1 / 8
14,007
467
13,723
5,717
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
czgz
Neith
20
3 / 5 / 3
13,602
453
8,569
13,825
6,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
nadrojisk
Bellona
20
3 / 0 / 18
15,818
527
12,622
16,558
13,911
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
88
8
Kills
47
47
Deaths
8
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
L
0
13
1
0.04
W
Arachne
IAmFireKing
Arachne
39
0
6
42
W
0
2
6
1.5
W
2
1
8
6
L
Thanatos
SonKazam
Thanatos
4
9
2
0.56
L
Mercury
TOTB_ZiplocB
Mercury
2
6
1
0.42
W
Neith
czgz
Neith
3
5
3
0.9
W
Bellona
nadrojisk
Bellona
3
0
18
12
L
Danzaburou
theskitzopsycho_
Danzaburou
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,105
Damage
93,205
125,435
Taken
77,586
78,825
Mitigated
49,600
39,834
Healing
34,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,933
1,219
0
1,372
31,899
39,689
854
3,834
27,910
66,801
0
L
935
41
2,820
2,982
20,589
10,010
639
2,927
17,559
19,426
0
W
Arachne
IAmFireKing
Arachne
50,695
34,260
0
13,258
22,553
16,395
90
3,736
18,817
0
168,737
W
7,596
1,530
458
7,792
18,933
10,426
2,761
3,488
15,445
0
58,817
W
13,723
4,251
0
996
5,717
2,530
1,915
644
5,073
78,307
0
L
Thanatos
SonKazam
Thanatos
8,871
3,130
0
22,550
32,166
13,256
0
3,585
28,431
0
117,421
L
Mercury
TOTB_ZiplocB
Mercury
8,479
3,433
231
6,800
22,992
8,900
0
2,471
20,409
0
83,010
W
Neith
czgz
Neith
8,569
4,273
0
4,833
13,825
6,338
2,598
283
13,542
0
91,104
W
Bellona
nadrojisk
Bellona
12,622
5,471
0
7,036
16,558
13,911
6,040
3,717
12,841
193
104,277
L
Danzaburou
theskitzopsycho_
Danzaburou
4,887
1,885
0
3,079
17,789
6,970
430
504
17,242
0
56,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,947
Gold Earned
75,016
565
Minions Killed
725
0
Camps Cleared
0
2,384,911
Distance Traveled
2,965,293
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,744
391
96
3
0
481,648
2
L
Hel
10,624
354
49
2
0
416,604
0
W
Arachne
19,433
648
188
6
0
736,361
0
W
Chaac
12,156
405
83
3
0
491,480
2
W
Vulcan
14,007
467
161
5
0
589,812
0
L
Thanatos
12,968
432
123
4
0
530,353
3
L
Mercury
12,234
408
165
6
0
482,768
1
W
Neith
13,602
453
119
4
0
538,394
2
W
Bellona
15,818
527
174
6
0
609,246
2
L
Danzaburou
12,377
413
132
4
0
473,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role