Player Matchup

Neith
Neith
Aman26
Neith
Level 27
God Stats
10W - 3L
1,559 SR
Queue Stats
12W - 7L
1,221 Elo+
Party 3
Fafnir
Fafnir
Ayyomikey
Fafnir
Level 29
God Stats
1W - 0L
1,794 SR
Queue Stats
2W - 2L
1,371 Elo+
Party 1
Janus
Janus
GrounDEE
Janus
Level 49
God Stats
2W - 0L
1,728 SR
Queue Stats
46W - 32L
1,429 Elo+
Party 3
Thanatos
Thanatos
Polythetical
Thanatos
Level 43
God Stats
1W - 0L
1,606 SR
Queue Stats
6W - 7L
1,403 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rącheℓ
Cu Chulainn
Level 158
God Stats
2W - 0L
1,574 SR
Queue Stats
50W - 42L
1,556 Elo+
Party 1
Team Averages
Level 61
1,652 SR
1,396 Elo+

VS

Team Averages
Level 97
1,544 SR
1,380 Elo+
Tsukuyomi
Tsukuyomi
Calysis
Tsukuyomi
Level 117
God Stats
3W - 4L
1,543 SR
Queue Stats
57W - 53L
1,391 Elo+
Party 2
Ymir
Ymir
DingerBomber
Ymir
Level 109
God Stats
0W - 1L
1,598 SR
Queue Stats
50W - 58L
1,414 Elo+
Party 2
Izanami
Izanami
ElJokerKiller
Izanami
Level 106
God Stats
9W - 10L
1,647 SR
Queue Stats
72W - 91L
1,390 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GaleDown
Morgan Le Fay
Level 129
God Stats
5W - 7L
1,388 SR
Queue Stats
41W - 52L
1,302 Elo+
Solo
Sol
Sol
JoosyD
Sol
Level 26
God Stats
59W - 56L
1,543 SR
Queue Stats
165W - 165L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aman26
Neith
18
4 / 4 / 10
11,229
749
8,375
9,261
3,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
Ayyomikey
Fafnir
17
1 / 1 / 16
11,281
752
6,201
16,165
24,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
GrounDEE
Janus
19
8 / 2 / 15
13,121
875
16,041
8,845
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Polythetical
Thanatos
20
12 / 0 / 6
13,384
892
18,881
14,190
6,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Rącheℓ
Cu Chulainn
18
4 / 2 / 14
12,216
814
12,986
22,265
22,492
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Calysis
Tsukuyomi
17
2 / 7 / 4
10,579
705
13,276
15,356
5,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 8 / 3
8,656
577
7,645
18,164
16,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
14
1 / 7 / 3
9,103
607
7,862
14,739
4,869
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
GaleDown
Morgan Le Fay
18
1 / 3 / 2
10,580
705
9,602
9,818
3,181
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
JoosyD
Sol
19
5 / 4 / 1
12,282
819
12,109
14,432
4,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
22
29
Kills
9
9
Deaths
29
61
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
Aman26
Neith
4
4
10
2.25
W
Fafnir
Ayyomikey
Fafnir
1
1
16
9
L
Tsukuyomi
Calysis
Tsukuyomi
2
7
4
0.57
L
0
8
3
0.19
L
Izanami
1
7
3
0.36
L
Morgan Le Fay
GaleDown
Morgan Le Fay
1
3
2
0.67
W
Janus
GrounDEE
Janus
8
2
15
7.75
L
Sol
JoosyD
Sol
5
4
1
1.38
W
Thanatos
Polythetical
Thanatos
12
0
6
15
W
Cu Chulainn
Rącheℓ
Cu Chulainn
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,484
Damage
50,494
70,726
Taken
72,509
61,214
Mitigated
35,091
28,075
Healing
6,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aman26
Neith
8,375
2,645
0
1,695
9,261
3,557
2,114
4,012
5,249
0
28,908
W
Fafnir
Ayyomikey
Fafnir
6,201
2,089
0
4,628
16,165
24,739
430
7,410
8,755
18,312
0
L
Tsukuyomi
Calysis
Tsukuyomi
13,276
3,631
0
2,090
15,356
5,883
0
2,864
12,382
0
45,819
L
7,645
1,079
0
445
18,164
16,419
78
6,778
11,108
19,503
214
L
Izanami
7,862
6,109
0
0
14,739
4,869
316
5,371
9,042
0
26,375
L
Morgan Le Fay
GaleDown
Morgan Le Fay
9,602
593
0
179
9,818
3,181
174
2,297
6,667
46,736
0
W
Janus
GrounDEE
Janus
16,041
402
330
2,477
8,845
3,588
580
5,515
3,330
49,235
0
L
Sol
JoosyD
Sol
12,109
1,505
0
3,697
14,432
4,739
0
4,954
8,506
42,974
0
W
Thanatos
Polythetical
Thanatos
18,881
3,470
0
14,809
14,190
6,838
1,987
3,466
10,724
0
56,672
W
Cu Chulainn
Rącheℓ
Cu Chulainn
12,986
2,574
0
4,136
22,265
22,492
530
8,910
13,355
1,117
27,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,231
Gold Earned
51,200
289
Minions Killed
332
8
Camps Cleared
6
1,430,857
Distance Traveled
1,183,459
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,229
749
42
3
1
255,847
1
W
Fafnir
11,281
752
28
2
1
270,843
1
L
Tsukuyomi
10,579
705
81
5
3
220,219
4
L
Ymir
8,656
577
34
2
0
207,665
0
L
Izanami
9,103
607
49
3
0
225,795
5
L
Morgan Le Fay
10,580
705
95
6
0
255,414
2
W
Janus
13,121
875
91
6
3
274,987
2
L
Sol
12,282
819
73
5
3
274,366
1
W
Thanatos
13,384
892
86
6
2
335,090
1
W
Cu Chulainn
12,216
814
42
3
1
294,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role