Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
SmokiestBrady44
Poseidon
Level 125
God Stats
3W - 5L
1,482 SR
Queue Stats
269W - 238L
1,665 Elo+
Solo
Izanami
Izanami
Thunderkeyng
Izanami
Level 158
God Stats
4W - 3L
1,641 SR
Queue Stats
282W - 288L
1,596 Elo+
Solo
Cerberus
Cerberus
colambo
Cerberus
Level 124
God Stats
4W - 3L
1,414 SR
Queue Stats
279W - 272L
1,544 Elo+
Solo
Team Averages
Level 139
1,509 SR
1,576 Elo+

VS

Team Averages
Level 99
1,452 SR
1,576 Elo+
Cthulhu
Cthulhu
ActuallyADuck
Cthulhu
Level 65
God Stats
0W - 2L
1,463 SR
Queue Stats
26W - 14L
1,585 Elo+
Party 1
Rama
Rama
Gummycatt
Rama
Level 127
God Stats
7W - 3L
1,632 SR
Queue Stats
92W - 71L
1,573 Elo+
Party 1
Sol
Sol
Weeb420
Sol
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,671 Elo+
Party 1
Da Ji
Da Ji
doodoofactory
Da Ji
Level 140
God Stats
3W - 12L
1,249 SR
Queue Stats
373W - 385L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
l Charman l
Tsukuyomi
Level 122
God Stats
6W - 5L
1,415 SR
Queue Stats
209W - 235L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
0 / 8 / 19
8,347
759
7,514
11,912
5,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
19
8 / 4 / 15
11,218
1,020
17,745
8,959
4,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Thunderkeyng
Izanami
19
11 / 4 / 11
11,797
1,072
14,931
11,908
5,857
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
colambo
Cerberus
15
1 / 5 / 21
9,371
852
8,265
18,882
21,367
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
4 / 5 / 14
10,041
913
10,373
19,222
17,735
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
15
3 / 5 / 10
9,169
834
7,955
12,270
5,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
18
8 / 5 / 10
10,996
1,000
17,464
13,605
5,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
6 / 4 / 12
10,583
962
9,277
12,182
7,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
l Charman l
Tsukuyomi
13
2 / 7 / 9
8,565
779
11,580
11,177
5,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
78
20
Kills
23
21
Deaths
26
66
Assists
55
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
0
8
19
1.19
L
Cthulhu
4
5
14
2.2
L
Rama
3
5
10
1.6
W
Poseidon
8
4
15
3.88
W
Izanami
Thunderkeyng
Izanami
11
4
11
4.13
L
Sol
8
5
10
2.6
W
Cerberus
colambo
Cerberus
1
5
21
2.3
L
6
4
12
3
L
Tsukuyomi
l Charman l
Tsukuyomi
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,455
Damage
56,649
51,661
Taken
68,456
37,230
Mitigated
41,282
12,353
Healing
21,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
7,514
1,028
1,086
1,291
11,912
5,760
144
4,511
7,197
16,014
2,046
L
Cthulhu
10,373
272
1,707
4,100
19,222
17,735
260
7,991
11,069
18,342
0
L
Rama
7,955
6,272
1,537
1,665
12,270
5,150
1,608
7,041
4,989
0
18,773
W
Poseidon
17,745
2,262
1,874
873
8,959
4,246
1,254
4,108
4,851
40,775
0
W
Izanami
Thunderkeyng
Izanami
14,931
9,587
1,600
1,520
11,908
5,857
3,394
5,523
6,385
0
32,810
L
Sol
17,464
5,291
1,438
4,610
13,605
5,932
2,564
5,774
7,711
40,481
0
W
Cerberus
colambo
Cerberus
8,265
430
376
3,733
18,882
21,367
553
6,303
12,579
15,293
0
L
9,277
1,418
1,692
2,713
12,182
7,453
613
5,079
6,923
408
12,964
L
Tsukuyomi
l Charman l
Tsukuyomi
11,580
1,103
1,111
1,126
11,177
5,012
358
6,863
4,164
0
22,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,733
Gold Earned
49,354
125
Minions Killed
120
0
Camps Cleared
0
784,204
Distance Traveled
976,768
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,347
759
15
1
0
192,743
2
L
Cthulhu
10,041
913
15
1
0
218,802
0
L
Rama
9,169
834
27
2
0
172,955
4
W
Poseidon
11,218
1,020
37
3
0
190,798
2
W
Izanami
11,797
1,072
43
4
0
195,625
1
L
Sol
10,996
1,000
50
5
0
208,395
1
W
Cerberus
9,371
852
30
3
0
205,038
0
L
Da Ji
10,583
962
9
1
0
179,090
2
L
Tsukuyomi
8,565
779
19
2
0
197,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role