Player Matchup

Chaac
Chaac
DaDe1315
Chaac
Level 22
God Stats
12W - 16L
1,237 SR
Queue Stats
95W - 94L
1,292 Elo+
Party 1
Chronos
Chronos
Glxck-FG
Chronos
Level 66
God Stats
3W - 3L
1,778 SR
Queue Stats
50W - 39L
1,633 Elo+
Party 1
Izanami
Izanami
XxSage1221xX
Izanami
Level 5
God Stats
1W - 1L
1,380 SR
Queue Stats
1W - 1L
1,249 Elo+
Solo
Team Averages
Level 31
1,465 SR
1,392 Elo+

VS

Team Averages
Level 19
1,414 SR
1,338 Elo+
Bacchus
Bacchus
Mopar440SC
Bacchus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 35L
1,482 Elo+
Solo
Ratatoskr
Ratatoskr
TohaAK1
Ratatoskr
Level 6
God Stats
0W - 2L
1,392 SR
Queue Stats
1W - 5L
1,260 Elo+
Solo
Discordia
Discordia
unaware-baby9
Discordia
Level 22
God Stats
3W - 9L
1,351 SR
Queue Stats
24W - 42L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DaDe1315
Chaac
20
6 / 5 / 12
16,174
674
15,646
24,712
22,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
Glxck-FG
Chronos
18
7 / 5 / 7
14,848
619
16,172
27,123
10,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
XxSage1221xX
Izanami
20
6 / 7 / 9
16,140
673
15,466
19,989
8,957
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mopar440SC
Bacchus
20
13 / 5 / 3
17,611
734
27,787
29,577
44,871
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
TohaAK1
Ratatoskr
15
0 / 12 / 6
12,938
539
5,017
21,384
12,641
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
unaware-baby9
Discordia
18
4 / 3 / 9
14,526
605
26,956
12,973
4,785
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
19
Kills
17
17
Deaths
20
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
DaDe1315
Chaac
6
5
12
2.4
W
Chronos
Glxck-FG
Chronos
7
5
7
2.1
L
Bacchus
Mopar440SC
Bacchus
13
5
3
2.9
L
Ratatoskr
TohaAK1
Ratatoskr
0
12
6
0.25
W
Izanami
XxSage1221xX
Izanami
6
7
9
1.5
L
Discordia
unaware-baby9
Discordia
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,284
Damage
59,760
71,824
Taken
63,934
41,858
Mitigated
62,297
9,122
Healing
9,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DaDe1315
Chaac
15,646
5,513
0
4,501
24,712
22,243
0
16,696
7,781
0
44,281
W
Chronos
Glxck-FG
Chronos
16,172
4,169
0
3,324
27,123
10,658
1,268
23,010
4,053
58,975
0
L
Bacchus
Mopar440SC
Bacchus
27,787
4,650
0
511
29,577
44,871
740
6,141
23,027
65,614
0
L
Ratatoskr
TohaAK1
Ratatoskr
5,017
1,732
0
2,431
21,384
12,641
544
5,415
15,601
0
37,658
W
Izanami
XxSage1221xX
Izanami
15,466
13,720
684
613
19,989
8,957
1,825
15,037
4,892
0
97,561
L
Discordia
unaware-baby9
Discordia
26,956
754
1,529
4,982
12,973
4,785
1,183
3,681
9,134
76,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,162
Gold Earned
45,075
275
Minions Killed
211
0
Camps Cleared
0
1,074,329
Distance Traveled
1,162,883
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,174
674
38
2
0
378,026
0
W
Chronos
14,848
619
97
4
0
382,233
0
L
Bacchus
17,611
734
68
3
0
424,675
1
L
Ratatoskr
12,938
539
48
2
0
341,911
0
W
Izanami
16,140
673
140
6
0
314,070
4
L
Discordia
14,526
605
95
4
0
396,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role