Player Matchup

Sylvanus
Sylvanus
Weatherbobby
Sylvanus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 154L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
trizgo
Cernunnos
Level 126
God Stats
2W - 3L
1,551 SR
Queue Stats
108W - 112L
1,595 Elo+
Solo
Agni
Agni
zukkerton
Agni
Level 47
God Stats
8W - 6L
1,673 SR
Queue Stats
17W - 13L
1,696 Elo+
Party 1
Team Averages
Level 85
1,575 SR
1,597 Elo+

VS

Team Averages
Level 89
1,565 SR
1,586 Elo+
Eset
Eset
Acosador9
Eset
Level 41
God Stats
5W - 5L
1,647 SR
Queue Stats
79W - 96L
1,474 Elo+
Solo
Sobek
Sobek
Riggo Bongo
Sobek
Level 109
God Stats
1W - 1L
1,317 SR
Queue Stats
13W - 12L
1,549 Elo+
Party 2
Gilgamesh
Gilgamesh
blops4
Gilgamesh
Level 118
God Stats
3W - 0L
1,730 SR
Queue Stats
44W - 28L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Weatherbobby
Sylvanus
13
3 / 4 / 3
10,855
724
6,517
16,893
12,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
trizgo
Cernunnos
13
1 / 7 / 5
9,373
625
12,358
14,276
5,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
13
2 / 3 / 4
9,221
615
8,959
7,600
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
6 / 0 / 7
11,316
754
15,435
7,125
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
5 / 3 / 7
10,612
707
6,176
17,960
18,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
blops4
Gilgamesh
15
3 / 3 / 7
10,233
682
11,120
13,936
9,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
6
Kills
14
14
Deaths
6
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Eset
6
0
7
9.5
W
5
3
7
2.83
L
Sylvanus
Weatherbobby
Sylvanus
3
4
3
1.13
W
Gilgamesh
blops4
Gilgamesh
3
3
7
2.17
L
Cernunnos
trizgo
Cernunnos
1
7
5
0.5
L
Agni
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,834
Damage
32,731
38,769
Taken
39,021
20,580
Mitigated
31,268
8,513
Healing
6,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
15,435
709
289
2,040
7,125
2,655
1,471
2,449
4,676
56,359
0
W
6,176
239
0
3,415
17,960
18,840
359
7,106
10,854
20,838
0
L
Sylvanus
Weatherbobby
Sylvanus
6,517
1,653
1,100
4,239
16,893
12,462
0
9,599
6,776
18,894
0
W
Gilgamesh
blops4
Gilgamesh
11,120
2,800
0
1,228
13,936
9,773
1,141
5,921
8,015
0
33,039
L
Cernunnos
trizgo
Cernunnos
12,358
5,819
0
2,438
14,276
5,425
0
7,558
6,440
0
46,631
L
Agni
8,959
880
0
736
7,600
2,693
0
3,524
3,942
29,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,449
Gold Earned
32,161
153
Minions Killed
183
0
Camps Cleared
0
729,071
Distance Traveled
863,280
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,316
754
119
8
0
286,221
1
W
Sobek
10,612
707
29
2
0
287,380
5
L
Sylvanus
10,855
724
31
2
0
231,151
3
W
Gilgamesh
10,233
682
35
2
0
289,679
6
L
Cernunnos
9,373
625
75
5
0
246,693
7
L
Agni
9,221
615
47
3
0
251,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role