Player Matchup

Morgan Le Fay
Morgan Le Fay
Baldomogrull
Morgan Le Fay
Level 128
God Stats
20W - 5L
1,757 SR
Queue Stats
183W - 181L
1,543 Elo+
Party 1
Ares
Ares
CurlyGoat23
Ares
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 134L
1,547 Elo+
Party 1
Medusa
Medusa
Pa55
Medusa
Level 86
God Stats
19W - 9L
1,646 SR
Queue Stats
276W - 129L
1,657 Elo+
Party 1
Team Averages
Level 81
1,634 SR
1,582 Elo+

VS

Team Averages
Level 75
1,530 SR
1,464 Elo+
Neith
Neith
 
Neith
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Its-alex10gs
Osiris
Level 155
God Stats
0W - 1L
1,471 SR
Queue Stats
14W - 9L
1,626 Elo+
Party 2
Nox
Nox
RickyBrice
Nox
Level 26
God Stats
1W - 1L
1,621 SR
Queue Stats
2W - 4L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Baldomogrull
Morgan Le Fay
11
4 / 1 / 8
7,850
785
7,891
6,170
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
3 / 3 / 6
7,544
754
2,790
8,593
4,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Pa55
Medusa
13
5 / 2 / 4
8,197
820
6,842
4,407
1,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 4 / 2
7,452
745
3,574
6,859
2,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Osiris
9
1 / 5 / 4
6,542
654
7,303
10,061
7,100
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 3 / 4
6,800
680
3,315
4,454
1,576
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
12
Kills
6
6
Deaths
12
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
2
1
W
Morgan Le Fay
Baldomogrull
Morgan Le Fay
4
1
8
8
W
3
3
6
2
L
Osiris
1
5
4
0.6
W
Medusa
Pa55
Medusa
5
2
4
3.5
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,523
Damage
14,192
19,170
Taken
21,374
8,395
Mitigated
11,311
2,009
Healing
1,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,574
1,963
0
615
6,859
2,635
0
3,198
3,661
0
25,680
W
Morgan Le Fay
Baldomogrull
Morgan Le Fay
7,891
352
0
1,299
6,170
2,287
208
762
5,408
21,815
0
W
2,790
218
0
710
8,593
4,563
145
1,878
6,715
4,383
0
L
Osiris
7,303
2,299
0
420
10,061
7,100
0
4,981
5,080
0
22,118
W
Medusa
Pa55
Medusa
6,842
2,507
0
0
4,407
1,545
352
675
3,732
0
34,252
L
3,315
741
0
0
4,454
1,576
0
2,502
1,952
9,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,591
Gold Earned
20,794
109
Minions Killed
92
0
Camps Cleared
0
521,488
Distance Traveled
499,996
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,452
745
40
4
0
152,116
3
W
Morgan Le Fay
7,850
785
37
4
0
188,428
4
W
Ares
7,544
754
6
1
0
164,553
1
L
Osiris
6,542
654
34
3
0
193,738
0
W
Medusa
8,197
820
66
7
0
168,507
0
L
Nox
6,800
680
18
2
0
154,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role