Player Matchup

Anubis
Anubis
Lauribert
Anubis
Level 12
God Stats
2W - 5L
1,303 SR
Queue Stats
15W - 17L
1,314 Elo+
Solo
Loki
Loki
RMNZMN
Loki
Level 12
God Stats
3W - 5L
1,365 SR
Queue Stats
42W - 40L
1,366 Elo+
Solo
Ullr
Ullr
SalazarSP19
Ullr
Level 7
God Stats
6W - 4L
1,654 SR
Queue Stats
25W - 7L
1,653 Elo+
Solo
Nike
Nike
asc__123
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 58L
1,299 Elo+
Solo
Danzaburou
Danzaburou
king raven344
Danzaburou
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 28L
1,542 Elo+
Solo
Team Averages
Level 14
1,464 SR
1,435 Elo+

VS

Team Averages
Level 23
1,577 SR
1,427 Elo+
Neith
Neith
Caitirn
Neith
Level 29
God Stats
5W - 2L
1,545 SR
Queue Stats
128W - 127L
1,451 Elo+
Solo
Nemesis
Nemesis
IrregularSalmon
Nemesis
Level 28
God Stats
49W - 58L
1,486 SR
Queue Stats
125W - 161L
1,367 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Totallywykd
Morgan Le Fay
Level 22
God Stats
22W - 14L
1,628 SR
Queue Stats
111W - 104L
1,489 Elo+
Solo
Bakasura
Bakasura
VANTAGE500
Bakasura
Level 30
God Stats
10W - 11L
1,726 SR
Queue Stats
375W - 375L
1,419 Elo+
Solo
Fafnir
Fafnir
Zellwolff
Fafnir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lauribert
Anubis
13
1 / 7 / 1
9,685
373
3,019
9,034
2,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
RMNZMN
Loki
19
0 / 1 / 3
10,891
419
4,600
11,929
4,023
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

20
16 / 9 / 1
13,703
527
28,678
27,129
10,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
17
2 / 8 / 5
10,892
419
5,798
23,269
9,365
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
king raven344
Danzaburou
8
2 / 1 / 1
8,114
312
2,821
3,043
811
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Caitirn
Neith
18
3 / 7 / 5
12,337
475
8,869
14,713
6,303
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 5 / 0
15,571
599
7,493
21,134
9,882
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Totallywykd
Morgan Le Fay
20
5 / 3 / 5
13,832
532
16,657
13,995
6,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
VANTAGE500
Bakasura
20
7 / 4 / 8
15,554
598
16,191
19,995
10,753
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Zellwolff
Fafnir
18
2 / 5 / 10
13,377
515
5,631
19,874
27,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
21
Kills
25
26
Deaths
24
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
Caitirn
Neith
3
7
5
0.79
W
8
5
0
1.6
L
Anubis
Lauribert
Anubis
1
7
1
0.21
L
Loki
RMNZMN
Loki
0
1
3
1.5
L
16
9
1
1.83
W
Morgan Le Fay
Totallywykd
Morgan Le Fay
5
3
5
2.5
W
Bakasura
VANTAGE500
Bakasura
7
4
8
2.75
W
Fafnir
Zellwolff
Fafnir
2
5
10
1.4
L
Nike
2
8
5
0.56
L
Danzaburou
king raven344
Danzaburou
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,916
Damage
54,841
74,404
Taken
89,711
27,503
Mitigated
61,067
13,536
Healing
21,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Caitirn
Neith
8,869
5,302
0
3,462
14,713
6,303
7,987
369
14,344
0
56,053
W
7,493
4,919
0
9,488
21,134
9,882
1,207
2,502
18,632
0
137,872
L
Anubis
Lauribert
Anubis
3,019
204
0
1,298
9,034
2,638
933
1,454
6,814
28,712
0
L
Loki
RMNZMN
Loki
4,600
355
0
1,468
11,929
4,023
961
4,077
7,798
0
64,137
L
28,678
13,450
0
910
27,129
10,666
0
8,982
16,647
0
92,497
W
Morgan Le Fay
Totallywykd
Morgan Le Fay
16,657
1,245
188
4,776
13,995
6,907
1,601
1,492
12,503
108,115
0
W
Bakasura
VANTAGE500
Bakasura
16,191
11,274
0
969
19,995
10,753
4,465
2,840
17,155
0
112,605
W
Fafnir
Zellwolff
Fafnir
5,631
1,448
0
2,924
19,874
27,222
322
1,290
18,584
34,079
0
L
Nike
5,798
3,298
354
8,942
23,269
9,365
185
7,115
15,328
0
59,363
L
Danzaburou
king raven344
Danzaburou
2,821
907
0
564
3,043
811
160
707
2,336
0
14,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,285
Gold Earned
70,671
430
Minions Killed
665
0
Camps Cleared
0
1,552,343
Distance Traveled
2,471,221
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,337
475
126
5
0
425,947
5
W
Nemesis
15,571
599
177
7
0
524,006
2
L
Anubis
9,685
373
49
2
0
189,294
0
L
Loki
10,891
419
111
4
0
494,798
2
L
Ullr
13,703
527
134
5
0
438,884
3
W
Morgan Le Fay
13,832
532
137
5
0
510,411
7
W
Bakasura
15,554
598
190
7
0
557,352
2
W
Fafnir
13,377
515
35
1
0
453,505
2
L
Nike
10,892
419
110
4
0
314,918
1
L
Danzaburou
8,114
312
26
1
0
114,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role