Player Matchup

Jormungandr
Jormungandr
Currlee
Jormungandr
Level 48
God Stats
2W - 1L
1,835 SR
Queue Stats
2W - 2L
1,307 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ItsOrgins
Tsukuyomi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Bellona
Bellona
Limits327
Bellona
Level 99
God Stats
3W - 2L
1,903 SR
Queue Stats
118W - 95L
1,594 Elo+
Party 1
Hades
Hades
ShamxXxWoes
Hades
Level 127
God Stats
25W - 24L
1,562 SR
Queue Stats
66W - 62L
1,572 Elo+
Party 1
Team Averages
Level 95
1,700 SR
1,493 Elo+

VS

Team Averages
Level 108
1,491 SR
1,534 Elo+
Loki
Loki
Aduailion
Loki
Level 81
God Stats
2W - 5L
1,425 SR
Queue Stats
151W - 117L
1,535 Elo+
Solo
Cthulhu
Cthulhu
GGwasClose
Cthulhu
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
425W - 386L
1,545 Elo+
Solo
Neith
Neith
Inobnoxious
Neith
Level 107
God Stats
4W - 1L
1,538 SR
Queue Stats
272W - 264L
1,548 Elo+
Solo
Ne Zha
Ne Zha
JaysDogWater
Ne Zha
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 94L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Currlee
Jormungandr
20
7 / 12 / 12
19,196
427
30,372
47,851
94,529
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
ItsOrgins
Tsukuyomi
20
7 / 16 / 8
21,311
474
26,981
44,059
21,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Limits327
Bellona
20
13 / 10 / 17
24,344
541
40,755
53,977
65,718
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
15 / 13 / 13
24,110
536
37,079
51,618
44,362
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
12 / 12 / 20
25,897
575
33,159
40,963
34,403
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
GGwasClose
Cthulhu
20
16 / 6 / 29
24,138
536
54,431
57,797
94,987
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
20 / 8 / 16
27,817
618
53,071
37,819
19,298
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
17
4 / 10 / 13
16,652
370
10,470
21,482
9,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
130
42
Kills
52
51
Deaths
36
50
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Loki
12
12
20
1.83
W
Jormungandr
Currlee
Jormungandr
7
12
12
1.08
L
Cthulhu
GGwasClose
Cthulhu
16
6
29
5.08
L
20
8
16
3.5
W
Tsukuyomi
ItsOrgins
Tsukuyomi
7
16
8
0.69
L
Ne Zha
4
10
13
1.05
W
Bellona
Limits327
Bellona
13
10
17
2.15
W
15
13
13
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,187
Damage
151,131
197,505
Taken
158,061
225,994
Mitigated
158,466
46,068
Healing
35,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
33,159
6,537
0
6,751
40,963
34,403
1,637
16,380
24,322
0
163,781
W
Jormungandr
Currlee
Jormungandr
30,372
4,196
1,116
4,676
47,851
94,529
458
16,244
31,607
75,651
0
L
Cthulhu
GGwasClose
Cthulhu
54,431
4,774
2,972
7,641
57,797
94,987
803
19,259
37,214
147,317
0
L
53,071
42,205
0
11,908
37,819
19,298
7,011
12,475
24,924
0
229,655
W
Tsukuyomi
ItsOrgins
Tsukuyomi
26,981
5,081
0
11,456
44,059
21,385
0
16,772
27,287
0
184,425
L
Ne Zha
10,470
4,944
0
5,765
21,482
9,778
0
7,943
13,449
0
54,275
W
Bellona
Limits327
Bellona
40,755
13,828
0
7,037
53,977
65,718
2,043
15,277
38,700
19,795
149,855
W
37,079
2,615
1,835
19,948
51,618
44,362
4,958
21,580
30,038
167,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,961
Gold Earned
94,504
798
Minions Killed
713
0
Camps Cleared
0
2,805,676
Distance Traveled
2,732,201
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
25,897
575
214
5
0
763,515
9
W
Jormungandr
19,196
427
66
1
0
704,933
6
L
Cthulhu
24,138
536
148
3
0
816,901
8
L
Neith
27,817
618
262
6
0
747,467
7
W
Tsukuyomi
21,311
474
218
5
0
698,159
1
L
Ne Zha
16,652
370
89
2
0
404,318
0
W
Bellona
24,344
541
255
6
0
740,803
2
W
Hades
24,110
536
259
6
0
661,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role