Player Matchup

Sol
Sol
MFPeach
Sol
Level 27
God Stats
74W - 128L
1,463 SR
Queue Stats
233W - 352L
1,417 Elo+
Party 3
Susano
Susano
MagineDying
Susano
Level 3
God Stats
1W - 2L
1,739 SR
Queue Stats
1W - 3L
1,509 Elo+
Party 2
Da Ji
Da Ji
TheIronScar
Da Ji
Level 10
God Stats
0W - 2L
1,301 SR
Queue Stats
9W - 13L
1,446 Elo+
Party 2
Bacchus
Bacchus
Womp1
Bacchus
Level 29
God Stats
30W - 32L
1,542 SR
Queue Stats
313W - 370L
1,570 Elo+
Party 3
Nemesis
Nemesis
megualodon
Nemesis
Level 23
God Stats
0W - 2L
1,290 SR
Queue Stats
28W - 28L
1,353 Elo+
Solo
Team Averages
Level 18
1,467 SR
1,459 Elo+

VS

Team Averages
Level 14
1,486 SR
1,515 Elo+
Kali
Kali
Igstigix
Kali
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,287 Elo+
Solo
Kukulkan
Kukulkan
Psyrenn
Kukulkan
Level 14
God Stats
1W - 1L
1,349 SR
Queue Stats
9W - 9L
1,321 Elo+
Solo
Odin
Odin
Risky4011
Odin
Level 12
God Stats
2W - 2L
1,580 SR
Queue Stats
39W - 18L
1,723 Elo+
Party 1
Olorun
Olorun
YellowSlug
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 18L
1,709 Elo+
Party 1
Thoth
Thoth
deathfullhymn
Thoth
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
1 / 6 / 8
9,689
969
6,896
12,888
5,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
17
4 / 11 / 14
11,224
1,122
12,529
16,703
6,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
4 / 9 / 8
10,799
1,080
9,724
16,548
6,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
Womp1
Bacchus
17
6 / 5 / 13
11,627
1,163
10,449
16,734
21,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
megualodon
Nemesis
16
5 / 8 / 8
10,965
1,097
8,762
16,280
6,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

77

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
0 / 5 / 15
9,834
983
2,379
10,703
3,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Psyrenn
Kukulkan
18
5 / 6 / 18
11,525
1,153
9,608
10,781
4,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
19
1 / 2 / 31
11,461
1,146
9,636
12,676
9,984
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
YellowSlug
Olorun
20
31 / 5 / 5
17,035
1,704
40,666
16,180
7,613
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 2 / 16
10,573
1,057
10,636
4,639
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
124
20
Kills
39
39
Deaths
20
51
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Kali
0
5
15
1.5
L
Sol
1
6
8
0.83
L
Susano
4
11
14
1
W
Kukulkan
Psyrenn
Kukulkan
5
6
18
2.33
W
Odin
1
2
31
8.25
L
4
9
8
0.89
L
Bacchus
Womp1
Bacchus
6
5
13
2.5
W
Olorun
YellowSlug
Olorun
31
5
5
6.7
W
2
2
16
5
L
Nemesis
megualodon
Nemesis
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,360
Damage
72,925
79,153
Taken
54,979
47,373
Mitigated
27,473
5,160
Healing
12,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
2,379
1,554
0
372
10,703
3,879
0
4,479
6,100
0
8,158
L
Sol
6,896
1,995
0
2,105
12,888
5,975
0
8,912
3,846
25,941
0
L
Susano
12,529
2,699
0
0
16,703
6,534
0
13,204
3,343
0
27,927
W
Kukulkan
Psyrenn
Kukulkan
9,608
2,106
0
221
10,781
4,323
0
3,218
7,447
17,368
0
W
Odin
9,636
1,834
613
852
12,676
9,984
0
3,747
8,805
0
16,019
L
9,724
2,094
0
285
16,548
6,795
0
11,928
4,452
0
20,238
L
Bacchus
Womp1
Bacchus
10,449
1,033
492
585
16,734
21,672
0
12,701
3,797
28,464
0
W
Olorun
YellowSlug
Olorun
40,666
26,736
2,839
8,032
16,180
7,613
0
4,596
11,468
70,410
0
W
10,636
328
0
0
4,639
1,674
0
799
3,814
36,218
0
L
Nemesis
megualodon
Nemesis
8,762
1,976
0
1,693
16,280
6,397
0
13,423
2,805
0
21,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,304
Gold Earned
60,428
145
Minions Killed
175
6
Camps Cleared
3
956,262
Distance Traveled
924,493
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,834
983
12
1
0
190,164
0
L
Sol
9,689
969
39
4
1
131,258
0
L
Susano
11,224
1,122
34
3
0
186,201
0
W
Kukulkan
11,525
1,153
20
2
0
154,892
0
W
Odin
11,461
1,146
15
2
2
225,000
0
L
Da Ji
10,799
1,080
21
2
0
183,919
0
L
Bacchus
11,627
1,163
28
3
0
225,028
1
W
Olorun
17,035
1,704
58
6
1
158,375
1
W
Thoth
10,573
1,057
70
7
0
196,062
0
L
Nemesis
10,965
1,097
23
2
5
229,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role