Player Matchup

Olorun
Olorun
AirJoseph25
Olorun
Level 121
God Stats
7W - 4L
1,837 SR
Queue Stats
58W - 66L
1,568 Elo+
Party 1
Pele
Pele
LFLegend25
Pele
Level 124
God Stats
2W - 0L
1,314 SR
Queue Stats
82W - 90L
1,592 Elo+
Party 1
Chaac
Chaac
WARB0NAR99
Chaac
Level 24
God Stats
6W - 8L
1,625 SR
Queue Stats
11W - 13L
1,478 Elo+
Party 1
Team Averages
Level 90
1,592 SR
1,546 Elo+

VS

Team Averages
Level 79
1,463 SR
1,492 Elo+
Cthulhu
Cthulhu
DAREALBONES6645
Cthulhu
Level 125
God Stats
1W - 2L
1,543 SR
Queue Stats
29W - 36L
1,510 Elo+
Party 2
Chaac
Chaac
MizzConfidence6
Chaac
Level 106
God Stats
0W - 2L
1,701 SR
Queue Stats
14W - 10L
1,579 Elo+
Party 2
Merlin
Merlin
stony_strength6
Merlin
Level 6
God Stats
0W - 4L
1,145 SR
Queue Stats
6W - 11L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
5 / 2 / 9
10,819
676
15,206
17,474
7,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
7 / 1 / 7
11,909
744
12,978
13,009
6,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
14
3 / 0 / 8
10,550
659
12,131
12,232
9,206
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 0
9,636
602
21,002
15,456
12,604
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
0 / 3 / 3
8,877
555
9,166
19,068
15,379
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 6 / 1
8,462
529
2,945
11,605
3,772
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
15
Kills
3
3
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
5
2
9
4.75
L
3
6
0
0.5
W
7
1
7
10.5
L
0
3
3
0.5
W
Chaac
3
0
8
7
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,315
Damage
33,113
42,715
Taken
46,129
22,686
Mitigated
31,755
29,093
Healing
12,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
15,206
6,423
4,001
11,737
17,474
7,301
1,061
10,816
6,658
40,441
0
L
21,002
322
2,108
1,075
15,456
12,604
0
6,543
8,913
51,220
0
W
12,978
4,745
0
5,725
13,009
6,179
1,640
6,129
6,880
0
62,422
L
9,166
1,118
515
8,300
19,068
15,379
0
4,858
14,210
0
27,678
W
Chaac
12,131
1,925
0
7,630
12,232
9,206
55
7,002
5,230
0
36,317
L
2,945
242
0
350
11,605
3,772
0
3,805
7,800
14,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,278
Gold Earned
26,975
177
Minions Killed
134
0
Camps Cleared
0
883,870
Distance Traveled
744,953
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,819
676
60
4
0
264,423
2
L
Cthulhu
9,636
602
58
4
0
286,252
1
W
Pele
11,909
744
70
4
0
319,727
2
L
Chaac
8,877
555
45
3
0
239,190
2
W
Chaac
10,550
659
47
3
0
299,720
8
L
Merlin
8,462
529
31
2
0
219,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role