Player Matchup

Chaac
Chaac
DanIsAVeryCool
Chaac
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,276 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GarrettNSheeet
Morgan Le Fay
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 51L
1,530 Elo+
Party 2
Izanami
Izanami
Jonathanmv
Izanami
Level 138
God Stats
3W - 3L
1,358 SR
Queue Stats
103W - 108L
1,548 Elo+
Solo
Team Averages
Level 140
1,453 SR
1,451 Elo+

VS

Team Averages
Level 85
1,631 SR
1,718 Elo+
Merlin
Merlin
AbraxasWar
Merlin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,748 Elo+
Solo
King Arthur
King Arthur
chabu02
King Arthur
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 122L
1,682 Elo+
Party 1
Sylvanus
Sylvanus
fersa0988
Sylvanus
Level 158
God Stats
0W - 1L
1,892 SR
Queue Stats
41W - 31L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 9
9,405
672
9,163
13,155
7,871
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
GarrettNSheeet
Morgan Le Fay
16
7 / 2 / 6
10,644
760
12,118
8,318
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Jonathanmv
Izanami
15
4 / 1 / 9
10,614
758
9,045
9,972
3,394
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AbraxasWar
Merlin
14
2 / 3 / 3
9,129
652
11,005
10,717
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
chabu02
King Arthur
11
1 / 8 / 3
8,340
596
4,520
11,471
5,622
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
fersa0988
Sylvanus
13
2 / 3 / 2
8,609
615
9,010
13,614
11,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
14
Kills
5
5
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
AbraxasWar
Merlin
2
3
3
1.17
W
3
2
9
3.75
W
Morgan Le Fay
GarrettNSheeet
Morgan Le Fay
7
2
6
5
W
Izanami
Jonathanmv
Izanami
4
1
9
8.5
L
King Arthur
chabu02
King Arthur
1
8
3
0.31
L
Sylvanus
fersa0988
Sylvanus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,326
Damage
24,535
31,445
Taken
35,802
14,257
Mitigated
21,463
9,407
Healing
9,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AbraxasWar
Merlin
11,005
502
0
1,849
10,717
4,059
0
2,355
8,186
47,141
0
W
9,163
172
0
5,896
13,155
7,871
0
8,256
4,899
0
22,177
W
Morgan Le Fay
GarrettNSheeet
Morgan Le Fay
12,118
1,219
0
1,826
8,318
2,992
243
5,334
2,984
42,774
0
W
Izanami
Jonathanmv
Izanami
9,045
6,208
0
1,685
9,972
3,394
777
5,852
4,120
0
55,880
L
King Arthur
chabu02
King Arthur
4,520
836
0
59
11,471
5,622
0
3,235
7,940
0
17,930
L
Sylvanus
fersa0988
Sylvanus
9,010
2,824
3,276
4,179
13,614
11,782
0
5,796
7,558
24,571
3,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,663
Gold Earned
26,078
211
Minions Killed
149
0
Camps Cleared
0
728,319
Distance Traveled
666,256
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,129
652
67
5
0
228,696
3
W
Chaac
9,405
672
32
2
0
245,455
0
W
Morgan Le Fay
10,644
760
71
5
0
247,623
3
W
Izanami
10,614
758
108
8
0
235,241
3
L
King Arthur
8,340
596
26
2
0
217,848
0
L
Sylvanus
8,609
615
56
4
0
219,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role