Player Matchup

Mercury
Mercury
Masters
Divine Skill
Mercury
Masters
Level 156
God Stats
10W - 20L
1,657 SR
Queue Stats
708W - 700L
2,876 MMR
Solo
Hou Yi
Hou Yi
Masters
Fizzеd
Hou Yi
Masters
Level 109
God Stats
28W - 34L
1,743 SR
Queue Stats
126W - 106L
2,834 MMR
Solo
Fafnir
Fafnir
Masters
Marathon y0
Fafnir
Masters
Level 158
God Stats
4W - 10L
1,454 SR
Queue Stats
602W - 582L
2,471 MMR
Solo
Achilles
Achilles
Masters
UVVProtein
Achilles
Masters
Level 158
God Stats
6W - 3L
1,986 SR
Queue Stats
107W - 62L
2,738 MMR
Party 1
Scylla
Scylla
Masters
firetrai7
Scylla
Masters
Level 61
God Stats
3W - 3L
1,932 SR
Queue Stats
70W - 33L
2,606 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 128
1,755 SR
2,705 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 114
1,682 SR
2,712 MMR
Sun Wukong
Sun Wukong
Masters
Beastrro
Sun Wukong
Masters
Level 156
God Stats
8W - 5L
1,563 SR
Queue Stats
393W - 258L
2,740 MMR
Party 2
Danzaburou
Danzaburou
Diamond I
GoogzRNG
Danzaburou
Diamond I
Level 154
God Stats
35W - 29L
1,682 SR
Queue Stats
645W - 634L
2,470 MMR
Solo
Hun Batz
Hun Batz
Masters
IVostalgia
Hun Batz
Masters
Level 100
God Stats
112W - 83L
1,687 SR
Queue Stats
400W - 386L
2,541 MMR
Solo
Chronos
Chronos
Masters
SlashK
Chronos
Masters
Level 49
God Stats
17W - 9L
1,732 SR
Queue Stats
114W - 67L
3,046 MMR
Solo
Ares
Ares
Masters
Toadjin
Ares
Masters
Level 110
God Stats
23W - 7L
1,745 SR
Queue Stats
203W - 134L
2,765 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Divine Skill
Mercury
20
9 / 5 / 8
14,162
566
17,767
22,407
10,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
Fizzеd
Hou Yi
20
11 / 6 / 4
13,791
552
23,476
18,883
9,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
16
1 / 7 / 15
12,697
508
5,506
28,765
32,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
UVVProtein
Achilles
19
2 / 5 / 5
12,541
502
20,011
31,021
32,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
firetrai7
Scylla
18
2 / 3 / 4
11,698
468
13,469
12,562
5,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetGilgameshPersephoneAthenaSol

VS

Bans
TiamatRaijinKing ArthurMerlinCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Beastrro
Sun Wukong
20
5 / 3 / 7
13,714
549
19,516
28,990
40,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
GoogzRNG
Danzaburou
19
3 / 9 / 2
13,261
530
8,458
21,622
9,336
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
IVostalgia
Hun Batz
20
5 / 4 / 5
14,530
581
13,953
18,500
12,088
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
SlashK
Chronos
20
4 / 4 / 10
13,971
559
26,775
20,687
9,984
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
Toadjin
Ares
20
8 / 5 / 14
15,882
635
12,469
24,241
26,848
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
63
25
Kills
25
26
Deaths
25
36
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Beastrro
Sun Wukong
5
3
7
2.83
L
Mercury
Divine Skill
Mercury
9
5
8
2.6
L
Hou Yi
Fizzеd
Hou Yi
11
6
4
2.17
W
Danzaburou
GoogzRNG
Danzaburou
3
9
2
0.44
W
Hun Batz
IVostalgia
Hun Batz
5
4
5
1.88
L
Fafnir
1
7
15
1.21
W
Chronos
SlashK
Chronos
4
4
10
2.25
W
Ares
Toadjin
Ares
8
5
14
3
L
Achilles
UVVProtein
Achilles
2
5
5
0.9
L
Scylla
firetrai7
Scylla
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,229
Damage
81,171
113,638
Taken
114,040
88,679
Mitigated
99,167
34,721
Healing
27,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Beastrro
Sun Wukong
19,516
5,893
0
9,329
28,990
40,911
239
2,529
25,083
0
82,830
L
Mercury
Divine Skill
Mercury
17,767
10,699
0
7,988
22,407
10,091
639
7,414
14,963
0
123,149
L
Hou Yi
Fizzеd
Hou Yi
23,476
16,943
0
4,379
18,883
9,087
1,023
6,991
11,777
0
98,128
W
Danzaburou
GoogzRNG
Danzaburou
8,458
3,592
0
6,780
21,622
9,336
5,150
1,726
19,744
0
84,860
W
Hun Batz
IVostalgia
Hun Batz
13,953
4,060
0
2,621
18,500
12,088
5,745
3,116
15,189
0
121,093
L
Fafnir
5,506
1,025
0
7,444
28,765
32,026
435
12,268
16,072
20,418
0
W
Chronos
SlashK
Chronos
26,775
8,732
0
4,346
20,687
9,984
1,014
5,827
14,434
148,285
0
W
Ares
Toadjin
Ares
12,469
866
0
4,828
24,241
26,848
180
5,576
16,699
31,853
0
L
Achilles
UVVProtein
Achilles
20,011
6,284
0
12,550
31,021
32,357
312
8,472
21,192
0
83,362
L
Scylla
firetrai7
Scylla
13,469
1,115
0
2,360
12,562
5,118
136
7,477
5,055
74,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,889
Gold Earned
71,358
594
Minions Killed
679
0
Camps Cleared
0
2,248,694
Distance Traveled
2,249,490
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,714
549
135
5
0
437,458
3
L
Mercury
14,162
566
166
7
0
516,542
6
L
Hou Yi
13,791
552
120
5
0
399,692
1
W
Danzaburou
13,261
530
139
6
0
381,568
2
W
Hun Batz
14,530
581
184
7
0
511,824
3
L
Fafnir
12,697
508
27
1
0
435,833
6
W
Chronos
13,971
559
197
8
0
447,226
7
W
Ares
15,882
635
24
1
0
471,414
1
L
Achilles
12,541
502
136
5
0
454,791
7
L
Scylla
11,698
468
145
6
0
441,836
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role