Player Matchup

Chaac
Chaac
G-Man0606
Chaac
Level 82
God Stats
20W - 15L
1,591 SR
Queue Stats
47W - 57L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
GoldFalcon9
Cthulhu
Level 56
God Stats
25W - 21L
1,765 SR
Queue Stats
80W - 82L
1,515 Elo+
Party 1
Ra
Ra
InnerBeastMoose
Ra
Level 8
God Stats
1W - 1L
1,343 SR
Queue Stats
4W - 7L
1,364 Elo+
Party 1
Team Averages
Level 49
1,567 SR
1,441 Elo+

VS

Team Averages
Level 94
1,510 SR
1,379 Elo+
Eset
Eset
 
Eset
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Cqrbono14
Persephone
Level 108
God Stats
11W - 5L
1,626 SR
Queue Stats
152W - 144L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
beaverbasher17
Sun Wukong
Level 123
God Stats
0W - 1L
1,405 SR
Queue Stats
11W - 16L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
G-Man0606
Chaac
19
4 / 5 / 2
15,118
581
18,288
38,881
27,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
GoldFalcon9
Cthulhu
20
2 / 7 / 3
15,401
592
25,334
38,582
43,752
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
3 / 4 / 4
15,585
599
15,582
21,552
7,516
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
0 / 1 / 6
13,320
512
5,131
10,633
3,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Cqrbono14
Persephone
20
12 / 3 / 3
19,083
734
46,485
24,158
9,802
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
beaverbasher17
Sun Wukong
20
4 / 5 / 8
16,335
628
29,678
36,100
36,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
9
Kills
16
16
Deaths
9
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
1
6
3
L
Persephone
Cqrbono14
Persephone
12
3
3
4.5
W
Chaac
G-Man0606
Chaac
4
5
2
1
W
Cthulhu
GoldFalcon9
Cthulhu
2
7
3
0.5
W
3
4
4
1.25
L
Sun Wukong
beaverbasher17
Sun Wukong
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,204
Damage
81,294
99,015
Taken
70,891
79,235
Mitigated
49,700
44,144
Healing
13,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
5,131
307
0
1,840
10,633
3,621
0
5,974
4,149
28,522
0
L
Persephone
Cqrbono14
Persephone
46,485
1,900
220
7,465
24,158
9,802
1,562
13,901
9,639
145,462
0
W
Chaac
G-Man0606
Chaac
18,288
1,624
2,870
16,477
38,881
27,967
1,624
18,881
19,539
687
89,383
W
Cthulhu
GoldFalcon9
Cthulhu
25,334
780
3,825
7,964
38,582
43,752
553
19,063
19,054
66,346
0
W
15,582
2,178
7,611
5,397
21,552
7,516
254
12,514
8,806
67,070
0
L
Sun Wukong
beaverbasher17
Sun Wukong
29,678
5,530
0
3,899
36,100
36,277
1,396
18,844
15,583
0
101,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,104
Gold Earned
48,738
290
Minions Killed
330
0
Camps Cleared
0
1,326,869
Distance Traveled
1,290,751
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
13,320
512
47
2
0
335,751
0
L
Persephone
19,083
734
196
8
0
484,235
2
W
Chaac
15,118
581
99
4
0
494,932
0
W
Cthulhu
15,401
592
91
4
0
440,056
4
W
Ra
15,585
599
100
4
0
391,881
0
L
Sun Wukong
16,335
628
87
3
0
470,765
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role