Player Matchup

Chiron
Chiron
I Am A Greaser
Chiron
Level 123
God Stats
6W - 4L
1,628 SR
Queue Stats
128W - 148L
1,485 Elo+
Party 2
He Bo
He Bo
JoSeThEPiCkLe
He Bo
Level 129
God Stats
1W - 1L
1,045 SR
Queue Stats
152W - 154L
1,505 Elo+
Party 2
Khepri
Khepri
LiamsTooFast
Khepri
Level 49
God Stats
8W - 7L
1,685 SR
Queue Stats
63W - 52L
1,541 Elo+
Party 2
Nike
Nike
NecroGuffaw127
Nike
Level 97
God Stats
8W - 8L
1,570 SR
Queue Stats
133W - 147L
1,520 Elo+
Party 2
Kukulkan
Kukulkan
ohButta
Kukulkan
Level 87
God Stats
33W - 33L
1,649 SR
Queue Stats
118W - 144L
1,502 Elo+
Party 2
Team Averages
Level 97
1,516 SR
1,511 Elo+

VS

Team Averages
Level 54
1,602 SR
1,490 Elo+
Loki
Loki
BasicPancham
Loki
Level 29
God Stats
3W - 1L
1,649 SR
Queue Stats
112W - 116L
1,403 Elo+
Party 3
Anhur
Anhur
DeliraNoShup
Anhur
Level 44
God Stats
16W - 17L
1,621 SR
Queue Stats
67W - 58L
1,584 Elo+
Party 1
Horus
Horus
Mr_stiky2004
Horus
Level 27
God Stats
3W - 6L
1,356 SR
Queue Stats
269W - 251L
1,394 Elo+
Party 3
Raijin
Raijin
sinister-fido17
Raijin
Level 65
God Stats
17W - 19L
1,505 SR
Queue Stats
451W - 428L
1,510 Elo+
Party 3
Hades
Hades
zREI DELASzZ
Hades
Level 103
God Stats
31W - 14L
1,881 SR
Queue Stats
141W - 116L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 6
8,649
577
6,680
8,270
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

15
5 / 2 / 7
8,442
563
10,932
8,342
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
10
0 / 3 / 4
6,307
420
1,600
10,565
4,782
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 0 / 7
8,854
590
8,630
8,047
5,352
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
ohButta
Kukulkan
1
0 / 0 / 0
2,910
194
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,597
506
3,815
8,245
2,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 4
7,407
494
1,714
7,729
2,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 3
5,813
388
794
8,477
3,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 3 / 0
7,804
520
7,418
9,745
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 1
7,826
522
5,710
9,264
6,049
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
16
Kills
4
5
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
0
3
4
0.67
W
5
0
6
8
W
5
2
7
4.25
W
Khepri
0
3
4
0.67
L
0
5
3
0.3
W
6
0
7
9.5
W
Kukulkan
ohButta
Kukulkan
0
0
0
0
L
2
3
0
0.67
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,842
Damage
19,451
35,224
Taken
43,460
15,433
Mitigated
18,443
11,169
Healing
13,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,815
851
0
3,605
8,245
2,419
20
1,412
6,833
0
33,086
L
1,714
590
0
2,105
7,729
2,617
624
1,475
6,254
0
47,434
W
6,680
3,217
670
3,648
8,270
2,760
1,899
3,625
4,645
0
53,662
W
10,932
252
0
4,068
8,342
2,539
0
1,801
6,541
59,116
0
W
Khepri
1,600
341
0
2,548
10,565
4,782
0
4,950
5,615
19,124
0
L
794
295
610
1,347
8,477
3,690
37
4,266
4,211
0
6,326
W
8,630
981
0
235
8,047
5,352
698
2,752
5,295
0
50,369
W
Kukulkan
ohButta
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
7,418
198
0
1,437
9,745
3,668
318
3,710
6,035
52,672
0
L
5,710
135
40
3,896
9,264
6,049
642
1,669
7,595
49,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,162
Gold Earned
36,447
351
Minions Killed
374
0
Camps Cleared
0
1,165,521
Distance Traveled
1,311,413
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,597
506
77
5
0
318,178
2
L
Anhur
7,407
494
73
5
0
240,485
5
W
Chiron
8,649
577
116
8
0
279,641
0
W
He Bo
8,442
563
109
7
0
287,317
1
W
Khepri
6,307
420
31
2
0
288,477
0
L
Horus
5,813
388
19
1
0
242,094
5
W
Nike
8,854
590
95
6
0
310,086
4
W
Kukulkan
2,910
194
0
0
0
0
0
L
Raijin
7,804
520
101
7
0
272,095
1
L
Hades
7,826
522
104
7
0
238,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role