Player Matchup

Heimdallr
Heimdallr
Juul sHeEp
Heimdallr
Level 100
God Stats
2W - 4L
1,547 SR
Queue Stats
280W - 276L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
TwistedDust
Kukulkan
Level 147
God Stats
2W - 1L
1,855 SR
Queue Stats
36W - 25L
1,567 Elo+
Party 1
Cthulhu
Cthulhu
XzImmortalzX
Cthulhu
Level 136
God Stats
5W - 12L
1,356 SR
Queue Stats
622W - 524L
1,614 Elo+
Party 1
Team Averages
Level 128
1,586 SR
1,553 Elo+

VS

Team Averages
Level 122
1,506 SR
1,599 Elo+
Scylla
Scylla
NekoUwUokeN
Scylla
Level 120
God Stats
1W - 1L
1,462 SR
Queue Stats
9W - 7L
1,550 Elo+
Party 2
Da Ji
Da Ji
Shmaltzi
Da Ji
Level 143
God Stats
7W - 1L
1,557 SR
Queue Stats
101W - 72L
1,638 Elo+
Party 2
Ares
Ares
Zetzel
Ares
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 18L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Juul sHeEp
Heimdallr
15
0 / 10 / 0
11,778
512
6,128
20,050
8,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
TwistedDust
Kukulkan
18
1 / 4 / 0
12,998
565
10,654
7,764
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
XzImmortalzX
Cthulhu
15
1 / 5 / 1
13,247
576
7,411
23,508
20,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
10 / 0 / 5
15,557
676
23,830
9,725
4,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Shmaltzi
Da Ji
18
6 / 2 / 5
13,619
592
11,272
10,767
5,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Zetzel
Ares
17
3 / 1 / 14
15,102
657
12,109
23,093
29,014
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
2
Kills
19
19
Deaths
3
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Juul sHeEp
Heimdallr
0
10
0
0
W
Scylla
10
0
5
12.5
W
Da Ji
Shmaltzi
Da Ji
6
2
5
4.25
L
Kukulkan
TwistedDust
Kukulkan
1
4
0
0.25
L
Cthulhu
XzImmortalzX
Cthulhu
1
5
1
0.3
W
Ares
Zetzel
Ares
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,193
Damage
47,211
51,322
Taken
43,585
31,713
Mitigated
38,192
5,292
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Juul sHeEp
Heimdallr
6,128
2,041
0
647
20,050
8,026
728
13,186
6,864
0
43,840
W
Scylla
23,830
3,316
80
3,973
9,725
4,049
2,359
2,938
6,707
115,610
0
W
Da Ji
Shmaltzi
Da Ji
11,272
1,904
0
532
10,767
5,129
567
4,156
6,492
0
25,118
L
Kukulkan
TwistedDust
Kukulkan
10,654
483
0
797
7,764
3,264
668
5,664
2,100
63,217
0
L
Cthulhu
XzImmortalzX
Cthulhu
7,411
438
131
3,717
23,508
20,423
126
17,089
6,419
24,342
0
W
Ares
Zetzel
Ares
12,109
587
0
2,578
23,093
29,014
761
10,196
12,321
37,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,023
Gold Earned
44,278
223
Minions Killed
230
0
Camps Cleared
0
1,041,626
Distance Traveled
1,184,622
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,778
512
62
3
0
333,448
0
W
Scylla
15,557
676
171
7
0
379,621
3
W
Da Ji
13,619
592
32
1
0
397,090
4
L
Kukulkan
12,998
565
133
6
0
394,758
4
L
Cthulhu
13,247
576
28
1
0
313,420
2
W
Ares
15,102
657
27
1
0
407,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role