Player Matchup

Vulcan
Vulcan
AnormalBLACKguy
Vulcan
Level 157
God Stats
9W - 6L
1,516 SR
Queue Stats
531W - 406L
1,615 Elo+
Party 2
Tiamat
Tiamat
BlackIce 242385
Tiamat
Level 109
God Stats
21W - 17L
1,485 SR
Queue Stats
456W - 373L
1,550 Elo+
Party 2
Mulan
Mulan
Meatyfajita
Mulan
Level 160
God Stats
28W - 27L
1,596 SR
Queue Stats
930W - 763L
1,596 Elo+
Party 2
Cthulhu
Cthulhu
PrettyBasher
Cthulhu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,886 Elo+
Party 2
Odin
Odin
Sm0kyreaper420
Odin
Level 149
God Stats
6W - 3L
1,500 SR
Queue Stats
346W - 276L
1,589 Elo+
Party 2
Team Averages
Level 131
1,519 SR
1,647 Elo+

VS

Team Averages
Level 103
1,525 SR
1,613 Elo+
Hercules
Hercules
CHUCKxxNORRISzz
Hercules
Level 160
God Stats
26W - 26L
1,417 SR
Queue Stats
3,268W - 2,159L
1,632 Elo+
Party 1
Hachiman
Hachiman
GimmeUrT03s
Hachiman
Level 23
God Stats
2W - 0L
1,801 SR
Queue Stats
140W - 63L
1,649 Elo+
Party 1
Hou Yi
Hou Yi
Olvidados_lop
Hou Yi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,441 Elo+
Solo
Sobek
Sobek
cyberpunky2k77
Sobek
Level 156
God Stats
4W - 0L
1,473 SR
Queue Stats
759W - 532L
1,662 Elo+
Party 1
Merlin
Merlin
z Prodigy z
Merlin
Level 160
God Stats
14W - 25L
1,435 SR
Queue Stats
729W - 409L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 4
9,316
621
7,606
11,208
4,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 2 / 5
9,203
614
13,055
10,573
6,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
5 / 5 / 4
10,818
721
14,448
29,837
19,381
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
PrettyBasher
Cthulhu
16
2 / 4 / 7
9,565
638
12,471
27,804
17,145
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 5 / 8
10,112
674
9,929
17,222
12,288
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
2 / 3 / 7
9,638
643
6,506
16,299
15,301
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
GimmeUrT03s
Hachiman
17
5 / 1 / 10
10,783
719
24,543
6,681
3,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 4 / 12
10,164
678
9,568
10,332
5,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 3 / 12
11,530
769
16,803
27,030
24,161
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
20
8 / 2 / 10
11,946
796
28,561
8,797
4,632
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
74
12
Kills
23
24
Deaths
13
28
Assists
51
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
L
0
2
5
1.25
W
Hercules
2
3
7
1.83
W
Hachiman
GimmeUrT03s
Hachiman
5
1
10
10
L
5
5
4
1.4
W
2
4
12
2
L
Cthulhu
PrettyBasher
Cthulhu
2
4
7
1.38
L
3
5
8
1.4
W
6
3
12
4
W
Merlin
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,509
Damage
85,981
96,644
Taken
69,139
59,655
Mitigated
52,620
42,896
Healing
30,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,606
3,423
1,059
984
11,208
4,504
321
4,490
6,598
25,388
0
L
13,055
1,373
2,644
5,155
10,573
6,337
418
5,230
5,180
29,379
0
W
Hercules
6,506
1,337
1,634
7,965
16,299
15,301
462
4,790
11,509
0
10,522
W
Hachiman
GimmeUrT03s
Hachiman
24,543
6,728
90
245
6,681
3,157
1,447
3,795
2,886
0
38,276
L
14,448
1,303
3,067
13,713
29,837
19,381
459
13,774
15,643
0
23,660
W
9,568
4,072
2,156
2,264
10,332
5,369
1,878
3,964
6,368
0
27,415
L
Cthulhu
PrettyBasher
Cthulhu
12,471
803
1,997
11,317
27,804
17,145
382
12,015
15,675
21,707
0
L
9,929
750
118
2,842
17,222
12,288
172
8,828
8,184
0
15,433
W
16,803
447
380
14,265
27,030
24,161
210
16,754
10,276
28,493
0
W
Merlin
28,561
2,599
0
1,329
8,797
4,632
1,308
3,829
4,968
60,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,014
Gold Earned
54,061
138
Minions Killed
185
0
Camps Cleared
0
1,359,483
Distance Traveled
1,415,242
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,316
621
42
3
0
253,041
1
L
Tiamat
9,203
614
37
2
0
294,615
0
W
Hercules
9,638
643
11
1
0
267,715
2
W
Hachiman
10,783
719
36
2
0
329,757
0
L
Mulan
10,818
721
21
1
0
259,773
0
W
Hou Yi
10,164
678
35
2
0
264,252
1
L
Cthulhu
9,565
638
30
2
0
263,981
0
L
Odin
10,112
674
8
1
0
288,073
0
W
Sobek
11,530
769
36
2
0
286,858
0
W
Merlin
11,946
796
67
4
0
266,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role