Player Matchup

Neith
Neith
Diamond I
Big_Don_Keedic
Neith
Diamond I
Level 155
God Stats
70W - 54L
1,719 SR
Queue Stats
767W - 726L
2,380 MMR
Party 2
Cu Chulainn
Cu Chulainn
Masters
Lord Wyattt
Cu Chulainn
Masters
Level 146
God Stats
37W - 32L
1,771 SR
Queue Stats
387W - 312L
2,248 MMR
Solo
Discordia
Discordia
Diamond II
cnomad1010
Discordia
Diamond II
Level 149
God Stats
118W - 113L
1,752 SR
Queue Stats
694W - 655L
2,285 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,747 SR
2,305 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 110
1,855 SR
2,508 MMR
He Bo
He Bo
Masters
Bοrkz
He Bo
Masters
Level 146
God Stats
13W - 0L
2,000 SR
Queue Stats
815W - 92L
2,860 MMR
Party 1
Bacchus
Bacchus
Platinum V
Zinisterr
Bacchus
Platinum V
Level 137
God Stats
11W - 14L
1,598 SR
Queue Stats
242W - 253L
1,802 MMR
Solo
Set
Set
Masters
questtrail
Set
Masters
Level 48
God Stats
13W - 2L
1,968 SR
Queue Stats
71W - 18L
2,862 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
6,736
674
4,382
2,290
731
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Lord Wyattt
Cu Chulainn
9
1 / 6 / 0
7,055
706
4,151
11,703
6,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
cnomad1010
Discordia
11
0 / 2 / 2
6,551
655
5,489
4,927
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AnhurPersephoneAphroditeThothGilgamesh

VS

Bans
CabrakanAthenaSobekCthulhuCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bοrkz
He Bo
11
4 / 1 / 4
7,388
739
5,396
5,127
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Zinisterr
Bacchus
11
2 / 1 / 5
7,512
751
4,549
6,679
5,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 0 / 6
8,159
816
4,670
8,186
5,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
8
8
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
He Bo
Bοrkz
He Bo
4
1
4
6
L
Cu Chulainn
Lord Wyattt
Cu Chulainn
1
6
0
0.17
W
Bacchus
Zinisterr
Bacchus
2
1
5
4.5
L
Discordia
cnomad1010
Discordia
0
2
2
0.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,022
Damage
14,615
18,920
Taken
19,992
8,389
Mitigated
12,812
3,693
Healing
4,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,382
1,155
0
888
2,290
731
168
565
1,725
0
15,527
W
He Bo
Bοrkz
He Bo
5,396
178
0
1,453
5,127
1,825
190
854
3,969
26,104
0
L
Cu Chulainn
Lord Wyattt
Cu Chulainn
4,151
518
0
1,575
11,703
6,138
0
7,605
4,009
0
12,210
W
Bacchus
Zinisterr
Bacchus
4,549
608
0
693
6,679
5,249
96
1,891
4,564
12,233
0
L
Discordia
cnomad1010
Discordia
5,489
191
0
1,230
4,927
1,520
0
1,686
3,241
25,769
0
W
4,670
2,185
0
2,034
8,186
5,738
468
1,876
5,970
0
29,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,342
Gold Earned
23,059
103
Minions Killed
114
0
Camps Cleared
0
507,227
Distance Traveled
601,272
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,736
674
38
4
0
154,120
0
W
He Bo
7,388
739
42
4
0
189,964
1
L
Cu Chulainn
7,055
706
14
1
0
175,240
2
W
Bacchus
7,512
751
19
2
0
202,256
4
L
Discordia
6,551
655
51
5
0
177,867
2
W
Set
8,159
816
53
5
0
209,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role